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Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate

AccelerateDMA: Don't accelerate 3D texture DMA operations
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Fernando S 2023-06-30 09:37:07 +02:00 committed by GitHub
commit 9252ad4e10
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@ -879,6 +879,10 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
return NULL_IMAGE_ID; return NULL_IMAGE_ID;
} }
auto& image = slot_images[image_id]; auto& image = slot_images[image_id];
if (image.info.type == ImageType::e3D) {
// Don't accelerate 3D images.
return NULL_IMAGE_ID;
}
if (!is_upload && !image.info.dma_downloaded) { if (!is_upload && !image.info.dma_downloaded) {
// Force a full sync. // Force a full sync.
image.info.dma_downloaded = true; image.info.dma_downloaded = true;