buffer_cache_base: Specify buffer type in HostBindings
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
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e2f6199225
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925586f97b
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@ -715,7 +715,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
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template <class P>
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template <class P>
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void BufferCache<P>::BindHostVertexBuffers() {
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void BufferCache<P>::BindHostVertexBuffers() {
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HostBindings host_bindings;
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HostBindings<typename P::Buffer> host_bindings;
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bool any_valid{false};
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bool any_valid{false};
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auto& flags = maxwell3d->dirty.flags;
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auto& flags = maxwell3d->dirty.flags;
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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@ -741,7 +741,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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const u32 offset = buffer.Offset(binding.cpu_addr);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
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host_bindings.buffers.push_back(&buffer);
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host_bindings.offsets.push_back(offset);
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host_bindings.offsets.push_back(offset);
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host_bindings.sizes.push_back(binding.size);
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host_bindings.sizes.push_back(binding.size);
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host_bindings.strides.push_back(stride);
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host_bindings.strides.push_back(stride);
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@ -900,7 +900,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
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if (maxwell3d->regs.transform_feedback_enabled == 0) {
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if (maxwell3d->regs.transform_feedback_enabled == 0) {
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return;
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return;
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}
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}
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HostBindings host_bindings;
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HostBindings<typename P::Buffer> host_bindings;
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for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
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for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
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const Binding& binding = channel_state->transform_feedback_buffers[index];
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const Binding& binding = channel_state->transform_feedback_buffers[index];
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if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
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if (maxwell3d->regs.transform_feedback.controls[index].varying_count == 0 &&
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@ -913,7 +913,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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host_bindings.buffers.push_back(reinterpret_cast<void*>(&buffer));
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host_bindings.buffers.push_back(&buffer);
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host_bindings.offsets.push_back(offset);
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host_bindings.offsets.push_back(offset);
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host_bindings.sizes.push_back(binding.size);
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host_bindings.sizes.push_back(binding.size);
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}
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}
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@ -105,8 +105,9 @@ static constexpr Binding NULL_BINDING{
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.buffer_id = NULL_BUFFER_ID,
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.buffer_id = NULL_BUFFER_ID,
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};
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};
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template <typename Buffer>
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struct HostBindings {
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struct HostBindings {
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boost::container::small_vector<void*, NUM_VERTEX_BUFFERS> buffers;
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boost::container::small_vector<Buffer*, NUM_VERTEX_BUFFERS> buffers;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> offsets;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> sizes;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
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boost::container::small_vector<u64, NUM_VERTEX_BUFFERS> strides;
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@ -232,11 +232,11 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset,
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}
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}
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}
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}
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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BindVertexBuffer(
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BindVertexBuffer(bindings.min_index + index, *bindings.buffers[index],
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bindings.min_index + index, *reinterpret_cast<Buffer*>(bindings.buffers[index]),
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static_cast<u32>(bindings.offsets[index]),
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static_cast<u32>(bindings.offsets[index]), static_cast<u32>(bindings.sizes[index]),
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static_cast<u32>(bindings.sizes[index]),
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static_cast<u32>(bindings.strides[index]));
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static_cast<u32>(bindings.strides[index]));
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}
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}
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}
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}
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@ -329,10 +329,9 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer,
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static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
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static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
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}
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}
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index,
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glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index, bindings.buffers[index]->Handle(),
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reinterpret_cast<Buffer*>(bindings.buffers[index])->Handle(),
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static_cast<GLintptr>(bindings.offsets[index]),
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static_cast<GLintptr>(bindings.offsets[index]),
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static_cast<GLsizeiptr>(bindings.sizes[index]));
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static_cast<GLsizeiptr>(bindings.sizes[index]));
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}
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}
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@ -87,7 +87,8 @@ public:
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void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
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void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
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void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffers(VideoCommon::HostBindings& bindings);
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void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
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void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
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@ -100,7 +101,8 @@ public:
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bool is_written);
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bool is_written);
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void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size,
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VideoCore::Surface::PixelFormat format);
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VideoCore::Surface::PixelFormat format);
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@ -501,11 +501,10 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
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}
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}
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}
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}
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings) {
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void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
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boost::container::small_vector<VkBuffer, 32> buffer_handles;
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boost::container::small_vector<VkBuffer, 32> buffer_handles;
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
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auto handle = bindings.buffers[index]->Handle();
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auto handle = buffer.Handle();
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if (handle == VK_NULL_HANDLE) {
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if (handle == VK_NULL_HANDLE) {
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bindings.offsets[index] = 0;
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bindings.offsets[index] = 0;
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bindings.sizes[index] = VK_WHOLE_SIZE;
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bindings.sizes[index] = VK_WHOLE_SIZE;
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@ -521,16 +520,13 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings& bindings)
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindVertexBuffers2EXT(
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cmdbuf.BindVertexBuffers2EXT(
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
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bindings.offsets.data(), bindings.sizes.data(), bindings.strides.data());
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reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()),
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reinterpret_cast<const VkDeviceSize*>(bindings.strides.data()));
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});
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});
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} else {
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} else {
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scheduler.Record([bindings = bindings,
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scheduler.Record([bindings = bindings,
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindVertexBuffers(
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cmdbuf.BindVertexBuffers(bindings.min_index, bindings.max_index - bindings.min_index,
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bindings.min_index, bindings.max_index - bindings.min_index, buffer_handles.data(),
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buffer_handles.data(), bindings.offsets.data());
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reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()));
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});
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});
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}
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}
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}
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}
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@ -556,22 +552,20 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
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});
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});
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}
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}
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings) {
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void BufferCacheRuntime::BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings) {
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if (!device.IsExtTransformFeedbackSupported()) {
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if (!device.IsExtTransformFeedbackSupported()) {
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// Already logged in the rasterizer
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// Already logged in the rasterizer
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return;
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return;
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}
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}
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boost::container::small_vector<VkBuffer, 4> buffer_handles;
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boost::container::small_vector<VkBuffer, 4> buffer_handles;
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for (u32 index = 0; index < bindings.buffers.size(); index++) {
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for (u32 index = 0; index < bindings.buffers.size(); ++index) {
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auto& buffer = *reinterpret_cast<Buffer*>(bindings.buffers[index]);
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buffer_handles.push_back(bindings.buffers[index]->Handle());
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buffer_handles.push_back(buffer.Handle());
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}
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}
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scheduler.Record(
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scheduler.Record(
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[bindings = bindings, buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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[bindings = bindings, buffer_handles = buffer_handles](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindTransformFeedbackBuffersEXT(
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cmdbuf.BindTransformFeedbackBuffersEXT(0, static_cast<u32>(buffer_handles.size()),
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0, static_cast<u32>(buffer_handles.size()), buffer_handles.data(),
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buffer_handles.data(), bindings.offsets.data(),
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reinterpret_cast<const VkDeviceSize*>(bindings.offsets.data()),
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bindings.sizes.data());
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reinterpret_cast<const VkDeviceSize*>(bindings.sizes.data()));
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});
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});
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}
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}
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@ -97,10 +97,12 @@ public:
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void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
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void BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count);
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void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
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void BindVertexBuffers(VideoCommon::HostBindings& bindings);
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void BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings& bindings);
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
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std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
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[[maybe_unused]] u32 binding_index, u32 size) {
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[[maybe_unused]] u32 binding_index, u32 size) {
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