Merge pull request #3409 from ReinUsesLisp/host-queries
query_cache: Implement a query cache and query 21 (samples passed)
This commit is contained in:
commit
93acfbd3a5
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@ -37,6 +37,7 @@ add_library(video_core STATIC
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memory_manager.h
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morton.cpp
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morton.h
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query_cache.h
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rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_cache.cpp
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@ -74,6 +75,8 @@ add_library(video_core STATIC
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renderer_opengl/gl_stream_buffer.h
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renderer_opengl/gl_texture_cache.cpp
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renderer_opengl/gl_texture_cache.h
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renderer_opengl/gl_query_cache.cpp
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renderer_opengl/gl_query_cache.h
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renderer_opengl/maxwell_to_gl.h
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renderer_opengl/renderer_opengl.cpp
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renderer_opengl/renderer_opengl.h
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@ -177,6 +180,8 @@ if (ENABLE_VULKAN)
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renderer_vulkan/vk_memory_manager.h
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renderer_vulkan/vk_pipeline_cache.cpp
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renderer_vulkan/vk_pipeline_cache.h
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renderer_vulkan/vk_query_cache.cpp
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renderer_vulkan/vk_query_cache.h
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renderer_vulkan/vk_rasterizer.cpp
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renderer_vulkan/vk_rasterizer.h
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renderer_vulkan/vk_renderpass_cache.cpp
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@ -4,6 +4,7 @@
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#include <cinttypes>
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#include <cstring>
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#include <optional>
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#include "common/assert.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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@ -16,6 +17,8 @@
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namespace Tegra::Engines {
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using VideoCore::QueryType;
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/// First register id that is actually a Macro call.
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constexpr u32 MacroRegistersStart = 0xE00;
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@ -400,6 +403,10 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
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ProcessQueryCondition();
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break;
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}
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case MAXWELL3D_REG_INDEX(counter_reset): {
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ProcessCounterReset();
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break;
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}
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case MAXWELL3D_REG_INDEX(sync_info): {
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ProcessSyncPoint();
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break;
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@ -544,41 +551,29 @@ void Maxwell3D::ProcessQueryGet() {
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"Units other than CROP are unimplemented");
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switch (regs.query.query_get.operation) {
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case Regs::QueryOperation::Release: {
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const u64 result = regs.query.query_sequence;
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StampQueryResult(result, regs.query.query_get.short_query == 0);
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case Regs::QueryOperation::Release:
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StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0);
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break;
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}
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case Regs::QueryOperation::Acquire: {
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// Todo(Blinkhawk): Under this operation, the GPU waits for the CPU
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// to write a value that matches the current payload.
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case Regs::QueryOperation::Acquire:
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// TODO(Blinkhawk): Under this operation, the GPU waits for the CPU to write a value that
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// matches the current payload.
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UNIMPLEMENTED_MSG("Unimplemented query operation ACQUIRE");
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break;
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case Regs::QueryOperation::Counter:
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if (const std::optional<u64> result = GetQueryResult()) {
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// If the query returns an empty optional it means it's cached and deferred.
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// In this case we have a non-empty result, so we stamp it immediately.
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StampQueryResult(*result, regs.query.query_get.short_query == 0);
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}
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case Regs::QueryOperation::Counter: {
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u64 result{};
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switch (regs.query.query_get.select) {
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case Regs::QuerySelect::Zero:
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result = 0;
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break;
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default:
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result = 1;
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UNIMPLEMENTED_MSG("Unimplemented query select type {}",
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static_cast<u32>(regs.query.query_get.select.Value()));
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}
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StampQueryResult(result, regs.query.query_get.short_query == 0);
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break;
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}
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case Regs::QueryOperation::Trap: {
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case Regs::QueryOperation::Trap:
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UNIMPLEMENTED_MSG("Unimplemented query operation TRAP");
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break;
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}
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default: {
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default:
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UNIMPLEMENTED_MSG("Unknown query operation");
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break;
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}
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}
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}
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void Maxwell3D::ProcessQueryCondition() {
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const GPUVAddr condition_address{regs.condition.Address()};
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@ -593,20 +588,20 @@ void Maxwell3D::ProcessQueryCondition() {
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}
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case Regs::ConditionMode::ResNonZero: {
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Regs::QueryCompare cmp;
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memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
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memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp));
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execute_on = cmp.initial_sequence != 0U && cmp.initial_mode != 0U;
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break;
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}
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case Regs::ConditionMode::Equal: {
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Regs::QueryCompare cmp;
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memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
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memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp));
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execute_on =
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cmp.initial_sequence == cmp.current_sequence && cmp.initial_mode == cmp.current_mode;
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break;
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}
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case Regs::ConditionMode::NotEqual: {
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Regs::QueryCompare cmp;
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memory_manager.ReadBlockUnsafe(condition_address, &cmp, sizeof(cmp));
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memory_manager.ReadBlock(condition_address, &cmp, sizeof(cmp));
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execute_on =
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cmp.initial_sequence != cmp.current_sequence || cmp.initial_mode != cmp.current_mode;
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break;
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@ -619,6 +614,18 @@ void Maxwell3D::ProcessQueryCondition() {
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}
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}
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void Maxwell3D::ProcessCounterReset() {
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switch (regs.counter_reset) {
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case Regs::CounterReset::SampleCnt:
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rasterizer.ResetCounter(QueryType::SamplesPassed);
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break;
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default:
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LOG_WARNING(Render_OpenGL, "Unimplemented counter reset={}",
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static_cast<int>(regs.counter_reset));
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break;
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}
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}
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void Maxwell3D::ProcessSyncPoint() {
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const u32 sync_point = regs.sync_info.sync_point.Value();
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const u32 increment = regs.sync_info.increment.Value();
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@ -661,6 +668,22 @@ void Maxwell3D::DrawArrays() {
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}
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}
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std::optional<u64> Maxwell3D::GetQueryResult() {
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switch (regs.query.query_get.select) {
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case Regs::QuerySelect::Zero:
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return 0;
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case Regs::QuerySelect::SamplesPassed:
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// Deferred.
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rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
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system.GPU().GetTicks());
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return {};
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default:
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UNIMPLEMENTED_MSG("Unimplemented query select type {}",
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static_cast<u32>(regs.query.query_get.select.Value()));
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return 1;
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}
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}
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void Maxwell3D::ProcessCBBind(std::size_t stage_index) {
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// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
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auto& shader = state.shader_stages[stage_index];
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@ -6,6 +6,7 @@
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#include <array>
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#include <bitset>
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#include <optional>
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#include <type_traits>
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#include <unordered_map>
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#include <vector>
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@ -409,6 +410,27 @@ public:
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Linear = 1,
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};
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enum class CounterReset : u32 {
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SampleCnt = 0x01,
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Unk02 = 0x02,
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Unk03 = 0x03,
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Unk04 = 0x04,
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EmittedPrimitives = 0x10, // Not tested
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Unk11 = 0x11,
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Unk12 = 0x12,
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Unk13 = 0x13,
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Unk15 = 0x15,
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Unk16 = 0x16,
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Unk17 = 0x17,
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Unk18 = 0x18,
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Unk1A = 0x1A,
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Unk1B = 0x1B,
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Unk1C = 0x1C,
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Unk1D = 0x1D,
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Unk1E = 0x1E,
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GeneratedPrimitives = 0x1F,
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};
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struct Cull {
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enum class FrontFace : u32 {
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ClockWise = 0x0900,
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@ -857,7 +879,7 @@ public:
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BitField<7, 1, u32> c7;
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} clip_distance_enabled;
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INSERT_UNION_PADDING_WORDS(0x1);
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u32 samplecnt_enable;
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float point_size;
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@ -865,7 +887,11 @@ public:
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u32 point_sprite_enable;
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INSERT_UNION_PADDING_WORDS(0x5);
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INSERT_UNION_PADDING_WORDS(0x3);
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CounterReset counter_reset;
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INSERT_UNION_PADDING_WORDS(0x1);
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u32 zeta_enable;
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@ -1412,12 +1438,15 @@ private:
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/// Handles a write to the QUERY_GET register.
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void ProcessQueryGet();
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// Writes the query result accordingly
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/// Writes the query result accordingly.
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void StampQueryResult(u64 payload, bool long_query);
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// Handles Conditional Rendering
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/// Handles conditional rendering.
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void ProcessQueryCondition();
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/// Handles counter resets.
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void ProcessCounterReset();
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/// Handles writes to syncing register.
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void ProcessSyncPoint();
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@ -1434,6 +1463,9 @@ private:
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// Handles a instance drawcall from MME
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void StepInstance(MMEDrawMode expected_mode, u32 count);
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/// Returns a query's value or an empty object if the value will be deferred through a cache.
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std::optional<u64> GetQueryResult();
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};
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#define ASSERT_REG_POSITION(field_name, position) \
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@ -1499,8 +1531,10 @@ ASSERT_REG_POSITION(screen_y_control, 0x4EB);
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ASSERT_REG_POSITION(vb_element_base, 0x50D);
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ASSERT_REG_POSITION(vb_base_instance, 0x50E);
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ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
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ASSERT_REG_POSITION(samplecnt_enable, 0x545);
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ASSERT_REG_POSITION(point_size, 0x546);
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ASSERT_REG_POSITION(point_sprite_enable, 0x548);
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ASSERT_REG_POSITION(counter_reset, 0x54C);
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ASSERT_REG_POSITION(zeta_enable, 0x54E);
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ASSERT_REG_POSITION(multisample_control, 0x54F);
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ASSERT_REG_POSITION(condition, 0x554);
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@ -0,0 +1,359 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <algorithm>
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#include <array>
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#include <cstring>
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#include <iterator>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <unordered_map>
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#include <vector>
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#include "common/assert.h"
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#include "core/core.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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namespace VideoCommon {
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template <class QueryCache, class HostCounter>
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class CounterStreamBase {
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public:
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explicit CounterStreamBase(QueryCache& cache, VideoCore::QueryType type)
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: cache{cache}, type{type} {}
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/// Updates the state of the stream, enabling or disabling as needed.
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void Update(bool enabled) {
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if (enabled) {
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Enable();
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} else {
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Disable();
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}
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}
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/// Resets the stream to zero. It doesn't disable the query after resetting.
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void Reset() {
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if (current) {
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current->EndQuery();
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// Immediately start a new query to avoid disabling its state.
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current = cache.Counter(nullptr, type);
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}
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last = nullptr;
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}
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/// Returns the current counter slicing as needed.
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std::shared_ptr<HostCounter> Current() {
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if (!current) {
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return nullptr;
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}
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current->EndQuery();
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last = std::move(current);
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current = cache.Counter(last, type);
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return last;
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}
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/// Returns true when the counter stream is enabled.
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bool IsEnabled() const {
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return current != nullptr;
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}
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private:
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/// Enables the stream.
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void Enable() {
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if (current) {
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return;
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}
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current = cache.Counter(last, type);
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}
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// Disables the stream.
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void Disable() {
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if (current) {
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current->EndQuery();
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}
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last = std::exchange(current, nullptr);
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}
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QueryCache& cache;
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const VideoCore::QueryType type;
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std::shared_ptr<HostCounter> current;
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std::shared_ptr<HostCounter> last;
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};
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template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter,
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class QueryPool>
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class QueryCacheBase {
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public:
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explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
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: system{system}, rasterizer{rasterizer}, streams{{CounterStream{
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static_cast<QueryCache&>(*this),
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VideoCore::QueryType::SamplesPassed}}} {}
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void InvalidateRegion(CacheAddr addr, std::size_t size) {
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std::unique_lock lock{mutex};
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FlushAndRemoveRegion(addr, size);
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}
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void FlushRegion(CacheAddr addr, std::size_t size) {
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std::unique_lock lock{mutex};
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FlushAndRemoveRegion(addr, size);
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}
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/**
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* Records a query in GPU mapped memory, potentially marked with a timestamp.
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* @param gpu_addr GPU address to flush to when the mapped memory is read.
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* @param type Query type, e.g. SamplesPassed.
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* @param timestamp Timestamp, when empty the flushed query is assumed to be short.
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*/
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void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
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std::unique_lock lock{mutex};
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auto& memory_manager = system.GPU().MemoryManager();
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const auto host_ptr = memory_manager.GetPointer(gpu_addr);
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CachedQuery* query = TryGet(ToCacheAddr(host_ptr));
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if (!query) {
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const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
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ASSERT_OR_EXECUTE(cpu_addr, return;);
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query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
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}
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query->BindCounter(Stream(type).Current(), timestamp);
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}
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/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
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void UpdateCounters() {
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std::unique_lock lock{mutex};
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const auto& regs = system.GPU().Maxwell3D().regs;
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Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
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}
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/// Resets a counter to zero. It doesn't disable the query after resetting.
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void ResetCounter(VideoCore::QueryType type) {
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std::unique_lock lock{mutex};
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Stream(type).Reset();
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}
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/// Disable all active streams. Expected to be called at the end of a command buffer.
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void DisableStreams() {
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std::unique_lock lock{mutex};
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for (auto& stream : streams) {
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stream.Update(false);
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}
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}
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/// Returns a new host counter.
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std::shared_ptr<HostCounter> Counter(std::shared_ptr<HostCounter> dependency,
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VideoCore::QueryType type) {
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return std::make_shared<HostCounter>(static_cast<QueryCache&>(*this), std::move(dependency),
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type);
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}
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/// Returns the counter stream of the specified type.
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CounterStream& Stream(VideoCore::QueryType type) {
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return streams[static_cast<std::size_t>(type)];
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}
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/// Returns the counter stream of the specified type.
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const CounterStream& Stream(VideoCore::QueryType type) const {
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return streams[static_cast<std::size_t>(type)];
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}
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protected:
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std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
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private:
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/// Flushes a memory range to guest memory and removes it from the cache.
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void FlushAndRemoveRegion(CacheAddr addr, std::size_t size) {
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const u64 addr_begin = static_cast<u64>(addr);
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const u64 addr_end = addr_begin + static_cast<u64>(size);
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const auto in_range = [addr_begin, addr_end](CachedQuery& query) {
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const u64 cache_begin = query.GetCacheAddr();
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const u64 cache_end = cache_begin + query.SizeInBytes();
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return cache_begin < addr_end && addr_begin < cache_end;
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};
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const u64 page_end = addr_end >> PAGE_SHIFT;
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for (u64 page = addr_begin >> PAGE_SHIFT; page <= page_end; ++page) {
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const auto& it = cached_queries.find(page);
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if (it == std::end(cached_queries)) {
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continue;
|
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}
|
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auto& contents = it->second;
|
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for (auto& query : contents) {
|
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if (!in_range(query)) {
|
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continue;
|
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}
|
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rasterizer.UpdatePagesCachedCount(query.CpuAddr(), query.SizeInBytes(), -1);
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query.Flush();
|
||||
}
|
||||
contents.erase(std::remove_if(std::begin(contents), std::end(contents), in_range),
|
||||
std::end(contents));
|
||||
}
|
||||
}
|
||||
|
||||
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
|
||||
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
|
||||
const u64 page = static_cast<u64>(ToCacheAddr(host_ptr)) >> PAGE_SHIFT;
|
||||
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
|
||||
host_ptr);
|
||||
}
|
||||
|
||||
/// Tries to a get a cached query. Returns nullptr on failure.
|
||||
CachedQuery* TryGet(CacheAddr addr) {
|
||||
const u64 page = static_cast<u64>(addr) >> PAGE_SHIFT;
|
||||
const auto it = cached_queries.find(page);
|
||||
if (it == std::end(cached_queries)) {
|
||||
return nullptr;
|
||||
}
|
||||
auto& contents = it->second;
|
||||
const auto found =
|
||||
std::find_if(std::begin(contents), std::end(contents),
|
||||
[addr](auto& query) { return query.GetCacheAddr() == addr; });
|
||||
return found != std::end(contents) ? &*found : nullptr;
|
||||
}
|
||||
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
static constexpr unsigned PAGE_SHIFT = 12;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
std::unordered_map<u64, std::vector<CachedQuery>> cached_queries;
|
||||
|
||||
std::array<CounterStream, VideoCore::NumQueryTypes> streams;
|
||||
};
|
||||
|
||||
template <class QueryCache, class HostCounter>
|
||||
class HostCounterBase {
|
||||
public:
|
||||
explicit HostCounterBase(std::shared_ptr<HostCounter> dependency_)
|
||||
: dependency{std::move(dependency_)}, depth{dependency ? (dependency->Depth() + 1) : 0} {
|
||||
// Avoid nesting too many dependencies to avoid a stack overflow when these are deleted.
|
||||
constexpr u64 depth_threshold = 96;
|
||||
if (depth > depth_threshold) {
|
||||
depth = 0;
|
||||
base_result = dependency->Query();
|
||||
dependency = nullptr;
|
||||
}
|
||||
}
|
||||
virtual ~HostCounterBase() = default;
|
||||
|
||||
/// Returns the current value of the query.
|
||||
u64 Query() {
|
||||
if (result) {
|
||||
return *result;
|
||||
}
|
||||
|
||||
u64 value = BlockingQuery() + base_result;
|
||||
if (dependency) {
|
||||
value += dependency->Query();
|
||||
dependency = nullptr;
|
||||
}
|
||||
|
||||
result = value;
|
||||
return *result;
|
||||
}
|
||||
|
||||
/// Returns true when flushing this query will potentially wait.
|
||||
bool WaitPending() const noexcept {
|
||||
return result.has_value();
|
||||
}
|
||||
|
||||
u64 Depth() const noexcept {
|
||||
return depth;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns the value of query from the backend API blocking as needed.
|
||||
virtual u64 BlockingQuery() const = 0;
|
||||
|
||||
private:
|
||||
std::shared_ptr<HostCounter> dependency; ///< Counter to add to this value.
|
||||
std::optional<u64> result; ///< Filled with the already returned value.
|
||||
u64 depth; ///< Number of nested dependencies.
|
||||
u64 base_result = 0; ///< Equivalent to nested dependencies value.
|
||||
};
|
||||
|
||||
template <class HostCounter>
|
||||
class CachedQueryBase {
|
||||
public:
|
||||
explicit CachedQueryBase(VAddr cpu_addr, u8* host_ptr)
|
||||
: cpu_addr{cpu_addr}, host_ptr{host_ptr} {}
|
||||
virtual ~CachedQueryBase() = default;
|
||||
|
||||
CachedQueryBase(CachedQueryBase&&) noexcept = default;
|
||||
CachedQueryBase(const CachedQueryBase&) = delete;
|
||||
|
||||
CachedQueryBase& operator=(CachedQueryBase&&) noexcept = default;
|
||||
CachedQueryBase& operator=(const CachedQueryBase&) = delete;
|
||||
|
||||
/// Flushes the query to guest memory.
|
||||
virtual void Flush() {
|
||||
// When counter is nullptr it means that it's just been reseted. We are supposed to write a
|
||||
// zero in these cases.
|
||||
const u64 value = counter ? counter->Query() : 0;
|
||||
std::memcpy(host_ptr, &value, sizeof(u64));
|
||||
|
||||
if (timestamp) {
|
||||
std::memcpy(host_ptr + TIMESTAMP_OFFSET, &*timestamp, sizeof(u64));
|
||||
}
|
||||
}
|
||||
|
||||
/// Binds a counter to this query.
|
||||
void BindCounter(std::shared_ptr<HostCounter> counter_, std::optional<u64> timestamp_) {
|
||||
if (counter) {
|
||||
// If there's an old counter set it means the query is being rewritten by the game.
|
||||
// To avoid losing the data forever, flush here.
|
||||
Flush();
|
||||
}
|
||||
counter = std::move(counter_);
|
||||
timestamp = timestamp_;
|
||||
}
|
||||
|
||||
VAddr CpuAddr() const noexcept {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
CacheAddr GetCacheAddr() const noexcept {
|
||||
return ToCacheAddr(host_ptr);
|
||||
}
|
||||
|
||||
u64 SizeInBytes() const noexcept {
|
||||
return SizeInBytes(timestamp.has_value());
|
||||
}
|
||||
|
||||
static constexpr u64 SizeInBytes(bool with_timestamp) noexcept {
|
||||
return with_timestamp ? LARGE_QUERY_SIZE : SMALL_QUERY_SIZE;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Returns true when querying the counter may potentially block.
|
||||
bool WaitPending() const noexcept {
|
||||
return counter && counter->WaitPending();
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::size_t SMALL_QUERY_SIZE = 8; // Query size without timestamp.
|
||||
static constexpr std::size_t LARGE_QUERY_SIZE = 16; // Query size with timestamp.
|
||||
static constexpr std::intptr_t TIMESTAMP_OFFSET = 8; // Timestamp offset in a large query.
|
||||
|
||||
VAddr cpu_addr; ///< Guest CPU address.
|
||||
u8* host_ptr; ///< Writable host pointer.
|
||||
std::shared_ptr<HostCounter> counter; ///< Host counter to query, owns the dependency tree.
|
||||
std::optional<u64> timestamp; ///< Timestamp to flush to guest memory.
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
@ -17,6 +18,11 @@ class MemoryManager;
|
|||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class QueryType {
|
||||
SamplesPassed,
|
||||
};
|
||||
constexpr std::size_t NumQueryTypes = 1;
|
||||
|
||||
enum class LoadCallbackStage {
|
||||
Prepare,
|
||||
Decompile,
|
||||
|
@ -41,6 +47,12 @@ public:
|
|||
/// Dispatches a compute shader invocation
|
||||
virtual void DispatchCompute(GPUVAddr code_addr) = 0;
|
||||
|
||||
/// Resets the counter of a query
|
||||
virtual void ResetCounter(QueryType type) = 0;
|
||||
|
||||
/// Records a GPU query and caches it
|
||||
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
|
|
|
@ -0,0 +1,120 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr std::array<GLenum, VideoCore::NumQueryTypes> QueryTargets = {GL_SAMPLES_PASSED};
|
||||
|
||||
constexpr GLenum GetTarget(VideoCore::QueryType type) {
|
||||
return QueryTargets[static_cast<std::size_t>(type)];
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer)
|
||||
: VideoCommon::QueryCacheBase<
|
||||
QueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
std::vector<OGLQuery>>{system,
|
||||
static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)},
|
||||
gl_rasterizer{gl_rasterizer} {}
|
||||
|
||||
QueryCache::~QueryCache() = default;
|
||||
|
||||
OGLQuery QueryCache::AllocateQuery(VideoCore::QueryType type) {
|
||||
auto& reserve = query_pools[static_cast<std::size_t>(type)];
|
||||
OGLQuery query;
|
||||
if (reserve.empty()) {
|
||||
query.Create(GetTarget(type));
|
||||
return query;
|
||||
}
|
||||
|
||||
query = std::move(reserve.back());
|
||||
reserve.pop_back();
|
||||
return query;
|
||||
}
|
||||
|
||||
void QueryCache::Reserve(VideoCore::QueryType type, OGLQuery&& query) {
|
||||
query_pools[static_cast<std::size_t>(type)].push_back(std::move(query));
|
||||
}
|
||||
|
||||
bool QueryCache::AnyCommandQueued() const noexcept {
|
||||
return gl_rasterizer.AnyCommandQueued();
|
||||
}
|
||||
|
||||
HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type)
|
||||
: VideoCommon::HostCounterBase<QueryCache, HostCounter>{std::move(dependency)}, cache{cache},
|
||||
type{type}, query{cache.AllocateQuery(type)} {
|
||||
glBeginQuery(GetTarget(type), query.handle);
|
||||
}
|
||||
|
||||
HostCounter::~HostCounter() {
|
||||
cache.Reserve(type, std::move(query));
|
||||
}
|
||||
|
||||
void HostCounter::EndQuery() {
|
||||
if (!cache.AnyCommandQueued()) {
|
||||
// There are chances a query waited on without commands (glDraw, glClear, glDispatch). Not
|
||||
// having any of these causes a lock. glFlush is considered a command, so we can safely wait
|
||||
// for this. Insert to the OpenGL command stream a flush.
|
||||
glFlush();
|
||||
}
|
||||
glEndQuery(GetTarget(type));
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
GLint64 value;
|
||||
glGetQueryObjecti64v(query.handle, GL_QUERY_RESULT, &value);
|
||||
return static_cast<u64>(value);
|
||||
}
|
||||
|
||||
CachedQuery::CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr)
|
||||
: VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr}, cache{&cache}, type{type} {}
|
||||
|
||||
CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
|
||||
: VideoCommon::CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
|
||||
|
||||
CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
|
||||
VideoCommon::CachedQueryBase<HostCounter>::operator=(std::move(rhs));
|
||||
cache = rhs.cache;
|
||||
type = rhs.type;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void CachedQuery::Flush() {
|
||||
// Waiting for a query while another query of the same target is enabled locks Nvidia's driver.
|
||||
// To avoid this disable and re-enable keeping the dependency stream.
|
||||
// But we only have to do this if we have pending waits to be done.
|
||||
auto& stream = cache->Stream(type);
|
||||
const bool slice_counter = WaitPending() && stream.IsEnabled();
|
||||
if (slice_counter) {
|
||||
stream.Update(false);
|
||||
}
|
||||
|
||||
VideoCommon::CachedQueryBase<HostCounter>::Flush();
|
||||
|
||||
if (slice_counter) {
|
||||
stream.Update(true);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
|
@ -0,0 +1,78 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace OpenGL {
|
||||
|
||||
class CachedQuery;
|
||||
class HostCounter;
|
||||
class QueryCache;
|
||||
class RasterizerOpenGL;
|
||||
|
||||
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
|
||||
|
||||
class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream,
|
||||
HostCounter, std::vector<OGLQuery>> {
|
||||
public:
|
||||
explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer);
|
||||
~QueryCache();
|
||||
|
||||
OGLQuery AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
void Reserve(VideoCore::QueryType type, OGLQuery&& query);
|
||||
|
||||
bool AnyCommandQueued() const noexcept;
|
||||
|
||||
private:
|
||||
RasterizerOpenGL& gl_rasterizer;
|
||||
};
|
||||
|
||||
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
QueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
OGLQuery query;
|
||||
};
|
||||
|
||||
class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr,
|
||||
u8* host_ptr);
|
||||
CachedQuery(CachedQuery&& rhs) noexcept;
|
||||
CachedQuery(const CachedQuery&) = delete;
|
||||
|
||||
CachedQuery& operator=(CachedQuery&& rhs) noexcept;
|
||||
CachedQuery& operator=(const CachedQuery&) = delete;
|
||||
|
||||
void Flush() override;
|
||||
|
||||
private:
|
||||
QueryCache* cache;
|
||||
VideoCore::QueryType type;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
|
@ -25,6 +25,7 @@
|
|||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
@ -92,8 +93,8 @@ std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer,
|
|||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
ScreenInfo& info)
|
||||
: RasterizerAccelerated{system.Memory()}, texture_cache{system, *this, device},
|
||||
shader_cache{*this, system, emu_window, device}, system{system}, screen_info{info},
|
||||
buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
|
||||
shader_cache{*this, system, emu_window, device}, query_cache{system, *this}, system{system},
|
||||
screen_info{info}, buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
@ -541,11 +542,16 @@ void RasterizerOpenGL::Clear() {
|
|||
} else if (use_stencil) {
|
||||
glClearBufferiv(GL_STENCIL, 0, ®s.clear_stencil);
|
||||
}
|
||||
|
||||
++num_queued_commands;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
auto& gpu = system.GPU().Maxwell3D();
|
||||
const auto& regs = gpu.regs;
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
SyncRasterizeEnable(state);
|
||||
SyncColorMask();
|
||||
|
@ -638,6 +644,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
|||
glTextureBarrier();
|
||||
}
|
||||
|
||||
++num_queued_commands;
|
||||
|
||||
const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance);
|
||||
const GLsizei num_instances =
|
||||
static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1);
|
||||
|
@ -707,6 +715,16 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
|||
state.ApplyProgramPipeline();
|
||||
|
||||
glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z);
|
||||
++num_queued_commands;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
|
@ -718,6 +736,7 @@ void RasterizerOpenGL::FlushRegion(CacheAddr addr, u64 size) {
|
|||
}
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
|
@ -728,6 +747,7 @@ void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
|
|||
texture_cache.InvalidateRegion(addr, size);
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
|
@ -738,10 +758,18 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
|||
}
|
||||
|
||||
void RasterizerOpenGL::FlushCommands() {
|
||||
// Only flush when we have commands queued to OpenGL.
|
||||
if (num_queued_commands == 0) {
|
||||
return;
|
||||
}
|
||||
num_queued_commands = 0;
|
||||
glFlush();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::TickFrame() {
|
||||
// Ticking a frame means that buffers will be swapped, calling glFlush implicitly.
|
||||
num_queued_commands = 0;
|
||||
|
||||
buffer_cache.TickFrame();
|
||||
}
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_framebuffer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_query_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_sampler_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||
|
@ -61,6 +62,8 @@ public:
|
|||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
|
@ -75,6 +78,11 @@ public:
|
|||
void LoadDiskResources(const std::atomic_bool& stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
|
||||
/// Returns true when there are commands queued to the OpenGL server.
|
||||
bool AnyCommandQueued() const {
|
||||
return num_queued_commands > 0;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Configures the color and depth framebuffer states.
|
||||
void ConfigureFramebuffers();
|
||||
|
@ -180,10 +188,23 @@ private:
|
|||
/// Syncs the alpha test state to match the guest state
|
||||
void SyncAlphaTest();
|
||||
|
||||
/// Check for extension that are not strictly required
|
||||
/// but are needed for correct emulation
|
||||
/// Check for extension that are not strictly required but are needed for correct emulation
|
||||
void CheckExtensions();
|
||||
|
||||
std::size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::size_t CalculateIndexBufferSize() const;
|
||||
|
||||
/// Updates and returns a vertex array object representing current vertex format
|
||||
GLuint SetupVertexFormat();
|
||||
|
||||
void SetupVertexBuffer(GLuint vao);
|
||||
void SetupVertexInstances(GLuint vao);
|
||||
|
||||
GLintptr SetupIndexBuffer();
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
|
||||
const Device device;
|
||||
OpenGLState state;
|
||||
|
||||
|
@ -191,6 +212,7 @@ private:
|
|||
ShaderCacheOpenGL shader_cache;
|
||||
SamplerCacheOpenGL sampler_cache;
|
||||
FramebufferCacheOpenGL framebuffer_cache;
|
||||
QueryCache query_cache;
|
||||
|
||||
Core::System& system;
|
||||
ScreenInfo& screen_info;
|
||||
|
@ -208,19 +230,8 @@ private:
|
|||
BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER};
|
||||
BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER};
|
||||
|
||||
std::size_t CalculateVertexArraysSize() const;
|
||||
|
||||
std::size_t CalculateIndexBufferSize() const;
|
||||
|
||||
/// Updates and returns a vertex array object representing current vertex format
|
||||
GLuint SetupVertexFormat();
|
||||
|
||||
void SetupVertexBuffer(GLuint vao);
|
||||
void SetupVertexInstances(GLuint vao);
|
||||
|
||||
GLintptr SetupIndexBuffer();
|
||||
|
||||
void SetupShaders(GLenum primitive_mode);
|
||||
/// Number of commands queued to the OpenGL driver. Reseted on flush.
|
||||
std::size_t num_queued_commands = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -207,4 +207,21 @@ void OGLFramebuffer::Release() {
|
|||
handle = 0;
|
||||
}
|
||||
|
||||
void OGLQuery::Create(GLenum target) {
|
||||
if (handle != 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
|
||||
glCreateQueries(target, 1, &handle);
|
||||
}
|
||||
|
||||
void OGLQuery::Release() {
|
||||
if (handle == 0)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
|
||||
glDeleteQueries(1, &handle);
|
||||
handle = 0;
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -266,4 +266,29 @@ public:
|
|||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
class OGLQuery : private NonCopyable {
|
||||
public:
|
||||
OGLQuery() = default;
|
||||
|
||||
OGLQuery(OGLQuery&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
|
||||
|
||||
~OGLQuery() {
|
||||
Release();
|
||||
}
|
||||
|
||||
OGLQuery& operator=(OGLQuery&& o) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(o.handle, 0);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Creates a new internal OpenGL resource and stores the handle
|
||||
void Create(GLenum target);
|
||||
|
||||
/// Deletes the internal OpenGL resource
|
||||
void Release();
|
||||
|
||||
GLuint handle = 0;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
|
@ -104,6 +104,7 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
|
|||
features.depthBiasClamp = true;
|
||||
features.geometryShader = true;
|
||||
features.tessellationShader = true;
|
||||
features.occlusionQueryPrecise = true;
|
||||
features.fragmentStoresAndAtomics = true;
|
||||
features.shaderImageGatherExtended = true;
|
||||
features.shaderStorageImageWriteWithoutFormat = true;
|
||||
|
@ -117,6 +118,10 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
|
|||
bit8_storage.uniformAndStorageBuffer8BitAccess = true;
|
||||
SetNext(next, bit8_storage);
|
||||
|
||||
vk::PhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
|
||||
host_query_reset.hostQueryReset = true;
|
||||
SetNext(next, host_query_reset);
|
||||
|
||||
vk::PhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
|
||||
if (is_float16_supported) {
|
||||
float16_int8.shaderFloat16 = true;
|
||||
|
@ -273,6 +278,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
|
|||
VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
|
||||
VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
|
||||
};
|
||||
std::bitset<required_extensions.size()> available_extensions{};
|
||||
|
||||
|
@ -340,6 +346,7 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
|
|||
std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
|
||||
std::make_pair(features.geometryShader, "geometryShader"),
|
||||
std::make_pair(features.tessellationShader, "tessellationShader"),
|
||||
std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
|
||||
std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
|
||||
std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
|
||||
std::make_pair(features.shaderStorageImageWriteWithoutFormat,
|
||||
|
@ -376,7 +383,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
|
|||
}
|
||||
};
|
||||
|
||||
extensions.reserve(13);
|
||||
extensions.reserve(14);
|
||||
extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
|
||||
extensions.push_back(VK_KHR_16BIT_STORAGE_EXTENSION_NAME);
|
||||
extensions.push_back(VK_KHR_8BIT_STORAGE_EXTENSION_NAME);
|
||||
|
@ -384,6 +391,7 @@ std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynami
|
|||
extensions.push_back(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME);
|
||||
extensions.push_back(VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME);
|
||||
extensions.push_back(VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME);
|
||||
extensions.push_back(VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME);
|
||||
|
||||
[[maybe_unused]] const bool nsight =
|
||||
std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
|
||||
|
|
|
@ -0,0 +1,122 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr std::array QUERY_TARGETS = {vk::QueryType::eOcclusion};
|
||||
|
||||
constexpr vk::QueryType GetTarget(VideoCore::QueryType type) {
|
||||
return QUERY_TARGETS[static_cast<std::size_t>(type)];
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
QueryPool::QueryPool() : VKFencedPool{GROW_STEP} {}
|
||||
|
||||
QueryPool::~QueryPool() = default;
|
||||
|
||||
void QueryPool::Initialize(const VKDevice& device_, VideoCore::QueryType type_) {
|
||||
device = &device_;
|
||||
type = type_;
|
||||
}
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> QueryPool::Commit(VKFence& fence) {
|
||||
std::size_t index;
|
||||
do {
|
||||
index = CommitResource(fence);
|
||||
} while (usage[index]);
|
||||
usage[index] = true;
|
||||
|
||||
return {*pools[index / GROW_STEP], static_cast<std::uint32_t>(index % GROW_STEP)};
|
||||
}
|
||||
|
||||
void QueryPool::Allocate(std::size_t begin, std::size_t end) {
|
||||
usage.resize(end);
|
||||
|
||||
const auto dev = device->GetLogical();
|
||||
const u32 size = static_cast<u32>(end - begin);
|
||||
const vk::QueryPoolCreateInfo query_pool_ci({}, GetTarget(type), size, {});
|
||||
pools.push_back(dev.createQueryPoolUnique(query_pool_ci, nullptr, device->GetDispatchLoader()));
|
||||
}
|
||||
|
||||
void QueryPool::Reserve(std::pair<vk::QueryPool, std::uint32_t> query) {
|
||||
const auto it =
|
||||
std::find_if(std::begin(pools), std::end(pools),
|
||||
[query_pool = query.first](auto& pool) { return query_pool == *pool; });
|
||||
ASSERT(it != std::end(pools));
|
||||
|
||||
const std::ptrdiff_t pool_index = std::distance(std::begin(pools), it);
|
||||
usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false;
|
||||
}
|
||||
|
||||
VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
const VKDevice& device, VKScheduler& scheduler)
|
||||
: VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
QueryPool>{system, rasterizer},
|
||||
device{device}, scheduler{scheduler} {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(VideoCore::NumQueryTypes); ++i) {
|
||||
query_pools[i].Initialize(device, static_cast<VideoCore::QueryType>(i));
|
||||
}
|
||||
}
|
||||
|
||||
VKQueryCache::~VKQueryCache() = default;
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> VKQueryCache::AllocateQuery(VideoCore::QueryType type) {
|
||||
return query_pools[static_cast<std::size_t>(type)].Commit(scheduler.GetFence());
|
||||
}
|
||||
|
||||
void VKQueryCache::Reserve(VideoCore::QueryType type,
|
||||
std::pair<vk::QueryPool, std::uint32_t> query) {
|
||||
query_pools[static_cast<std::size_t>(type)].Reserve(query);
|
||||
}
|
||||
|
||||
HostCounter::HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type)
|
||||
: VideoCommon::HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency)}, cache{cache},
|
||||
type{type}, query{cache.AllocateQuery(type)}, ticks{cache.Scheduler().Ticks()} {
|
||||
const auto dev = cache.Device().GetLogical();
|
||||
cache.Scheduler().Record([dev, query = query](vk::CommandBuffer cmdbuf, auto& dld) {
|
||||
dev.resetQueryPoolEXT(query.first, query.second, 1, dld);
|
||||
cmdbuf.beginQuery(query.first, query.second, vk::QueryControlFlagBits::ePrecise, dld);
|
||||
});
|
||||
}
|
||||
|
||||
HostCounter::~HostCounter() {
|
||||
cache.Reserve(type, query);
|
||||
}
|
||||
|
||||
void HostCounter::EndQuery() {
|
||||
cache.Scheduler().Record([query = query](auto cmdbuf, auto& dld) {
|
||||
cmdbuf.endQuery(query.first, query.second, dld);
|
||||
});
|
||||
}
|
||||
|
||||
u64 HostCounter::BlockingQuery() const {
|
||||
if (ticks >= cache.Scheduler().Ticks()) {
|
||||
cache.Scheduler().Flush();
|
||||
}
|
||||
|
||||
const auto dev = cache.Device().GetLogical();
|
||||
const auto& dld = cache.Device().GetDispatchLoader();
|
||||
u64 value;
|
||||
dev.getQueryPoolResults(query.first, query.second, 1, sizeof(value), &value, sizeof(value),
|
||||
vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait, dld);
|
||||
return value;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
|
@ -0,0 +1,104 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/query_cache.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class CachedQuery;
|
||||
class HostCounter;
|
||||
class VKDevice;
|
||||
class VKQueryCache;
|
||||
class VKScheduler;
|
||||
|
||||
using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>;
|
||||
|
||||
class QueryPool final : public VKFencedPool {
|
||||
public:
|
||||
explicit QueryPool();
|
||||
~QueryPool() override;
|
||||
|
||||
void Initialize(const VKDevice& device, VideoCore::QueryType type);
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> Commit(VKFence& fence);
|
||||
|
||||
void Reserve(std::pair<vk::QueryPool, std::uint32_t> query);
|
||||
|
||||
protected:
|
||||
void Allocate(std::size_t begin, std::size_t end) override;
|
||||
|
||||
private:
|
||||
static constexpr std::size_t GROW_STEP = 512;
|
||||
|
||||
const VKDevice* device = nullptr;
|
||||
VideoCore::QueryType type = {};
|
||||
|
||||
std::vector<UniqueQueryPool> pools;
|
||||
std::vector<bool> usage;
|
||||
};
|
||||
|
||||
class VKQueryCache final
|
||||
: public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
|
||||
QueryPool> {
|
||||
public:
|
||||
explicit VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
const VKDevice& device, VKScheduler& scheduler);
|
||||
~VKQueryCache();
|
||||
|
||||
std::pair<vk::QueryPool, std::uint32_t> AllocateQuery(VideoCore::QueryType type);
|
||||
|
||||
void Reserve(VideoCore::QueryType type, std::pair<vk::QueryPool, std::uint32_t> query);
|
||||
|
||||
const VKDevice& Device() const noexcept {
|
||||
return device;
|
||||
}
|
||||
|
||||
VKScheduler& Scheduler() const noexcept {
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
private:
|
||||
const VKDevice& device;
|
||||
VKScheduler& scheduler;
|
||||
};
|
||||
|
||||
class HostCounter final : public VideoCommon::HostCounterBase<VKQueryCache, HostCounter> {
|
||||
public:
|
||||
explicit HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
|
||||
VideoCore::QueryType type);
|
||||
~HostCounter();
|
||||
|
||||
void EndQuery();
|
||||
|
||||
private:
|
||||
u64 BlockingQuery() const override;
|
||||
|
||||
VKQueryCache& cache;
|
||||
const VideoCore::QueryType type;
|
||||
const std::pair<vk::QueryPool, std::uint32_t> query;
|
||||
const u64 ticks;
|
||||
};
|
||||
|
||||
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
|
||||
public:
|
||||
explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr, u8* host_ptr)
|
||||
: VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr} {}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
|
@ -289,7 +289,9 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
|
|||
staging_pool),
|
||||
pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue),
|
||||
buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
|
||||
sampler_cache(device) {}
|
||||
sampler_cache(device), query_cache(system, *this, device, scheduler) {
|
||||
scheduler.SetQueryCache(query_cache);
|
||||
}
|
||||
|
||||
RasterizerVulkan::~RasterizerVulkan() = default;
|
||||
|
||||
|
@ -308,6 +310,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
|||
|
||||
FlushWork();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
GraphicsPipelineCacheKey key{GetFixedPipelineState(gpu.regs)};
|
||||
|
||||
|
@ -362,6 +366,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
|
|||
void RasterizerVulkan::Clear() {
|
||||
MICROPROFILE_SCOPE(Vulkan_Clearing);
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& gpu = system.GPU().Maxwell3D();
|
||||
if (!system.GPU().Maxwell3D().ShouldExecute()) {
|
||||
return;
|
||||
|
@ -429,6 +435,8 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
|||
sampled_views.clear();
|
||||
image_views.clear();
|
||||
|
||||
query_cache.UpdateCounters();
|
||||
|
||||
const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
|
||||
const ComputePipelineCacheKey key{
|
||||
code_addr,
|
||||
|
@ -471,17 +479,28 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
|
|||
});
|
||||
}
|
||||
|
||||
void RasterizerVulkan::ResetCounter(VideoCore::QueryType type) {
|
||||
query_cache.ResetCounter(type);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
|
||||
std::optional<u64> timestamp) {
|
||||
query_cache.Query(gpu_addr, type, timestamp);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAll() {}
|
||||
|
||||
void RasterizerVulkan::FlushRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.FlushRegion(addr, size);
|
||||
buffer_cache.FlushRegion(addr, size);
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
texture_cache.InvalidateRegion(addr, size);
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
buffer_cache.InvalidateRegion(addr, size);
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_sampler_cache.h"
|
||||
|
@ -96,7 +97,7 @@ struct ImageView {
|
|||
vk::ImageLayout* layout = nullptr;
|
||||
};
|
||||
|
||||
class RasterizerVulkan : public VideoCore::RasterizerAccelerated {
|
||||
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
|
||||
public:
|
||||
explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window,
|
||||
VKScreenInfo& screen_info, const VKDevice& device,
|
||||
|
@ -108,6 +109,8 @@ public:
|
|||
bool DrawMultiBatch(bool is_indexed) override;
|
||||
void Clear() override;
|
||||
void DispatchCompute(GPUVAddr code_addr) override;
|
||||
void ResetCounter(VideoCore::QueryType type) override;
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||
|
@ -247,6 +250,7 @@ private:
|
|||
VKPipelineCache pipeline_cache;
|
||||
VKBufferCache buffer_cache;
|
||||
VKSamplerCache sampler_cache;
|
||||
VKQueryCache query_cache;
|
||||
|
||||
std::array<View, Maxwell::NumRenderTargets> color_attachments;
|
||||
View zeta_attachment;
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "common/microprofile.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_query_cache.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_manager.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
|
@ -139,6 +140,8 @@ void VKScheduler::SubmitExecution(vk::Semaphore semaphore) {
|
|||
}
|
||||
|
||||
void VKScheduler::AllocateNewContext() {
|
||||
++ticks;
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
current_fence = next_fence;
|
||||
next_fence = &resource_manager.CommitFence();
|
||||
|
@ -146,6 +149,10 @@ void VKScheduler::AllocateNewContext() {
|
|||
current_cmdbuf = resource_manager.CommitCommandBuffer(*current_fence);
|
||||
current_cmdbuf.begin({vk::CommandBufferUsageFlagBits::eOneTimeSubmit},
|
||||
device.GetDispatchLoader());
|
||||
// Enable counters once again. These are disabled when a command buffer is finished.
|
||||
if (query_cache) {
|
||||
query_cache->UpdateCounters();
|
||||
}
|
||||
}
|
||||
|
||||
void VKScheduler::InvalidateState() {
|
||||
|
@ -159,6 +166,7 @@ void VKScheduler::InvalidateState() {
|
|||
}
|
||||
|
||||
void VKScheduler::EndPendingOperations() {
|
||||
query_cache->DisableStreams();
|
||||
EndRenderPass();
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
@ -18,6 +19,7 @@ namespace Vulkan {
|
|||
|
||||
class VKDevice;
|
||||
class VKFence;
|
||||
class VKQueryCache;
|
||||
class VKResourceManager;
|
||||
|
||||
class VKFenceView {
|
||||
|
@ -67,6 +69,11 @@ public:
|
|||
/// Binds a pipeline to the current execution context.
|
||||
void BindGraphicsPipeline(vk::Pipeline pipeline);
|
||||
|
||||
/// Assigns the query cache.
|
||||
void SetQueryCache(VKQueryCache& query_cache_) {
|
||||
query_cache = &query_cache_;
|
||||
}
|
||||
|
||||
/// Returns true when viewports have been set in the current command buffer.
|
||||
bool TouchViewports() {
|
||||
return std::exchange(state.viewports, true);
|
||||
|
@ -112,6 +119,11 @@ public:
|
|||
return current_fence;
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
u64 Ticks() const {
|
||||
return ticks;
|
||||
}
|
||||
|
||||
private:
|
||||
class Command {
|
||||
public:
|
||||
|
@ -205,6 +217,8 @@ private:
|
|||
|
||||
const VKDevice& device;
|
||||
VKResourceManager& resource_manager;
|
||||
VKQueryCache* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
VKFence* current_fence = nullptr;
|
||||
VKFence* next_fence = nullptr;
|
||||
|
@ -227,6 +241,7 @@ private:
|
|||
Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_reserve;
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::atomic<u64> ticks = 0;
|
||||
bool quit = false;
|
||||
};
|
||||
|
||||
|
|
Reference in New Issue