Merge pull request #3535 from ReinUsesLisp/gcc-warnings
video_core: Silence misc warnings
This commit is contained in:
commit
9418b983bd
|
@ -828,7 +828,7 @@ inline MicroProfileLogEntry MicroProfileMakeLogIndex(uint64_t nBegin, MicroProfi
|
||||||
MicroProfileLogEntry Entry = (nBegin<<62) | ((0x3fff&nToken)<<48) | (MP_LOG_TICK_MASK&nTick);
|
MicroProfileLogEntry Entry = (nBegin<<62) | ((0x3fff&nToken)<<48) | (MP_LOG_TICK_MASK&nTick);
|
||||||
int t = MicroProfileLogType(Entry);
|
int t = MicroProfileLogType(Entry);
|
||||||
uint64_t nTimerIndex = MicroProfileLogTimerIndex(Entry);
|
uint64_t nTimerIndex = MicroProfileLogTimerIndex(Entry);
|
||||||
MP_ASSERT(t == nBegin);
|
MP_ASSERT((uint64_t)t == nBegin);
|
||||||
MP_ASSERT(nTimerIndex == (nToken&0x3fff));
|
MP_ASSERT(nTimerIndex == (nToken&0x3fff));
|
||||||
return Entry;
|
return Entry;
|
||||||
|
|
||||||
|
@ -1556,10 +1556,10 @@ void MicroProfileFlip()
|
||||||
|
|
||||||
pFramePut->nFrameStartCpu = MP_TICK();
|
pFramePut->nFrameStartCpu = MP_TICK();
|
||||||
pFramePut->nFrameStartGpu = (uint32_t)MicroProfileGpuInsertTimeStamp();
|
pFramePut->nFrameStartGpu = (uint32_t)MicroProfileGpuInsertTimeStamp();
|
||||||
if(pFrameNext->nFrameStartGpu != (uint64_t)-1)
|
if(pFrameNext->nFrameStartGpu != -1)
|
||||||
pFrameNext->nFrameStartGpu = MicroProfileGpuGetTimeStamp((uint32_t)pFrameNext->nFrameStartGpu);
|
pFrameNext->nFrameStartGpu = MicroProfileGpuGetTimeStamp((uint32_t)pFrameNext->nFrameStartGpu);
|
||||||
|
|
||||||
if(pFrameCurrent->nFrameStartGpu == (uint64_t)-1)
|
if(pFrameCurrent->nFrameStartGpu == -1)
|
||||||
pFrameCurrent->nFrameStartGpu = pFrameNext->nFrameStartGpu + 1;
|
pFrameCurrent->nFrameStartGpu = pFrameNext->nFrameStartGpu + 1;
|
||||||
|
|
||||||
uint64_t nFrameStartCpu = pFrameCurrent->nFrameStartCpu;
|
uint64_t nFrameStartCpu = pFrameCurrent->nFrameStartCpu;
|
||||||
|
|
|
@ -119,14 +119,6 @@ Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
|
||||||
Texture::TICEntry tic_entry;
|
Texture::TICEntry tic_entry;
|
||||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||||
|
|
||||||
const auto r_type{tic_entry.r_type.Value()};
|
|
||||||
const auto g_type{tic_entry.g_type.Value()};
|
|
||||||
const auto b_type{tic_entry.b_type.Value()};
|
|
||||||
const auto a_type{tic_entry.a_type.Value()};
|
|
||||||
|
|
||||||
// TODO(Subv): Different data types for separate components are not supported
|
|
||||||
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
|
||||||
|
|
||||||
return tic_entry;
|
return tic_entry;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -93,10 +93,6 @@ void oglEnable(GLenum cap, bool state) {
|
||||||
(state ? glEnable : glDisable)(cap);
|
(state ? glEnable : glDisable)(cap);
|
||||||
}
|
}
|
||||||
|
|
||||||
void oglEnablei(GLenum cap, bool state, GLuint index) {
|
|
||||||
(state ? glEnablei : glDisablei)(cap, index);
|
|
||||||
}
|
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||||
|
@ -478,7 +474,6 @@ void RasterizerOpenGL::Clear() {
|
||||||
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||||
auto& gpu = system.GPU().Maxwell3D();
|
auto& gpu = system.GPU().Maxwell3D();
|
||||||
const auto& regs = gpu.regs;
|
|
||||||
|
|
||||||
query_cache.UpdateCounters();
|
query_cache.UpdateCounters();
|
||||||
|
|
||||||
|
@ -529,7 +524,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||||
// Upload vertex and index data.
|
// Upload vertex and index data.
|
||||||
SetupVertexBuffer();
|
SetupVertexBuffer();
|
||||||
SetupVertexInstances();
|
SetupVertexInstances();
|
||||||
GLintptr index_buffer_offset;
|
GLintptr index_buffer_offset = 0;
|
||||||
if (is_indexed) {
|
if (is_indexed) {
|
||||||
index_buffer_offset = SetupIndexBuffer();
|
index_buffer_offset = SetupIndexBuffer();
|
||||||
}
|
}
|
||||||
|
@ -555,7 +550,7 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
|
||||||
ConfigureFramebuffers();
|
ConfigureFramebuffers();
|
||||||
|
|
||||||
// Signal the buffer cache that we are not going to upload more things.
|
// Signal the buffer cache that we are not going to upload more things.
|
||||||
const bool invalidate = buffer_cache.Unmap();
|
buffer_cache.Unmap();
|
||||||
|
|
||||||
// Now that we are no longer uploading data, we can safely bind the buffers to OpenGL.
|
// Now that we are no longer uploading data, we can safely bind the buffers to OpenGL.
|
||||||
vertex_array_pushbuffer.Bind();
|
vertex_array_pushbuffer.Bind();
|
||||||
|
|
|
@ -393,10 +393,6 @@ std::string FlowStackTopName(MetaStackClass stack) {
|
||||||
return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack));
|
return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[deprecated]] constexpr bool IsVertexShader(ShaderType stage) {
|
|
||||||
return stage == ShaderType::Vertex;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct GenericVaryingDescription {
|
struct GenericVaryingDescription {
|
||||||
std::string name;
|
std::string name;
|
||||||
u8 first_element = 0;
|
u8 first_element = 0;
|
||||||
|
@ -529,8 +525,9 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeclareVertex() {
|
void DeclareVertex() {
|
||||||
if (!IsVertexShader(stage))
|
if (stage != ShaderType::Vertex) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
DeclareVertexRedeclarations();
|
DeclareVertexRedeclarations();
|
||||||
}
|
}
|
||||||
|
@ -602,14 +599,14 @@ private:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!IsVertexShader(stage) || device.HasVertexViewportLayer()) {
|
if (stage != ShaderType::Vertex || device.HasVertexViewportLayer()) {
|
||||||
if (ir.UsesLayer()) {
|
if (ir.UsesLayer()) {
|
||||||
code.AddLine("int gl_Layer;");
|
code.AddLine("int gl_Layer;");
|
||||||
}
|
}
|
||||||
if (ir.UsesViewportIndex()) {
|
if (ir.UsesViewportIndex()) {
|
||||||
code.AddLine("int gl_ViewportIndex;");
|
code.AddLine("int gl_ViewportIndex;");
|
||||||
}
|
}
|
||||||
} else if ((ir.UsesLayer() || ir.UsesViewportIndex()) && IsVertexShader(stage) &&
|
} else if ((ir.UsesLayer() || ir.UsesViewportIndex()) && stage == ShaderType::Vertex &&
|
||||||
!device.HasVertexViewportLayer()) {
|
!device.HasVertexViewportLayer()) {
|
||||||
LOG_ERROR(
|
LOG_ERROR(
|
||||||
Render_OpenGL,
|
Render_OpenGL,
|
||||||
|
@ -1147,7 +1144,7 @@ private:
|
||||||
// TODO(Subv): Find out what the values are for the first two elements when inside a
|
// TODO(Subv): Find out what the values are for the first two elements when inside a
|
||||||
// vertex shader, and what's the value of the fourth element when inside a Tess Eval
|
// vertex shader, and what's the value of the fourth element when inside a Tess Eval
|
||||||
// shader.
|
// shader.
|
||||||
ASSERT(IsVertexShader(stage));
|
ASSERT(stage == ShaderType::Vertex);
|
||||||
switch (element) {
|
switch (element) {
|
||||||
case 2:
|
case 2:
|
||||||
// Config pack's first value is instance_id.
|
// Config pack's first value is instance_id.
|
||||||
|
@ -1218,12 +1215,12 @@ private:
|
||||||
UNIMPLEMENTED();
|
UNIMPLEMENTED();
|
||||||
return {};
|
return {};
|
||||||
case 1:
|
case 1:
|
||||||
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
|
if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
return {{"gl_Layer", Type::Int}};
|
return {{"gl_Layer", Type::Int}};
|
||||||
case 2:
|
case 2:
|
||||||
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
|
if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
return {{"gl_ViewportIndex", Type::Int}};
|
return {{"gl_ViewportIndex", Type::Int}};
|
||||||
|
@ -2532,7 +2529,7 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 GetNumPhysicalInputAttributes() const {
|
u32 GetNumPhysicalInputAttributes() const {
|
||||||
return IsVertexShader(stage) ? GetNumPhysicalAttributes() : GetNumPhysicalVaryings();
|
return stage == ShaderType::Vertex ? GetNumPhysicalAttributes() : GetNumPhysicalVaryings();
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 GetNumPhysicalAttributes() const {
|
u32 GetNumPhysicalAttributes() const {
|
||||||
|
|
|
@ -257,6 +257,8 @@ vk::ShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
|
||||||
return vk::ShaderStageFlagBits::eGeometry;
|
return vk::ShaderStageFlagBits::eGeometry;
|
||||||
case Tegra::Engines::ShaderType::Fragment:
|
case Tegra::Engines::ShaderType::Fragment:
|
||||||
return vk::ShaderStageFlagBits::eFragment;
|
return vk::ShaderStageFlagBits::eFragment;
|
||||||
|
case Tegra::Engines::ShaderType::Compute:
|
||||||
|
return vk::ShaderStageFlagBits::eCompute;
|
||||||
}
|
}
|
||||||
UNIMPLEMENTED_MSG("Unimplemented shader stage={}", static_cast<u32>(stage));
|
UNIMPLEMENTED_MSG("Unimplemented shader stage={}", static_cast<u32>(stage));
|
||||||
return {};
|
return {};
|
||||||
|
|
|
@ -192,7 +192,6 @@ std::array<Shader, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
|
||||||
|
|
||||||
std::array<Shader, Maxwell::MaxShaderProgram> shaders;
|
std::array<Shader, Maxwell::MaxShaderProgram> shaders;
|
||||||
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||||
const auto& shader_config = gpu.regs.shader_config[index];
|
|
||||||
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
|
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||||
|
|
||||||
// Skip stages that are not enabled
|
// Skip stages that are not enabled
|
||||||
|
|
|
@ -548,8 +548,6 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
|
||||||
|
|
||||||
// Verify that the cached surface is the same size and format as the requested framebuffer
|
// Verify that the cached surface is the same size and format as the requested framebuffer
|
||||||
const auto& params{surface->GetSurfaceParams()};
|
const auto& params{surface->GetSurfaceParams()};
|
||||||
const auto& pixel_format{
|
|
||||||
VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
|
|
||||||
ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
|
ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
|
||||||
ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
|
ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
|
||||||
|
|
||||||
|
|
|
@ -100,7 +100,6 @@ void VKStagingBufferPool::ReleaseCache(bool host_visible) {
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t log2) {
|
u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t log2) {
|
||||||
static constexpr u64 epochs_to_destroy = 180;
|
|
||||||
static constexpr std::size_t deletions_per_tick = 16;
|
static constexpr std::size_t deletions_per_tick = 16;
|
||||||
|
|
||||||
auto& staging = cache[log2];
|
auto& staging = cache[log2];
|
||||||
|
@ -108,6 +107,7 @@ u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t lo
|
||||||
const std::size_t old_size = entries.size();
|
const std::size_t old_size = entries.size();
|
||||||
|
|
||||||
const auto is_deleteable = [this](const auto& entry) {
|
const auto is_deleteable = [this](const auto& entry) {
|
||||||
|
static constexpr u64 epochs_to_destroy = 180;
|
||||||
return entry.last_epoch + epochs_to_destroy < epoch && !entry.watch.IsUsed();
|
return entry.last_epoch + epochs_to_destroy < epoch && !entry.watch.IsUsed();
|
||||||
};
|
};
|
||||||
const std::size_t begin_offset = staging.delete_index;
|
const std::size_t begin_offset = staging.delete_index;
|
||||||
|
|
|
@ -52,6 +52,9 @@ vk::ImageType SurfaceTargetToImage(SurfaceTarget target) {
|
||||||
return vk::ImageType::e2D;
|
return vk::ImageType::e2D;
|
||||||
case SurfaceTarget::Texture3D:
|
case SurfaceTarget::Texture3D:
|
||||||
return vk::ImageType::e3D;
|
return vk::ImageType::e3D;
|
||||||
|
case SurfaceTarget::TextureBuffer:
|
||||||
|
UNREACHABLE();
|
||||||
|
return {};
|
||||||
}
|
}
|
||||||
UNREACHABLE_MSG("Unknown texture target={}", static_cast<u32>(target));
|
UNREACHABLE_MSG("Unknown texture target={}", static_cast<u32>(target));
|
||||||
return {};
|
return {};
|
||||||
|
@ -273,7 +276,6 @@ void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
|
||||||
|
|
||||||
for (u32 level = 0; level < params.num_levels; ++level) {
|
for (u32 level = 0; level < params.num_levels; ++level) {
|
||||||
vk::BufferImageCopy copy = GetBufferImageCopy(level);
|
vk::BufferImageCopy copy = GetBufferImageCopy(level);
|
||||||
const auto& dld = device.GetDispatchLoader();
|
|
||||||
if (image->GetAspectMask() ==
|
if (image->GetAspectMask() ==
|
||||||
(vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil)) {
|
(vk::ImageAspectFlagBits::eDepth | vk::ImageAspectFlagBits::eStencil)) {
|
||||||
vk::BufferImageCopy depth = copy;
|
vk::BufferImageCopy depth = copy;
|
||||||
|
@ -422,7 +424,6 @@ void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface,
|
||||||
dst_base_layer, num_layers, copy_params.dest_level, 1, vk::PipelineStageFlagBits::eTransfer,
|
dst_base_layer, num_layers, copy_params.dest_level, 1, vk::PipelineStageFlagBits::eTransfer,
|
||||||
vk::AccessFlagBits::eTransferWrite, vk::ImageLayout::eTransferDstOptimal);
|
vk::AccessFlagBits::eTransferWrite, vk::ImageLayout::eTransferDstOptimal);
|
||||||
|
|
||||||
const auto& dld{device.GetDispatchLoader()};
|
|
||||||
const vk::ImageSubresourceLayers src_subresource(
|
const vk::ImageSubresourceLayers src_subresource(
|
||||||
src_surface->GetAspectMask(), copy_params.source_level, copy_params.source_z, num_layers);
|
src_surface->GetAspectMask(), copy_params.source_level, copy_params.source_z, num_layers);
|
||||||
const vk::ImageSubresourceLayers dst_subresource(
|
const vk::ImageSubresourceLayers dst_subresource(
|
||||||
|
@ -458,7 +459,6 @@ void VKTextureCache::ImageBlit(View& src_view, View& dst_view,
|
||||||
dst_view->GetImageSubresourceLayers(), {dst_top_left, dst_bot_right});
|
dst_view->GetImageSubresourceLayers(), {dst_top_left, dst_bot_right});
|
||||||
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
|
const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
|
||||||
|
|
||||||
const auto& dld{device.GetDispatchLoader()};
|
|
||||||
scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit,
|
scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit,
|
||||||
is_linear](auto cmdbuf, auto& dld) {
|
is_linear](auto cmdbuf, auto& dld) {
|
||||||
cmdbuf.blitImage(src_image, vk::ImageLayout::eTransferSrcOptimal, dst_image,
|
cmdbuf.blitImage(src_image, vk::ImageLayout::eTransferSrcOptimal, dst_image,
|
||||||
|
|
Reference in New Issue