Final refactorization
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668a10f9b9
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9908434c14
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@ -2846,48 +2846,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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const std::filesystem::path& command,
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const std::string& arguments, const std::string& categories,
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const std::string& keywords, const std::string& name) try {
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#if defined(__linux__) || defined(__FreeBSD__) || defined(_WIN32) // Linux, FreeBSD and Windows
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// Plus 'name' is required
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if (name.empty()) {
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LOG_ERROR(Frontend, "Name is empty");
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return false;
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}
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// Copy characters if they are not illegal in Windows filenames
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std::string filename = "";
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const std::string illegal_chars = "<>:\"/\\|?*";
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filename.reserve(name.size());
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std::copy_if(name.begin(), name.end(), std::back_inserter(filename),
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[&illegal_chars](char c) { return illegal_chars.find(c) == std::string::npos; });
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if (filename.empty()) {
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LOG_ERROR(Frontend, "Filename is empty");
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return false;
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}
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if (!std::filesystem::is_regular_file(command)) {
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LOG_ERROR(Frontend, "Command is not a regular file");
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return false;
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}
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std::filesystem::path shortcut_path_full = shortcut_path / filename;
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#endif
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#if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
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// Reference for the desktop file template:
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// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
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// Append .desktop extension
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shortcut_path_full += ".desktop";
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// Create shortcut file
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std::filesystem::path shortcut_path_full = shortcut_path / (name + ".desktop");
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std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
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if (!shortcut_stream.is_open()) {
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LOG_ERROR(Frontend, "Failed to create shortcut");
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return false;
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}
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fmt::print(shortcut_stream, "[Desktop Entry]\n");
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fmt::print(shortcut_stream, "Type=Application\n");
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fmt::print(shortcut_stream, "Version=1.0\n");
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@ -2899,11 +2864,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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fmt::print(shortcut_stream, "Icon={}\n", icon_path.string());
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}
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fmt::print(shortcut_stream, "TryExec={}\n", command.string());
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fmt::print(shortcut_stream, "Exec={}", command.string());
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if (!arguments.empty()) {
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fmt::print(shortcut_stream, " {}", arguments);
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}
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fmt::print(shortcut_stream, "\n");
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fmt::print(shortcut_stream, "Exec={} {}\n", command.string(), arguments);
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if (!categories.empty()) {
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fmt::print(shortcut_stream, "Categories={}\n", categories);
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}
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@ -2912,15 +2873,14 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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}
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return true;
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#elif defined(_WIN32) // Windows
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HRESULT hr = CoInitialize(NULL);
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HRESULT hr = CoInitialize(nullptr);
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if (FAILED(hr)) {
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LOG_ERROR(Frontend, "CoInitialize failed");
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return false;
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}
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SCOPE_EXIT({ CoUninitialize(); });
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IShellLinkW* ps1 = nullptr;
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IPersistFile* persist_file = nullptr;
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SCOPE_EXIT({
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if (persist_file != nullptr) {
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persist_file->Release();
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@ -2928,40 +2888,50 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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if (ps1 != nullptr) {
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ps1->Release();
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}
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CoUninitialize();
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});
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HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
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(void**)&ps1);
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if (SUCCEEDED(hres)) {
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hres = ps1->SetPath(Common::UTF8ToUTF16W(command.string()).data());
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} else {
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LOG_ERROR(Frontend, "Failed to create CoCreateInstance");
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HRESULT hres = CoCreateInstance(CLSID_ShellLink, nullptr, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
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reinterpret_cast<void**>(&ps1));
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to create IShellLinkW instance");
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return false;
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}
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if (SUCCEEDED(hres) && !arguments.empty()) {
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hres = ps1->SetPath(command.c_str());
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to set path");
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return false;
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}
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if (!arguments.empty()) {
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hres = ps1->SetArguments(Common::UTF8ToUTF16W(arguments).data());
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to set arguments");
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return false;
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}
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}
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if (SUCCEEDED(hres) && !comment.empty()) {
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if (!comment.empty()) {
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hres = ps1->SetDescription(Common::UTF8ToUTF16W(comment).data());
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to set description");
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return false;
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}
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}
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if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path)) {
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hres = ps1->SetIconLocation(Common::UTF8ToUTF16W(icon_path.string()).data(), 0);
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if (std::filesystem::is_regular_file(icon_path)) {
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hres = ps1->SetIconLocation(icon_path.c_str(), 0);
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to set icon location");
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return false;
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}
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}
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if (SUCCEEDED(hres)) {
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hres = ps1->QueryInterface(IID_IPersistFile, (void**)&persist_file);
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hres = ps1->QueryInterface(IID_IPersistFile, reinterpret_cast<void**>(&persist_file));
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to get IPersistFile interface");
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return false;
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}
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if (SUCCEEDED(hres) && persist_file != nullptr) {
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hres = persist_file->Save(
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Common::UTF8ToUTF16W((shortcut_path_full).string() + ".lnk").data(), TRUE);
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hres = persist_file->Save(std::filesystem::path{shortcut_path / (name + ".lnk")}.c_str(), TRUE);
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if (FAILED(hres)) {
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LOG_ERROR(Frontend, "Failed to save shortcut");
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return false;
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}
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if (SUCCEEDED(hres)) {
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return true;
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}
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LOG_ERROR(Frontend, "Failed to create shortcut");
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return false;
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return true;
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#else // Unsupported platform
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return false;
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#endif
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@ -2969,7 +2939,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
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return false;
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}
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// Messages in pre-defined message boxes for less code spaghetti
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bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) {
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int result = 0;
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@ -3009,7 +2978,6 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QSt
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bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
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std::filesystem::path& out_icon_path) {
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// Get path to Yuzu icons directory & icon extension
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std::string ico_extension = "png";
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#if defined(_WIN32)
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@ -3038,20 +3006,16 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
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void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
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GameListShortcutTarget target) {
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std::string game_title;
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QString qt_game_title;
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std::filesystem::path out_icon_path;
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// Get path to yuzu executable
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const QStringList args = QApplication::arguments();
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std::filesystem::path yuzu_command = args[0].toStdString();
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// If relative path, make it an absolute path
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if (yuzu_command.c_str()[0] == '.') {
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yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
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}
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// Shortcut path
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std::filesystem::path shortcut_path{};
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if (target == GameListShortcutTarget::Desktop) {
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@ -3061,7 +3025,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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shortcut_path =
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QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString();
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}
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// Icon path and title
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if (std::filesystem::exists(shortcut_path)) {
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// Get title from game file
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@ -3070,17 +3033,20 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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const auto control = pm.GetControlMetadata();
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const auto loader =
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Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
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game_title = fmt::format("{:016X}", program_id);
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if (control.first != nullptr) {
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game_title = control.first->GetApplicationName();
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} else {
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loader->ReadTitle(game_title);
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}
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// Delete illegal characters from title
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const std::string illegal_chars = "<>:\"/\\|?*.";
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for (auto it = game_title.rbegin(); it != game_title.rend(); ++it) {
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if (illegal_chars.find(*it) != std::string::npos) {
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game_title.erase(it.base() - 1);
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}
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}
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qt_game_title = QString::fromStdString(game_title);
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// Get icon from game file
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std::vector<u8> icon_image_file{};
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if (control.second != nullptr) {
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@ -3088,23 +3054,19 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
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LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
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}
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QImage icon_data =
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QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
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if (GMainWindow::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) {
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if (!SaveIconToFile(out_icon_path, icon_data)) {
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LOG_ERROR(Frontend, "Could not write icon to file");
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}
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}
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} else {
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
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qt_game_title);
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LOG_ERROR(Frontend, "Invalid shortcut target");
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return;
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}
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#if defined(_WIN32)
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if (!IsUserAnAdmin() && target == GameListShortcutTarget::Applications) {
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
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@ -3125,7 +3087,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
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UISettings::values.shortcut_already_warned = true;
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}
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#endif // __linux__
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// Create shortcut
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std::string arguments = fmt::format("-g \"{:s}\"", game_path);
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if (GMainWindow::CreateShortcutMessagesGUI(
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qt_game_title);
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return;
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}
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GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
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qt_game_title);
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}
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@ -4177,7 +4137,6 @@ void GMainWindow::OnLoadAmiibo() {
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bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text,
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QMessageBox::StandardButtons buttons,
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QMessageBox::StandardButton defaultButton) {
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QMessageBox* box_dialog = new QMessageBox(parent);
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box_dialog->setWindowTitle(title);
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box_dialog->setText(text);
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