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shader_bytecode: Add encoding for BAR

This commit is contained in:
ReinUsesLisp 2020-04-04 03:36:21 -03:00
parent 16ae98dbb3
commit 9d15feb892
1 changed files with 2 additions and 0 deletions

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@ -1759,6 +1759,7 @@ public:
IPA, IPA,
OUT_R, // Emit vertex/primitive OUT_R, // Emit vertex/primitive
ISBERD, ISBERD,
BAR,
MEMBAR, MEMBAR,
VMAD, VMAD,
VSETP, VSETP,
@ -2065,6 +2066,7 @@ private:
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"), INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"), INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"),
INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"), INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"),
INST("1111000010101---", Id::BAR, Type::Trivial, "BAR"),
INST("1110111110011---", Id::MEMBAR, Type::Trivial, "MEMBAR"), INST("1110111110011---", Id::MEMBAR, Type::Trivial, "MEMBAR"),
INST("01011111--------", Id::VMAD, Type::Video, "VMAD"), INST("01011111--------", Id::VMAD, Type::Video, "VMAD"),
INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"), INST("0101000011110---", Id::VSETP, Type::Video, "VSETP"),