yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

gl_rasterizer_cache: Update to use RasterizerCache base class.

This commit is contained in:
bunnei 2018-08-23 15:44:41 -04:00
parent 382852418b
commit a0e1566dc5
3 changed files with 20 additions and 132 deletions

View File

@ -571,12 +571,10 @@ void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
void RasterizerOpenGL::FlushAll() { void RasterizerOpenGL::FlushAll() {
MICROPROFILE_SCOPE(OpenGL_CacheManagement); MICROPROFILE_SCOPE(OpenGL_CacheManagement);
res_cache.FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
} }
void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) { void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement); MICROPROFILE_SCOPE(OpenGL_CacheManagement);
res_cache.FlushRegion(addr, size);
} }
void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) { void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
@ -586,8 +584,7 @@ void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) { void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement); MICROPROFILE_SCOPE(OpenGL_CacheManagement);
res_cache.FlushRegion(addr, size); InvalidateRegion(addr, size);
res_cache.InvalidateRegion(addr, size);
} }
bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) { bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {

View File

@ -677,12 +677,6 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
draw_framebuffer.Create(); draw_framebuffer.Create();
} }
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
while (!surface_cache.empty()) {
UnregisterSurface(surface_cache.begin()->second);
}
}
Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) { Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
return GetSurface(SurfaceParams::CreateForTexture(config)); return GetSurface(SurfaceParams::CreateForTexture(config));
} }
@ -766,27 +760,25 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
return {}; return {};
// Look up surface in the cache based on address // Look up surface in the cache based on address
const auto& search{surface_cache.find(params.addr)}; Surface surface{TryGet(params.addr)};
Surface surface; if (surface) {
if (search != surface_cache.end()) {
surface = search->second;
if (Settings::values.use_accurate_framebuffers) { if (Settings::values.use_accurate_framebuffers) {
// If use_accurate_framebuffers is enabled, always load from memory // If use_accurate_framebuffers is enabled, always load from memory
FlushSurface(surface); FlushSurface(surface);
UnregisterSurface(surface); Unregister(surface);
} else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) { } else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {
// Use the cached surface as-is // Use the cached surface as-is
return surface; return surface;
} else if (preserve_contents) { } else if (preserve_contents) {
// If surface parameters changed and we care about keeping the previous data, recreate // If surface parameters changed and we care about keeping the previous data, recreate
// the surface from the old one // the surface from the old one
UnregisterSurface(surface); Unregister(surface);
Surface new_surface{RecreateSurface(surface, params)}; Surface new_surface{RecreateSurface(surface, params)};
RegisterSurface(new_surface); Register(new_surface);
return new_surface; return new_surface;
} else { } else {
// Delete the old surface before creating a new one to prevent collisions. // Delete the old surface before creating a new one to prevent collisions.
UnregisterSurface(surface); Unregister(surface);
} }
} }
@ -797,7 +789,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
if (!surface) { if (!surface) {
surface = std::make_shared<CachedSurface>(params); surface = std::make_shared<CachedSurface>(params);
ReserveSurface(surface); ReserveSurface(surface);
RegisterSurface(surface); Register(surface);
} }
// Only load surface from memory if we care about the contents // Only load surface from memory if we care about the contents
@ -894,7 +886,7 @@ Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
// framebuffer overlaps surfaces. // framebuffer overlaps surfaces.
std::vector<Surface> surfaces; std::vector<Surface> surfaces;
for (const auto& surface : surface_cache) { for (const auto& surface : GetCache()) {
const auto& params = surface.second->GetSurfaceParams(); const auto& params = surface.second->GetSurfaceParams();
const VAddr surface_cpu_addr = params.GetCpuAddr(); const VAddr surface_cpu_addr = params.GetCpuAddr();
if (cpu_addr >= surface_cpu_addr && cpu_addr < (surface_cpu_addr + params.size_in_bytes)) { if (cpu_addr >= surface_cpu_addr && cpu_addr < (surface_cpu_addr + params.size_in_bytes)) {
@ -912,51 +904,6 @@ Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
return surfaces[0]; return surfaces[0];
} }
void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr /*addr*/, size_t /*size*/) {
// TODO(bunnei): This is unused in the current implementation of the rasterizer cache. We should
// probably implement this in the future, but for now, the `use_accurate_framebufers` setting
// can be used to always flush.
}
void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size) {
for (auto iter = surface_cache.cbegin(); iter != surface_cache.cend();) {
const auto& surface{iter->second};
const auto& params{surface->GetSurfaceParams()};
++iter;
if (params.IsOverlappingRegion(addr, size)) {
UnregisterSurface(surface);
}
}
}
void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
const auto& params{surface->GetSurfaceParams()};
const auto& search{surface_cache.find(params.addr)};
if (search != surface_cache.end()) {
// Registered already
return;
}
surface_cache[params.addr] = surface;
UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
}
void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
const auto& params{surface->GetSurfaceParams()};
const auto& search{surface_cache.find(params.addr)};
if (search == surface_cache.end()) {
// Unregistered already
return;
}
UpdatePagesCachedCount(params.addr, params.size_in_bytes, -1);
surface_cache.erase(search);
}
void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) { void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {
const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())}; const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())};
surface_reserve[surface_reserve_key] = surface; surface_reserve[surface_reserve_key] = surface;
@ -966,49 +913,10 @@ Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params
const auto& surface_reserve_key{SurfaceReserveKey::Create(params)}; const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};
auto search{surface_reserve.find(surface_reserve_key)}; auto search{surface_reserve.find(surface_reserve_key)};
if (search != surface_reserve.end()) { if (search != surface_reserve.end()) {
RegisterSurface(search->second); Register(search->second);
return search->second; return search->second;
} }
return {}; return {};
} }
template <typename Map, typename Interval>
constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
return boost::make_iterator_range(map.equal_range(interval));
}
void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
const u64 num_pages = ((addr + size - 1) >> Tegra::MemoryManager::PAGE_BITS) -
(addr >> Tegra::MemoryManager::PAGE_BITS) + 1;
const u64 page_start = addr >> Tegra::MemoryManager::PAGE_BITS;
const u64 page_end = page_start + num_pages;
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
// subtract after iterating
const auto pages_interval = PageMap::interval_type::right_open(page_start, page_end);
if (delta > 0)
cached_pages.add({pages_interval, delta});
for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) {
const auto interval = pair.first & pages_interval;
const int count = pair.second;
const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval)
<< Tegra::MemoryManager::PAGE_BITS;
const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval)
<< Tegra::MemoryManager::PAGE_BITS;
const u64 interval_size = interval_end_addr - interval_start_addr;
if (delta > 0 && count == delta)
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true);
else if (delta < 0 && count == -delta)
Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false);
else
ASSERT(count >= 0);
}
if (delta < 0)
cached_pages.add({pages_interval, delta});
}
} // namespace OpenGL } // namespace OpenGL

View File

@ -8,12 +8,12 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <vector> #include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/hash.h" #include "common/hash.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/textures/texture.h" #include "video_core/textures/texture.h"
@ -22,7 +22,6 @@ namespace OpenGL {
class CachedSurface; class CachedSurface;
using Surface = std::shared_ptr<CachedSurface>; using Surface = std::shared_ptr<CachedSurface>;
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>; using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
using PageMap = boost::icl::interval_map<u64, int>;
struct SurfaceParams { struct SurfaceParams {
enum class PixelFormat { enum class PixelFormat {
@ -632,11 +631,6 @@ struct SurfaceParams {
/// Returns the CPU virtual address for this surface /// Returns the CPU virtual address for this surface
VAddr GetCpuAddr() const; VAddr GetCpuAddr() const;
/// Returns true if the specified region overlaps with this surface's region in Switch memory
bool IsOverlappingRegion(Tegra::GPUVAddr region_addr, size_t region_size) const {
return addr <= (region_addr + region_size) && region_addr <= (addr + size_in_bytes);
}
/// Creates SurfaceParams from a texture configuration /// Creates SurfaceParams from a texture configuration
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config); static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config);
@ -708,6 +702,14 @@ class CachedSurface final {
public: public:
CachedSurface(const SurfaceParams& params); CachedSurface(const SurfaceParams& params);
Tegra::GPUVAddr GetAddr() const {
return params.addr;
}
size_t GetSizeInBytes() const {
return params.size_in_bytes;
}
const OGLTexture& Texture() const { const OGLTexture& Texture() const {
return texture; return texture;
} }
@ -737,10 +739,9 @@ private:
SurfaceParams params; SurfaceParams params;
}; };
class RasterizerCacheOpenGL final : NonCopyable { class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
public: public:
RasterizerCacheOpenGL(); RasterizerCacheOpenGL();
~RasterizerCacheOpenGL();
/// Get a surface based on the texture configuration /// Get a surface based on the texture configuration
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
@ -755,12 +756,6 @@ public:
/// Tries to find a framebuffer GPU address based on the provided CPU address /// Tries to find a framebuffer GPU address based on the provided CPU address
Surface TryFindFramebufferSurface(VAddr cpu_addr) const; Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
/// Write any cached resources overlapping the region back to memory (if dirty)
void FlushRegion(Tegra::GPUVAddr addr, size_t size);
/// Mark the specified region as being invalidated
void InvalidateRegion(Tegra::GPUVAddr addr, size_t size);
private: private:
void LoadSurface(const Surface& surface); void LoadSurface(const Surface& surface);
Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true); Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true);
@ -768,24 +763,12 @@ private:
/// Recreates a surface with new parameters /// Recreates a surface with new parameters
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params); Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
/// Register surface into the cache
void RegisterSurface(const Surface& surface);
/// Remove surface from the cache
void UnregisterSurface(const Surface& surface);
/// Reserves a unique surface that can be reused later /// Reserves a unique surface that can be reused later
void ReserveSurface(const Surface& surface); void ReserveSurface(const Surface& surface);
/// Tries to get a reserved surface for the specified parameters /// Tries to get a reserved surface for the specified parameters
Surface TryGetReservedSurface(const SurfaceParams& params); Surface TryGetReservedSurface(const SurfaceParams& params);
/// Increase/decrease the number of surface in pages touching the specified region
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
PageMap cached_pages;
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
/// previously been used. This is to prevent surfaces from being constantly created and /// previously been used. This is to prevent surfaces from being constantly created and
/// destroyed when used with different surface parameters. /// destroyed when used with different surface parameters.