shader/control_flow: Silence Intellisense cast warnings
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@ -109,7 +109,7 @@ BlockInfo& CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
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}
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}
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Pred GetPredicate(u32 index, bool negated) {
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Pred GetPredicate(u32 index, bool negated) {
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return static_cast<Pred>(index + (negated ? 8 : 0));
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return static_cast<Pred>(static_cast<u64>(index) + (negated ? 8ULL : 0ULL));
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}
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}
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/**
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/**
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