vk_texture_cache: Fix BlitScale of non-2D images
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@ -592,9 +592,8 @@ struct RangedBarrierRange {
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}
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void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, const ImageInfo& info,
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VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution,
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bool scaling) {
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const auto type = info.type;
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VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution) {
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const bool is_2d = info.type == ImageType::e2D;
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const auto resources = info.resources;
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const VkExtent2D extent{
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.width = info.size.width,
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@ -605,15 +604,15 @@ void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, con
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const VkFilter vk_filter = (is_zeta || is_int_format) ? VK_FILTER_NEAREST : VK_FILTER_LINEAR;
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, type,
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scaling, vk_filter](vk::CommandBuffer cmdbuf) {
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d,
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vk_filter](vk::CommandBuffer cmdbuf) {
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const VkOffset2D src_size{
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.x = static_cast<s32>(scaling ? extent.width : resolution.ScaleUp(extent.width)),
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.y = static_cast<s32>(scaling ? extent.height : resolution.ScaleUp(extent.height)),
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.x = static_cast<s32>(extent.width),
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.y = static_cast<s32>(extent.height),
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};
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const VkOffset2D dst_size{
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.x = static_cast<s32>(scaling ? resolution.ScaleUp(extent.width) : extent.width),
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.y = static_cast<s32>(scaling ? resolution.ScaleUp(extent.height) : extent.height),
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.x = static_cast<s32>(resolution.ScaleUp(extent.width)),
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.y = static_cast<s32>(is_2d ? resolution.ScaleUp(extent.height) : extent.height),
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};
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boost::container::small_vector<VkImageBlit, 4> regions;
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regions.reserve(resources.levels);
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@ -1154,7 +1153,7 @@ bool Image::ScaleUp() {
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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}
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution, true);
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
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current_image = *scaled_image;
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flags |= ImageFlagBits::Rescaled;
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return true;
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