GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.
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@ -52,7 +52,7 @@ static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
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}};
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}};
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static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
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static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
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}};
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}};
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@ -123,13 +123,13 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
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{
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{
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MortonCopy<true, PixelFormat::RGBA8>,
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MortonCopy<true, PixelFormat::ABGR8>,
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MortonCopy<true, PixelFormat::DXT1>,
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MortonCopy<true, PixelFormat::DXT1>,
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};
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};
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
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{
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{
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MortonCopy<false, PixelFormat::RGBA8>,
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MortonCopy<false, PixelFormat::ABGR8>,
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// TODO(Subv): Swizzling the DXT1 format is not yet supported
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// TODO(Subv): Swizzling the DXT1 format is not yet supported
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nullptr,
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nullptr,
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};
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};
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@ -52,7 +52,7 @@ enum class ScaleMatch {
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struct SurfaceParams {
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struct SurfaceParams {
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enum class PixelFormat {
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enum class PixelFormat {
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RGBA8 = 0,
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ABGR8 = 0,
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DXT1 = 1,
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DXT1 = 1,
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Invalid = 255,
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Invalid = 255,
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};
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};
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@ -71,7 +71,7 @@ struct SurfaceParams {
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return 0;
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return 0;
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constexpr std::array<unsigned int, 2> bpp_table = {
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constexpr std::array<unsigned int, 2> bpp_table = {
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32, // RGBA8
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32, // ABGR8
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64, // DXT1
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64, // DXT1
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};
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};
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@ -85,7 +85,7 @@ struct SurfaceParams {
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static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
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static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
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switch (format) {
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switch (format) {
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case Tegra::RenderTargetFormat::RGBA8_UNORM:
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case Tegra::RenderTargetFormat::RGBA8_UNORM:
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return PixelFormat::RGBA8;
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return PixelFormat::ABGR8;
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default:
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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UNREACHABLE();
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@ -95,7 +95,7 @@ struct SurfaceParams {
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static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
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switch (format) {
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switch (format) {
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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case Tegra::FramebufferConfig::PixelFormat::ABGR8:
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return PixelFormat::RGBA8;
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return PixelFormat::ABGR8;
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default:
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default:
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
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UNREACHABLE();
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UNREACHABLE();
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@ -106,7 +106,7 @@ struct SurfaceParams {
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// TODO(Subv): Properly implement this
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// TODO(Subv): Properly implement this
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switch (format) {
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switch (format) {
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case Tegra::Texture::TextureFormat::A8R8G8B8:
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case Tegra::Texture::TextureFormat::A8R8G8B8:
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return PixelFormat::RGBA8;
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return PixelFormat::ABGR8;
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case Tegra::Texture::TextureFormat::DXT1:
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case Tegra::Texture::TextureFormat::DXT1:
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return PixelFormat::DXT1;
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return PixelFormat::DXT1;
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default:
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default:
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@ -118,7 +118,7 @@ struct SurfaceParams {
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static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
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static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
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// TODO(Subv): Properly implement this
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// TODO(Subv): Properly implement this
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switch (format) {
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switch (format) {
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case PixelFormat::RGBA8:
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case PixelFormat::ABGR8:
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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case PixelFormat::DXT1:
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case PixelFormat::DXT1:
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return Tegra::Texture::TextureFormat::DXT1;
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return Tegra::Texture::TextureFormat::DXT1;
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@ -148,7 +148,7 @@ struct SurfaceParams {
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}
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}
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static SurfaceType GetFormatType(PixelFormat pixel_format) {
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static SurfaceType GetFormatType(PixelFormat pixel_format) {
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::ABGR8)) {
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return SurfaceType::Color;
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return SurfaceType::Color;
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}
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}
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