filesystem: Remove unnecessary if conditions
This commit is contained in:
parent
cf917a5e93
commit
b36dee364e
|
@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
|
|||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (path == "/" || path == "\\") {
|
||||
if (path.empty()) {
|
||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
|
Reference in New Issue