Kernel: Correct Signal on Thread Death and Setup Sync Objects on Thread for Debugging
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@ -70,6 +70,8 @@ std::pair<ResultCode, Handle> Synchronization::WaitFor(
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for (auto& object : sync_objects) {
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for (auto& object : sync_objects) {
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object->AddWaitingThread(SharedFrom(thread));
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object->AddWaitingThread(SharedFrom(thread));
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}
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}
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thread->SetSynchronizationObjects(&sync_objects);
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thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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thread->SetStatus(ThreadStatus::WaitSynch);
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thread->SetStatus(ThreadStatus::WaitSynch);
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}
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}
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@ -83,6 +85,7 @@ std::pair<ResultCode, Handle> Synchronization::WaitFor(
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SchedulerLock lock(kernel);
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SchedulerLock lock(kernel);
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ResultCode signaling_result = thread->GetSignalingResult();
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ResultCode signaling_result = thread->GetSignalingResult();
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SynchronizationObject* signaling_object = thread->GetSignalingObject();
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SynchronizationObject* signaling_object = thread->GetSignalingObject();
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thread->SetSynchronizationObjects(nullptr);
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for (auto& obj : sync_objects) {
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for (auto& obj : sync_objects) {
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obj->RemoveWaitingThread(SharedFrom(thread));
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obj->RemoveWaitingThread(SharedFrom(thread));
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}
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}
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@ -50,11 +50,11 @@ void Thread::Stop() {
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{
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{
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SchedulerLock lock(kernel);
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SchedulerLock lock(kernel);
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// Cancel any outstanding wakeup events for this thread
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// Cancel any outstanding wakeup events for this thread
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Signal();
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(
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Core::System::GetInstance().CoreTiming().UnscheduleEvent(
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kernel.ThreadWakeupCallbackEventType(), global_handle);
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kernel.ThreadWakeupCallbackEventType(), global_handle);
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kernel.GlobalHandleTable().Close(global_handle);
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SetStatus(ThreadStatus::Dead);
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SetStatus(ThreadStatus::Dead);
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Signal();
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kernel.GlobalHandleTable().Close(global_handle);
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owner_process->UnregisterThread(this);
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owner_process->UnregisterThread(this);
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@ -81,7 +81,6 @@ void Thread::CancelWakeupTimer() {
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}
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}
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void Thread::ResumeFromWait() {
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void Thread::ResumeFromWait() {
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ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
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SchedulerLock lock(kernel);
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SchedulerLock lock(kernel);
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switch (status) {
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switch (status) {
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case ThreadStatus::Paused:
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case ThreadStatus::Paused:
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@ -219,7 +218,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
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thread->processor_id = processor_id;
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thread->processor_id = processor_id;
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thread->ideal_core = processor_id;
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thread->ideal_core = processor_id;
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thread->affinity_mask = 1ULL << processor_id;
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thread->affinity_mask = 1ULL << processor_id;
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thread->wait_objects.clear();
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thread->wait_objects = nullptr;
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thread->mutex_wait_address = 0;
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thread->mutex_wait_address = 0;
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thread->condvar_wait_address = 0;
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thread->condvar_wait_address = 0;
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thread->wait_handle = 0;
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thread->wait_handle = 0;
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@ -272,9 +271,9 @@ void Thread::SetSynchronizationResults(SynchronizationObject* object, ResultCode
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}
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}
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s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
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s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
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ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
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ASSERT_MSG(!wait_objects->empty(), "Thread is not waiting for anything");
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const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
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const auto match = std::find(wait_objects->rbegin(), wait_objects->rend(), object);
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return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
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return static_cast<s32>(std::distance(match, wait_objects->rend()) - 1);
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}
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}
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VAddr Thread::GetCommandBufferAddress() const {
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VAddr Thread::GetCommandBufferAddress() const {
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@ -389,7 +388,7 @@ void Thread::UpdatePriority() {
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}
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}
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bool Thread::AllSynchronizationObjectsReady() const {
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bool Thread::AllSynchronizationObjectsReady() const {
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return std::none_of(wait_objects.begin(), wait_objects.end(),
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return std::none_of(wait_objects->begin(), wait_objects->end(),
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[this](const std::shared_ptr<SynchronizationObject>& object) {
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[this](const std::shared_ptr<SynchronizationObject>& object) {
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return object->ShouldWait(this);
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return object->ShouldWait(this);
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});
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});
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@ -21,7 +21,7 @@ class Fiber;
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namespace Core {
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namespace Core {
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class System;
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class System;
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}
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} // namespace Core
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namespace Kernel {
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namespace Kernel {
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@ -386,18 +386,18 @@ public:
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}
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}
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const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
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const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
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return wait_objects;
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return *wait_objects;
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}
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}
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void SetSynchronizationObjects(ThreadSynchronizationObjects objects) {
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void SetSynchronizationObjects(ThreadSynchronizationObjects* objects) {
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wait_objects = std::move(objects);
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wait_objects = objects;
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}
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}
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void ClearSynchronizationObjects() {
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void ClearSynchronizationObjects() {
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for (const auto& waiting_object : wait_objects) {
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for (const auto& waiting_object : *wait_objects) {
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waiting_object->RemoveWaitingThread(SharedFrom(this));
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waiting_object->RemoveWaitingThread(SharedFrom(this));
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}
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}
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wait_objects.clear();
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wait_objects->clear();
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}
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}
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/// Determines whether all the objects this thread is waiting on are ready.
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/// Determines whether all the objects this thread is waiting on are ready.
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@ -595,7 +595,7 @@ private:
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/// Objects that the thread is waiting on, in the same order as they were
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/// Objects that the thread is waiting on, in the same order as they were
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/// passed to WaitSynchronization.
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/// passed to WaitSynchronization.
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ThreadSynchronizationObjects wait_objects;
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ThreadSynchronizationObjects* wait_objects;
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SynchronizationObject* signaling_object;
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SynchronizationObject* signaling_object;
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ResultCode signaling_result{RESULT_SUCCESS};
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ResultCode signaling_result{RESULT_SUCCESS};
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