Added frame_count for REV7 audio renderer
Added framecount
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@ -107,6 +107,11 @@ Stream::State AudioRenderer::GetStreamState() const {
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return stream->GetState();
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}
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constexpr u32 VersionFromRevision(u32_le rev) {
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// "REV7" -> 7
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return ((rev >> 24) & 0xff) - 0x30;
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}
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std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
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// Copy UpdateDataHeader struct
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UpdateDataHeader config{};
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@ -166,6 +171,11 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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// Copy output header
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UpdateDataHeader response_data{worker_params};
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std::vector<u8> output_params(response_data.total_size);
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const auto audren_revision = VersionFromRevision(config.revision);
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if (audren_revision >= 7) {
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response_data.frame_count = 0x10;
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response_data.total_size += 0x10;
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}
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std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
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// Copy output memory pool entries
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@ -194,21 +194,24 @@ struct UpdateDataHeader {
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mixes_size = 0x0;
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sinks_size = config.sink_count * 0x20;
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performance_manager_size = 0x10;
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frame_count = 0;
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total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
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effects_size + sinks_size + performance_manager_size;
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}
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u32_le revision;
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u32_le behavior_size;
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u32_le memory_pools_size;
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u32_le voices_size;
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u32_le voice_resource_size;
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u32_le effects_size;
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u32_le mixes_size;
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u32_le sinks_size;
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u32_le performance_manager_size;
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INSERT_PADDING_WORDS(6);
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u32_le total_size;
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u32_le revision{};
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u32_le behavior_size{};
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u32_le memory_pools_size{};
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u32_le voices_size{};
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u32_le voice_resource_size{};
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u32_le effects_size{};
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u32_le mixes_size{};
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u32_le sinks_size{};
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u32_le performance_manager_size{};
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INSERT_PADDING_WORDS(1);
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u32_le frame_count{};
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INSERT_PADDING_WORDS(4);
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u32_le total_size{};
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};
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static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
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