yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

Added message to status bar to show core errors ignored by the user.

This commit is contained in:
TheKoopaKingdom 2017-04-13 01:10:19 -04:00
parent 37bec598ea
commit b6bab59000
2 changed files with 11 additions and 1 deletions

View File

@ -93,6 +93,14 @@ void GMainWindow::InitializeWidgets() {
ui.horizontalLayout->addWidget(game_list); ui.horizontalLayout->addWidget(game_list);
// Create status bar // Create status bar
message_label = new QLabel();
// Configured separately for left alignment
message_label->setVisible(false);
message_label->setFrameStyle(QFrame::NoFrame);
message_label->setContentsMargins(4, 0, 4, 0);
message_label->setAlignment(Qt::AlignLeft);
statusBar()->addPermanentWidget(message_label, 1);
emu_speed_label = new QLabel(); emu_speed_label = new QLabel();
emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a 3DS.")); "indicate emulation is running faster or slower than a 3DS."));
@ -108,7 +116,7 @@ void GMainWindow::InitializeWidgets() {
label->setVisible(false); label->setVisible(false);
label->setFrameStyle(QFrame::NoFrame); label->setFrameStyle(QFrame::NoFrame);
label->setContentsMargins(4, 0, 4, 0); label->setContentsMargins(4, 0, 4, 0);
statusBar()->addPermanentWidget(label); statusBar()->addPermanentWidget(label, 0);
} }
statusBar()->setVisible(true); statusBar()->setVisible(true);
setStyleSheet("QStatusBar::item{border: none;}"); setStyleSheet("QStatusBar::item{border: none;}");
@ -437,6 +445,7 @@ void GMainWindow::ShutdownGame() {
// Disable status bar updates // Disable status bar updates
status_bar_update_timer.stop(); status_bar_update_timer.stop();
message_label->setVisible(false);
emu_speed_label->setVisible(false); emu_speed_label->setVisible(false);
game_fps_label->setVisible(false); game_fps_label->setVisible(false);
emu_frametime_label->setVisible(false); emu_frametime_label->setVisible(false);

View File

@ -136,6 +136,7 @@ private:
GameList* game_list; GameList* game_list;
// Status bar elements // Status bar elements
QLabel* message_label = nullptr;
QLabel* emu_speed_label = nullptr; QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr; QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr; QLabel* emu_frametime_label = nullptr;