yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

core: hle: kernel: k_scheduler: Improve Unload.

This commit is contained in:
bunnei 2021-08-06 23:12:47 -07:00
parent 7569d6774d
commit bedcf19710
1 changed files with 29 additions and 17 deletions

View File

@ -650,6 +650,7 @@ void KScheduler::RescheduleCurrentCore() {
if (state.needs_scheduling.load()) { if (state.needs_scheduling.load()) {
Schedule(); Schedule();
} else { } else {
GetCurrentThread()->EnableDispatch();
guard.Unlock(); guard.Unlock();
} }
} }
@ -659,26 +660,37 @@ void KScheduler::OnThreadStart() {
} }
void KScheduler::Unload(KThread* thread) { void KScheduler::Unload(KThread* thread) {
ASSERT(thread);
if (!thread) {
return;
}
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr"); LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread) {
if (thread->IsCallingSvc()) { if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc(); thread->ClearIsCallingSvc();
} }
if (!thread->IsTerminationRequested()) {
prev_thread = thread;
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id); auto& physical_core = system.Kernel().PhysicalCore(core_id);
if (!physical_core.IsInitialized()) {
return;
}
Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
cpu_core.SaveContext(thread->GetContext32()); cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64()); cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified. // Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0()); thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState(); cpu_core.ClearExclusiveState();
if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
prev_thread = thread;
} else { } else {
prev_thread = nullptr; prev_thread = nullptr;
} }
thread->context_guard.Unlock(); thread->context_guard.Unlock();
}
} }
void KScheduler::Reload(KThread* thread) { void KScheduler::Reload(KThread* thread) {