nvdrv: Cleanup CDMA Processor on device closure
Brings us a step closer to unifying all channels to share a common interface.
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f234531f92
commit
bf1c1788ca
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@ -32,11 +32,6 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>&
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case 0x9:
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case 0x9:
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return MapBuffer(input, output);
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return MapBuffer(input, output);
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case 0xa: {
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case 0xa: {
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if (command.length == 0x1c) {
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LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
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Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
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system.GPU().PushCommandBuffer(cmdlist);
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}
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return UnmapBuffer(input, output);
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return UnmapBuffer(input, output);
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}
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}
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default:
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default:
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@ -70,6 +65,9 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>&
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}
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}
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void nvhost_nvdec::OnOpen(DeviceFD fd) {}
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void nvhost_nvdec::OnOpen(DeviceFD fd) {}
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void nvhost_nvdec::OnClose(DeviceFD fd) {}
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void nvhost_nvdec::OnClose(DeviceFD fd) {
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system.GPU().ClearCommandBuffer();
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}
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} // namespace Service::Nvidia::Devices
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} // namespace Service::Nvidia::Devices
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@ -480,11 +480,7 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
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if (!use_nvdec) {
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if (!use_nvdec) {
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return;
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return;
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}
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}
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// This condition fires when a video stream ends, clear all intermediary data
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if (entries[0].raw == 0xDEADB33F) {
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cdma_pusher.reset();
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return;
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}
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if (!cdma_pusher) {
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if (!cdma_pusher) {
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cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
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cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
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}
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}
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@ -496,6 +492,13 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
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cdma_pusher->ProcessEntries(std::move(entries));
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cdma_pusher->ProcessEntries(std::move(entries));
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}
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}
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void GPU::ClearCommandBuffer() {
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// This condition fires when a video stream ends, clear all intermediary data
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if (cdma_pusher) {
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cdma_pusher.reset();
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}
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}
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void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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gpu_thread.SwapBuffers(framebuffer);
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gpu_thread.SwapBuffers(framebuffer);
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}
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}
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@ -324,6 +324,9 @@ public:
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/// Push GPU command buffer entries to be processed
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/// Push GPU command buffer entries to be processed
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void PushCommandBuffer(Tegra::ChCommandHeaderList& entries);
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void PushCommandBuffer(Tegra::ChCommandHeaderList& entries);
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/// Frees the CDMAPusher to free up resources
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void ClearCommandBuffer();
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/// Swap buffers (render frame)
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/// Swap buffers (render frame)
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
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