GPU debugger: Const correctness and build fix.
This commit is contained in:
parent
b919158050
commit
c34ba38001
|
@ -20,9 +20,9 @@ public:
|
|||
// A vector of commands represented by their raw byte sequence
|
||||
struct PicaCommand : public std::vector<u32>
|
||||
{
|
||||
Pica::CommandHeader& GetHeader()
|
||||
const Pica::CommandHeader& GetHeader() const
|
||||
{
|
||||
u32& val = at(1);
|
||||
const u32& val = at(1);
|
||||
return *(Pica::CommandHeader*)&val;
|
||||
}
|
||||
};
|
||||
|
@ -64,7 +64,7 @@ public:
|
|||
}
|
||||
|
||||
protected:
|
||||
GraphicsDebugger* GetDebugger()
|
||||
const GraphicsDebugger* GetDebugger() const
|
||||
{
|
||||
return observed;
|
||||
}
|
||||
|
|
Reference in New Issue