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Merge pull request #12518 from t895/theme-settings

android: Migrate remaining settings to ini
This commit is contained in:
liamwhite 2024-01-01 15:02:06 -05:00 committed by GitHub
commit c3c676b7d6
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GPG Key ID: 4AEE18F83AFDEB23
38 changed files with 1547 additions and 1046 deletions

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@ -10,7 +10,7 @@ plugins {
id("com.android.application") id("com.android.application")
id("org.jetbrains.kotlin.android") id("org.jetbrains.kotlin.android")
id("kotlin-parcelize") id("kotlin-parcelize")
kotlin("plugin.serialization") version "1.8.21" kotlin("plugin.serialization") version "1.9.20"
id("androidx.navigation.safeargs.kotlin") id("androidx.navigation.safeargs.kotlin")
id("org.jlleitschuh.gradle.ktlint") version "11.4.0" id("org.jlleitschuh.gradle.ktlint") version "11.4.0"
} }

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@ -49,6 +49,7 @@ import org.yuzu.yuzu_emu.utils.ForegroundService
import org.yuzu.yuzu_emu.utils.InputHandler import org.yuzu.yuzu_emu.utils.InputHandler
import org.yuzu.yuzu_emu.utils.Log import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.MemoryUtil import org.yuzu.yuzu_emu.utils.MemoryUtil
import org.yuzu.yuzu_emu.utils.NativeConfig
import org.yuzu.yuzu_emu.utils.NfcReader import org.yuzu.yuzu_emu.utils.NfcReader
import org.yuzu.yuzu_emu.utils.ThemeHelper import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat import java.text.NumberFormat
@ -170,6 +171,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
stopMotionSensorListener() stopMotionSensorListener()
} }
override fun onStop() {
super.onStop()
NativeConfig.saveGlobalConfig()
}
override fun onUserLeaveHint() { override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) { if (BooleanSetting.PICTURE_IN_PICTURE.getBoolean() && !isInPictureInPictureMode) {

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@ -18,7 +18,14 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"), RENDERER_REACTIVE_FLUSHING("use_reactive_flushing"),
RENDERER_DEBUG("debug"), RENDERER_DEBUG("debug"),
PICTURE_IN_PICTURE("picture_in_picture"), PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled"); USE_CUSTOM_RTC("custom_rtc_enabled"),
BLACK_BACKGROUNDS("black_backgrounds"),
JOYSTICK_REL_CENTER("joystick_rel_center"),
DPAD_SLIDE("dpad_slide"),
HAPTIC_FEEDBACK("haptic_feedback"),
SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
SHOW_INPUT_OVERLAY("show_input_overlay"),
TOUCHSCREEN("touchscreen");
override fun getBoolean(needsGlobal: Boolean): Boolean = override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal) NativeConfig.getBoolean(key, needsGlobal)

View File

@ -19,7 +19,11 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
RENDERER_SCREEN_LAYOUT("screen_layout"), RENDERER_SCREEN_LAYOUT("screen_layout"),
RENDERER_ASPECT_RATIO("aspect_ratio"), RENDERER_ASPECT_RATIO("aspect_ratio"),
AUDIO_OUTPUT_ENGINE("output_engine"), AUDIO_OUTPUT_ENGINE("output_engine"),
MAX_ANISOTROPY("max_anisotropy"); MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity");
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal) override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)

View File

@ -15,18 +15,10 @@ object Settings {
SECTION_DEBUG(R.string.preferences_debug); SECTION_DEBUG(R.string.preferences_debug);
} }
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown" const val PREF_MEMORY_WARNING_SHOWN = "MemoryWarningShown"
const val PREF_OVERLAY_VERSION = "OverlayVersion" // Deprecated input overlay preference keys
const val PREF_LANDSCAPE_OVERLAY_VERSION = "LandscapeOverlayVersion"
const val PREF_PORTRAIT_OVERLAY_VERSION = "PortraitOverlayVersion"
const val PREF_FOLDABLE_OVERLAY_VERSION = "FoldableOverlayVersion"
val overlayLayoutPrefs = listOf(
PREF_LANDSCAPE_OVERLAY_VERSION,
PREF_PORTRAIT_OVERLAY_VERSION,
PREF_FOLDABLE_OVERLAY_VERSION
)
const val PREF_CONTROL_SCALE = "controlScale" const val PREF_CONTROL_SCALE = "controlScale"
const val PREF_CONTROL_OPACITY = "controlOpacity" const val PREF_CONTROL_OPACITY = "controlOpacity"
const val PREF_TOUCH_ENABLED = "isTouchEnabled" const val PREF_TOUCH_ENABLED = "isTouchEnabled"
@ -47,23 +39,12 @@ object Settings {
const val PREF_BUTTON_STICK_R = "buttonToggle14" const val PREF_BUTTON_STICK_R = "buttonToggle14"
const val PREF_BUTTON_HOME = "buttonToggle15" const val PREF_BUTTON_HOME = "buttonToggle15"
const val PREF_BUTTON_SCREENSHOT = "buttonToggle16" const val PREF_BUTTON_SCREENSHOT = "buttonToggle16"
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter" const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable" const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics" const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps" const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay" const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
val overlayPreferences = listOf( val overlayPreferences = listOf(
PREF_OVERLAY_VERSION,
PREF_CONTROL_SCALE,
PREF_CONTROL_OPACITY,
PREF_TOUCH_ENABLED,
PREF_BUTTON_A, PREF_BUTTON_A,
PREF_BUTTON_B, PREF_BUTTON_B,
PREF_BUTTON_X, PREF_BUTTON_X,
@ -83,6 +64,21 @@ object Settings {
PREF_BUTTON_STICK_R PREF_BUTTON_STICK_R
) )
// Deprecated layout preference keys
const val PREF_LANDSCAPE_SUFFIX = "_Landscape"
const val PREF_PORTRAIT_SUFFIX = "_Portrait"
const val PREF_FOLDABLE_SUFFIX = "_Foldable"
val overlayLayoutSuffixes = listOf(
PREF_LANDSCAPE_SUFFIX,
PREF_PORTRAIT_SUFFIX,
PREF_FOLDABLE_SUFFIX
)
// Deprecated theme preference keys
const val PREF_THEME = "Theme"
const val PREF_THEME_MODE = "ThemeMode"
const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
const val LayoutOption_Unspecified = 0 const val LayoutOption_Unspecified = 0
const val LayoutOption_MobilePortrait = 4 const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5 const val LayoutOption_MobileLandscape = 5

View File

@ -3,10 +3,8 @@
package org.yuzu.yuzu_emu.features.settings.ui package org.yuzu.yuzu_emu.features.settings.ui
import android.content.SharedPreferences
import android.os.Build import android.os.Build
import android.widget.Toast import android.widget.Toast
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
@ -29,9 +27,6 @@ class SettingsFragmentPresenter(
) { ) {
private var settingsList = ArrayList<SettingsItem>() private var settingsList = ArrayList<SettingsItem>()
private val preferences: SharedPreferences
get() = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// Extension for altering settings list based on each setting's properties // Extension for altering settings list based on each setting's properties
fun ArrayList<SettingsItem>.add(key: String) { fun ArrayList<SettingsItem>.add(key: String) {
val item = SettingsItem.settingsItems[key]!! val item = SettingsItem.settingsItems[key]!!
@ -170,25 +165,19 @@ class SettingsFragmentPresenter(
private fun addThemeSettings(sl: ArrayList<SettingsItem>) { private fun addThemeSettings(sl: ArrayList<SettingsItem>) {
sl.apply { sl.apply {
val theme: AbstractIntSetting = object : AbstractIntSetting { val theme: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int = override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME.getInt()
preferences.getInt(Settings.PREF_THEME, 0)
override fun setInt(value: Int) { override fun setInt(value: Int) {
preferences.edit() IntSetting.THEME.setInt(value)
.putInt(Settings.PREF_THEME, value)
.apply()
settingsViewModel.setShouldRecreate(true) settingsViewModel.setShouldRecreate(true)
} }
override val key: String = Settings.PREF_THEME override val key: String = IntSetting.THEME.key
override val isRuntimeModifiable: Boolean = false override val isRuntimeModifiable: Boolean = IntSetting.THEME.isRuntimeModifiable
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString() override fun getValueAsString(needsGlobal: Boolean): String =
override val defaultValue: Int = 0 IntSetting.THEME.getValueAsString()
override fun reset() {
preferences.edit() override val defaultValue: Int = IntSetting.THEME.defaultValue
.putInt(Settings.PREF_THEME, defaultValue) override fun reset() = IntSetting.THEME.setInt(defaultValue)
.apply()
}
} }
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
@ -214,24 +203,22 @@ class SettingsFragmentPresenter(
} }
val themeMode: AbstractIntSetting = object : AbstractIntSetting { val themeMode: AbstractIntSetting = object : AbstractIntSetting {
override fun getInt(needsGlobal: Boolean): Int = override fun getInt(needsGlobal: Boolean): Int = IntSetting.THEME_MODE.getInt()
preferences.getInt(Settings.PREF_THEME_MODE, -1)
override fun setInt(value: Int) { override fun setInt(value: Int) {
preferences.edit() IntSetting.THEME_MODE.setInt(value)
.putInt(Settings.PREF_THEME_MODE, value)
.apply()
settingsViewModel.setShouldRecreate(true) settingsViewModel.setShouldRecreate(true)
} }
override val key: String = Settings.PREF_THEME_MODE override val key: String = IntSetting.THEME_MODE.key
override val isRuntimeModifiable: Boolean = false override val isRuntimeModifiable: Boolean =
override fun getValueAsString(needsGlobal: Boolean): String = getInt().toString() IntSetting.THEME_MODE.isRuntimeModifiable
override val defaultValue: Int = -1
override fun getValueAsString(needsGlobal: Boolean): String =
IntSetting.THEME_MODE.getValueAsString()
override val defaultValue: Int = IntSetting.THEME_MODE.defaultValue
override fun reset() { override fun reset() {
preferences.edit() IntSetting.THEME_MODE.setInt(defaultValue)
.putInt(Settings.PREF_BLACK_BACKGROUNDS, defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true) settingsViewModel.setShouldRecreate(true)
} }
} }
@ -248,25 +235,24 @@ class SettingsFragmentPresenter(
val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting { val blackBackgrounds: AbstractBooleanSetting = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean = override fun getBoolean(needsGlobal: Boolean): Boolean =
preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false) BooleanSetting.BLACK_BACKGROUNDS.getBoolean()
override fun setBoolean(value: Boolean) { override fun setBoolean(value: Boolean) {
preferences.edit() BooleanSetting.BLACK_BACKGROUNDS.setBoolean(value)
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, value)
.apply()
settingsViewModel.setShouldRecreate(true) settingsViewModel.setShouldRecreate(true)
} }
override val key: String = Settings.PREF_BLACK_BACKGROUNDS override val key: String = BooleanSetting.BLACK_BACKGROUNDS.key
override val isRuntimeModifiable: Boolean = false override val isRuntimeModifiable: Boolean =
override fun getValueAsString(needsGlobal: Boolean): String = BooleanSetting.BLACK_BACKGROUNDS.isRuntimeModifiable
getBoolean().toString()
override val defaultValue: Boolean = false override fun getValueAsString(needsGlobal: Boolean): String =
BooleanSetting.BLACK_BACKGROUNDS.getValueAsString()
override val defaultValue: Boolean = BooleanSetting.BLACK_BACKGROUNDS.defaultValue
override fun reset() { override fun reset() {
preferences.edit() BooleanSetting.BLACK_BACKGROUNDS
.putBoolean(Settings.PREF_BLACK_BACKGROUNDS, defaultValue) .setBoolean(BooleanSetting.BLACK_BACKGROUNDS.defaultValue)
.apply()
settingsViewModel.setShouldRecreate(true) settingsViewModel.setShouldRecreate(true)
} }
} }

View File

@ -7,7 +7,6 @@ import android.annotation.SuppressLint
import android.app.AlertDialog import android.app.AlertDialog
import android.content.Context import android.content.Context
import android.content.DialogInterface import android.content.DialogInterface
import android.content.SharedPreferences
import android.content.pm.ActivityInfo import android.content.pm.ActivityInfo
import android.content.res.Configuration import android.content.res.Configuration
import android.net.Uri import android.net.Uri
@ -33,7 +32,6 @@ import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.findNavController import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs import androidx.navigation.fragment.navArgs
import androidx.preference.PreferenceManager
import androidx.window.layout.FoldingFeature import androidx.window.layout.FoldingFeature
import androidx.window.layout.WindowInfoTracker import androidx.window.layout.WindowInfoTracker
import androidx.window.layout.WindowLayoutInfo import androidx.window.layout.WindowLayoutInfo
@ -46,22 +44,22 @@ import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.activities.EmulationActivity import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding import org.yuzu.yuzu_emu.databinding.DialogOverlayAdjustBinding
import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding import org.yuzu.yuzu_emu.databinding.FragmentEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.model.DriverViewModel import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay import org.yuzu.yuzu_emu.overlay.model.OverlayControl
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
import org.yuzu.yuzu_emu.utils.* import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback { class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
private lateinit var emulationState: EmulationState private lateinit var emulationState: EmulationState
private var emulationActivity: EmulationActivity? = null private var emulationActivity: EmulationActivity? = null
private var perfStatsUpdater: (() -> Unit)? = null private var perfStatsUpdater: (() -> Unit)? = null
@ -141,7 +139,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// So this fragment doesn't restart on configuration changes; i.e. rotation. // So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true retainInstance = true
preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
emulationState = EmulationState(game.path) emulationState = EmulationState(game.path)
} }
@ -382,24 +379,25 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
updateScreenLayout() updateScreenLayout()
val showInputOverlay = BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
if (emulationActivity?.isInPictureInPictureMode == true) { if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) { if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close() binding.drawerLayout.close()
} }
if (EmulationMenuSettings.showOverlay) { if (showInputOverlay) {
binding.surfaceInputOverlay.visibility = View.INVISIBLE binding.surfaceInputOverlay.visibility = View.INVISIBLE
} }
} else { } else {
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) { if (showInputOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.visibility = View.VISIBLE binding.surfaceInputOverlay.visibility = View.VISIBLE
} else { } else {
binding.surfaceInputOverlay.visibility = View.INVISIBLE binding.surfaceInputOverlay.visibility = View.INVISIBLE
} }
if (!isInFoldableLayout) { if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) { if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT binding.surfaceInputOverlay.layout = OverlayLayout.Portrait
} else { } else {
binding.surfaceInputOverlay.layout = InputOverlay.LANDSCAPE binding.surfaceInputOverlay.layout = OverlayLayout.Landscape
} }
} }
} }
@ -423,17 +421,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
private fun resetInputOverlay() { private fun resetInputOverlay() {
preferences.edit() IntSetting.OVERLAY_SCALE.reset()
.remove(Settings.PREF_CONTROL_SCALE) IntSetting.OVERLAY_OPACITY.reset()
.remove(Settings.PREF_CONTROL_OPACITY)
.apply()
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement() binding.surfaceInputOverlay.resetLayoutVisibilityAndPlacement()
} }
} }
private fun updateShowFpsOverlay() { private fun updateShowFpsOverlay() {
if (EmulationMenuSettings.showFps) { if (BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()) {
val SYSTEM_FPS = 0 val SYSTEM_FPS = 0
val FPS = 1 val FPS = 1
val FRAMETIME = 2 val FRAMETIME = 2
@ -496,7 +492,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.inGameMenu.layoutParams.height = it.bounds.bottom binding.inGameMenu.layoutParams.height = it.bounds.bottom
isInFoldableLayout = true isInFoldableLayout = true
binding.surfaceInputOverlay.layout = InputOverlay.FOLDABLE binding.surfaceInputOverlay.layout = OverlayLayout.Foldable
} }
} }
it.isSeparating it.isSeparating
@ -535,18 +531,22 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu) popup.menuInflater.inflate(R.menu.menu_overlay_options, popup.menu)
popup.menu.apply { popup.menu.apply {
findItem(R.id.menu_toggle_fps).isChecked = EmulationMenuSettings.showFps findItem(R.id.menu_toggle_fps).isChecked =
findItem(R.id.menu_rel_stick_center).isChecked = EmulationMenuSettings.joystickRelCenter BooleanSetting.SHOW_PERFORMANCE_OVERLAY.getBoolean()
findItem(R.id.menu_dpad_slide).isChecked = EmulationMenuSettings.dpadSlide findItem(R.id.menu_rel_stick_center).isChecked =
findItem(R.id.menu_show_overlay).isChecked = EmulationMenuSettings.showOverlay BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()
findItem(R.id.menu_haptics).isChecked = EmulationMenuSettings.hapticFeedback findItem(R.id.menu_dpad_slide).isChecked = BooleanSetting.DPAD_SLIDE.getBoolean()
findItem(R.id.menu_show_overlay).isChecked =
BooleanSetting.SHOW_INPUT_OVERLAY.getBoolean()
findItem(R.id.menu_haptics).isChecked = BooleanSetting.HAPTIC_FEEDBACK.getBoolean()
findItem(R.id.menu_touchscreen).isChecked = BooleanSetting.TOUCHSCREEN.getBoolean()
} }
popup.setOnMenuItemClickListener { popup.setOnMenuItemClickListener {
when (it.itemId) { when (it.itemId) {
R.id.menu_toggle_fps -> { R.id.menu_toggle_fps -> {
it.isChecked = !it.isChecked it.isChecked = !it.isChecked
EmulationMenuSettings.showFps = it.isChecked BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(it.isChecked)
updateShowFpsOverlay() updateShowFpsOverlay()
true true
} }
@ -564,11 +564,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
R.id.menu_toggle_controls -> { R.id.menu_toggle_controls -> {
val preferences = val overlayControlData = NativeConfig.getOverlayControlData()
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext) val optionsArray = BooleanArray(overlayControlData.size)
val optionsArray = BooleanArray(Settings.overlayPreferences.size) overlayControlData.forEachIndexed { i, _ ->
Settings.overlayPreferences.forEachIndexed { i, _ -> optionsArray[i] = overlayControlData.firstOrNull { data ->
optionsArray[i] = preferences.getBoolean("buttonToggle$i", i < 15) OverlayControl.entries[i].id == data.id
}?.enabled == true
} }
val dialog = MaterialAlertDialogBuilder(requireContext()) val dialog = MaterialAlertDialogBuilder(requireContext())
@ -577,11 +578,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.array.gamepadButtons, R.array.gamepadButtons,
optionsArray optionsArray
) { _, indexSelected, isChecked -> ) { _, indexSelected, isChecked ->
preferences.edit() overlayControlData.firstOrNull { data ->
.putBoolean("buttonToggle$indexSelected", isChecked) OverlayControl.entries[indexSelected].id == data.id
.apply() }?.enabled = isChecked
} }
.setPositiveButton(android.R.string.ok) { _, _ -> .setPositiveButton(android.R.string.ok) { _, _ ->
NativeConfig.setOverlayControlData(overlayControlData)
NativeConfig.saveGlobalConfig()
binding.surfaceInputOverlay.refreshControls() binding.surfaceInputOverlay.refreshControls()
} }
.setNegativeButton(android.R.string.cancel, null) .setNegativeButton(android.R.string.cancel, null)
@ -592,12 +595,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
dialog.getButton(AlertDialog.BUTTON_NEUTRAL) dialog.getButton(AlertDialog.BUTTON_NEUTRAL)
.setOnClickListener { .setOnClickListener {
val isChecked = !optionsArray[0] val isChecked = !optionsArray[0]
Settings.overlayPreferences.forEachIndexed { i, _ -> overlayControlData.forEachIndexed { i, _ ->
optionsArray[i] = isChecked optionsArray[i] = isChecked
dialog.listView.setItemChecked(i, isChecked) dialog.listView.setItemChecked(i, isChecked)
preferences.edit() overlayControlData[i].enabled = isChecked
.putBoolean("buttonToggle$i", isChecked)
.apply()
} }
} }
true true
@ -605,26 +606,32 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
R.id.menu_show_overlay -> { R.id.menu_show_overlay -> {
it.isChecked = !it.isChecked it.isChecked = !it.isChecked
EmulationMenuSettings.showOverlay = it.isChecked BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(it.isChecked)
binding.surfaceInputOverlay.refreshControls() binding.surfaceInputOverlay.refreshControls()
true true
} }
R.id.menu_rel_stick_center -> { R.id.menu_rel_stick_center -> {
it.isChecked = !it.isChecked it.isChecked = !it.isChecked
EmulationMenuSettings.joystickRelCenter = it.isChecked BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(it.isChecked)
true true
} }
R.id.menu_dpad_slide -> { R.id.menu_dpad_slide -> {
it.isChecked = !it.isChecked it.isChecked = !it.isChecked
EmulationMenuSettings.dpadSlide = it.isChecked BooleanSetting.DPAD_SLIDE.setBoolean(it.isChecked)
true true
} }
R.id.menu_haptics -> { R.id.menu_haptics -> {
it.isChecked = !it.isChecked it.isChecked = !it.isChecked
EmulationMenuSettings.hapticFeedback = it.isChecked BooleanSetting.HAPTIC_FEEDBACK.setBoolean(it.isChecked)
true
}
R.id.menu_touchscreen -> {
it.isChecked = !it.isChecked
BooleanSetting.TOUCHSCREEN.setBoolean(it.isChecked)
true true
} }
@ -667,6 +674,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
} }
} }
NativeConfig.saveGlobalConfig()
} }
@SuppressLint("SetTextI18n") @SuppressLint("SetTextI18n")
@ -675,7 +683,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
adjustBinding.apply { adjustBinding.apply {
inputScaleSlider.apply { inputScaleSlider.apply {
valueTo = 150F valueTo = 150F
value = preferences.getInt(Settings.PREF_CONTROL_SCALE, 50).toFloat() value = IntSetting.OVERLAY_SCALE.getInt().toFloat()
addOnChangeListener( addOnChangeListener(
Slider.OnChangeListener { _, value, _ -> Slider.OnChangeListener { _, value, _ ->
inputScaleValue.text = "${value.toInt()}%" inputScaleValue.text = "${value.toInt()}%"
@ -685,7 +693,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
inputOpacitySlider.apply { inputOpacitySlider.apply {
valueTo = 100F valueTo = 100F
value = preferences.getInt(Settings.PREF_CONTROL_OPACITY, 100).toFloat() value = IntSetting.OVERLAY_OPACITY.getInt().toFloat()
addOnChangeListener( addOnChangeListener(
Slider.OnChangeListener { _, value, _ -> Slider.OnChangeListener { _, value, _ ->
inputOpacityValue.text = "${value.toInt()}%" inputOpacityValue.text = "${value.toInt()}%"
@ -709,16 +717,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
private fun setControlScale(scale: Int) { private fun setControlScale(scale: Int) {
preferences.edit() IntSetting.OVERLAY_SCALE.setInt(scale)
.putInt(Settings.PREF_CONTROL_SCALE, scale)
.apply()
binding.surfaceInputOverlay.refreshControls() binding.surfaceInputOverlay.refreshControls()
} }
private fun setControlOpacity(opacity: Int) { private fun setControlOpacity(opacity: Int) {
preferences.edit() IntSetting.OVERLAY_OPACITY.setInt(opacity)
.putInt(Settings.PREF_CONTROL_OPACITY, opacity)
.apply()
binding.surfaceInputOverlay.refreshControls() binding.surfaceInputOverlay.refreshControls()
} }

View File

@ -10,6 +10,7 @@ import android.graphics.Rect
import android.graphics.drawable.BitmapDrawable import android.graphics.drawable.BitmapDrawable
import android.view.MotionEvent import android.view.MotionEvent
import org.yuzu.yuzu_emu.NativeLibrary.ButtonState import org.yuzu.yuzu_emu.NativeLibrary.ButtonState
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
/** /**
* Custom [BitmapDrawable] that is capable * Custom [BitmapDrawable] that is capable
@ -25,7 +26,7 @@ class InputOverlayDrawableButton(
defaultStateBitmap: Bitmap, defaultStateBitmap: Bitmap,
pressedStateBitmap: Bitmap, pressedStateBitmap: Bitmap,
val buttonId: Int, val buttonId: Int,
val prefId: String val overlayControlData: OverlayControlData
) { ) {
// The ID value what motion event is tracking // The ID value what motion event is tracking
var trackId: Int var trackId: Int

View File

@ -14,7 +14,7 @@ import kotlin.math.cos
import kotlin.math.sin import kotlin.math.sin
import kotlin.math.sqrt import kotlin.math.sqrt
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
/** /**
* Custom [BitmapDrawable] that is capable * Custom [BitmapDrawable] that is capable
@ -125,7 +125,7 @@ class InputOverlayDrawableJoystick(
pressedState = true pressedState = true
outerBitmap.alpha = 0 outerBitmap.alpha = 0
boundsBoxBitmap.alpha = opacity boundsBoxBitmap.alpha = opacity
if (EmulationMenuSettings.joystickRelCenter) { if (BooleanSetting.JOYSTICK_REL_CENTER.getBoolean()) {
virtBounds.offset( virtBounds.offset(
xPosition - virtBounds.centerX(), xPosition - virtBounds.centerX(),
yPosition - virtBounds.centerY() yPosition - virtBounds.centerY()

View File

@ -0,0 +1,188 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
import androidx.annotation.IntegerRes
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
enum class OverlayControl(
val id: String,
val defaultVisibility: Boolean,
@IntegerRes val defaultLandscapePositionResources: Pair<Int, Int>,
@IntegerRes val defaultPortraitPositionResources: Pair<Int, Int>,
@IntegerRes val defaultFoldablePositionResources: Pair<Int, Int>
) {
BUTTON_A(
"button_a",
true,
Pair(R.integer.BUTTON_A_X, R.integer.BUTTON_A_Y),
Pair(R.integer.BUTTON_A_X_PORTRAIT, R.integer.BUTTON_A_Y_PORTRAIT),
Pair(R.integer.BUTTON_A_X_FOLDABLE, R.integer.BUTTON_A_Y_FOLDABLE)
),
BUTTON_B(
"button_b",
true,
Pair(R.integer.BUTTON_B_X, R.integer.BUTTON_B_Y),
Pair(R.integer.BUTTON_B_X_PORTRAIT, R.integer.BUTTON_B_Y_PORTRAIT),
Pair(R.integer.BUTTON_B_X_FOLDABLE, R.integer.BUTTON_B_Y_FOLDABLE)
),
BUTTON_X(
"button_x",
true,
Pair(R.integer.BUTTON_X_X, R.integer.BUTTON_X_Y),
Pair(R.integer.BUTTON_X_X_PORTRAIT, R.integer.BUTTON_X_Y_PORTRAIT),
Pair(R.integer.BUTTON_X_X_FOLDABLE, R.integer.BUTTON_X_Y_FOLDABLE)
),
BUTTON_Y(
"button_y",
true,
Pair(R.integer.BUTTON_Y_X, R.integer.BUTTON_Y_Y),
Pair(R.integer.BUTTON_Y_X_PORTRAIT, R.integer.BUTTON_Y_Y_PORTRAIT),
Pair(R.integer.BUTTON_Y_X_FOLDABLE, R.integer.BUTTON_Y_Y_FOLDABLE)
),
BUTTON_PLUS(
"button_plus",
true,
Pair(R.integer.BUTTON_PLUS_X, R.integer.BUTTON_PLUS_Y),
Pair(R.integer.BUTTON_PLUS_X_PORTRAIT, R.integer.BUTTON_PLUS_Y_PORTRAIT),
Pair(R.integer.BUTTON_PLUS_X_FOLDABLE, R.integer.BUTTON_PLUS_Y_FOLDABLE)
),
BUTTON_MINUS(
"button_minus",
true,
Pair(R.integer.BUTTON_MINUS_X, R.integer.BUTTON_MINUS_Y),
Pair(R.integer.BUTTON_MINUS_X_PORTRAIT, R.integer.BUTTON_MINUS_Y_PORTRAIT),
Pair(R.integer.BUTTON_MINUS_X_FOLDABLE, R.integer.BUTTON_MINUS_Y_FOLDABLE)
),
BUTTON_HOME(
"button_home",
false,
Pair(R.integer.BUTTON_HOME_X, R.integer.BUTTON_HOME_Y),
Pair(R.integer.BUTTON_HOME_X_PORTRAIT, R.integer.BUTTON_HOME_Y_PORTRAIT),
Pair(R.integer.BUTTON_HOME_X_FOLDABLE, R.integer.BUTTON_HOME_Y_FOLDABLE)
),
BUTTON_CAPTURE(
"button_capture",
false,
Pair(R.integer.BUTTON_CAPTURE_X, R.integer.BUTTON_CAPTURE_Y),
Pair(R.integer.BUTTON_CAPTURE_X_PORTRAIT, R.integer.BUTTON_CAPTURE_Y_PORTRAIT),
Pair(R.integer.BUTTON_CAPTURE_X_FOLDABLE, R.integer.BUTTON_CAPTURE_Y_FOLDABLE)
),
BUTTON_L(
"button_l",
true,
Pair(R.integer.BUTTON_L_X, R.integer.BUTTON_L_Y),
Pair(R.integer.BUTTON_L_X_PORTRAIT, R.integer.BUTTON_L_Y_PORTRAIT),
Pair(R.integer.BUTTON_L_X_FOLDABLE, R.integer.BUTTON_L_Y_FOLDABLE)
),
BUTTON_R(
"button_r",
true,
Pair(R.integer.BUTTON_R_X, R.integer.BUTTON_R_Y),
Pair(R.integer.BUTTON_R_X_PORTRAIT, R.integer.BUTTON_R_Y_PORTRAIT),
Pair(R.integer.BUTTON_R_X_FOLDABLE, R.integer.BUTTON_R_Y_FOLDABLE)
),
BUTTON_ZL(
"button_zl",
true,
Pair(R.integer.BUTTON_ZL_X, R.integer.BUTTON_ZL_Y),
Pair(R.integer.BUTTON_ZL_X_PORTRAIT, R.integer.BUTTON_ZL_Y_PORTRAIT),
Pair(R.integer.BUTTON_ZL_X_FOLDABLE, R.integer.BUTTON_ZL_Y_FOLDABLE)
),
BUTTON_ZR(
"button_zr",
true,
Pair(R.integer.BUTTON_ZR_X, R.integer.BUTTON_ZR_Y),
Pair(R.integer.BUTTON_ZR_X_PORTRAIT, R.integer.BUTTON_ZR_Y_PORTRAIT),
Pair(R.integer.BUTTON_ZR_X_FOLDABLE, R.integer.BUTTON_ZR_Y_FOLDABLE)
),
BUTTON_STICK_L(
"button_stick_l",
true,
Pair(R.integer.BUTTON_STICK_L_X, R.integer.BUTTON_STICK_L_Y),
Pair(R.integer.BUTTON_STICK_L_X_PORTRAIT, R.integer.BUTTON_STICK_L_Y_PORTRAIT),
Pair(R.integer.BUTTON_STICK_L_X_FOLDABLE, R.integer.BUTTON_STICK_L_Y_FOLDABLE)
),
BUTTON_STICK_R(
"button_stick_r",
true,
Pair(R.integer.BUTTON_STICK_R_X, R.integer.BUTTON_STICK_R_Y),
Pair(R.integer.BUTTON_STICK_R_X_PORTRAIT, R.integer.BUTTON_STICK_R_Y_PORTRAIT),
Pair(R.integer.BUTTON_STICK_R_X_FOLDABLE, R.integer.BUTTON_STICK_R_Y_FOLDABLE)
),
STICK_L(
"stick_l",
true,
Pair(R.integer.STICK_L_X, R.integer.STICK_L_Y),
Pair(R.integer.STICK_L_X_PORTRAIT, R.integer.STICK_L_Y_PORTRAIT),
Pair(R.integer.STICK_L_X_FOLDABLE, R.integer.STICK_L_Y_FOLDABLE)
),
STICK_R(
"stick_r",
true,
Pair(R.integer.STICK_R_X, R.integer.STICK_R_Y),
Pair(R.integer.STICK_R_X_PORTRAIT, R.integer.STICK_R_Y_PORTRAIT),
Pair(R.integer.STICK_R_X_FOLDABLE, R.integer.STICK_R_Y_FOLDABLE)
),
COMBINED_DPAD(
"combined_dpad",
true,
Pair(R.integer.COMBINED_DPAD_X, R.integer.COMBINED_DPAD_Y),
Pair(R.integer.COMBINED_DPAD_X_PORTRAIT, R.integer.COMBINED_DPAD_Y_PORTRAIT),
Pair(R.integer.COMBINED_DPAD_X_FOLDABLE, R.integer.COMBINED_DPAD_Y_FOLDABLE)
);
fun getDefaultPositionForLayout(layout: OverlayLayout): Pair<Double, Double> {
val rawResourcePair: Pair<Int, Int>
YuzuApplication.appContext.resources.apply {
rawResourcePair = when (layout) {
OverlayLayout.Landscape -> {
Pair(
getInteger(this@OverlayControl.defaultLandscapePositionResources.first),
getInteger(this@OverlayControl.defaultLandscapePositionResources.second)
)
}
OverlayLayout.Portrait -> {
Pair(
getInteger(this@OverlayControl.defaultPortraitPositionResources.first),
getInteger(this@OverlayControl.defaultPortraitPositionResources.second)
)
}
OverlayLayout.Foldable -> {
Pair(
getInteger(this@OverlayControl.defaultFoldablePositionResources.first),
getInteger(this@OverlayControl.defaultFoldablePositionResources.second)
)
}
}
}
return Pair(
rawResourcePair.first.toDouble() / 1000,
rawResourcePair.second.toDouble() / 1000
)
}
fun toOverlayControlData(): OverlayControlData =
OverlayControlData(
id,
defaultVisibility,
getDefaultPositionForLayout(OverlayLayout.Landscape),
getDefaultPositionForLayout(OverlayLayout.Portrait),
getDefaultPositionForLayout(OverlayLayout.Foldable)
)
companion object {
val map: HashMap<String, OverlayControl> by lazy {
val hashMap = hashMapOf<String, OverlayControl>()
entries.forEach { hashMap[it.id] = it }
hashMap
}
fun from(id: String): OverlayControl? = map[id]
}
}

View File

@ -0,0 +1,19 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
data class OverlayControlData(
val id: String,
var enabled: Boolean,
var landscapePosition: Pair<Double, Double>,
var portraitPosition: Pair<Double, Double>,
var foldablePosition: Pair<Double, Double>
) {
fun positionFromLayout(layout: OverlayLayout): Pair<Double, Double> =
when (layout) {
OverlayLayout.Landscape -> landscapePosition
OverlayLayout.Portrait -> portraitPosition
OverlayLayout.Foldable -> foldablePosition
}
}

View File

@ -0,0 +1,13 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
import androidx.annotation.IntegerRes
data class OverlayControlDefault(
val buttonId: String,
@IntegerRes val landscapePositionResource: Pair<Int, Int>,
@IntegerRes val portraitPositionResource: Pair<Int, Int>,
@IntegerRes val foldablePositionResource: Pair<Int, Int>
)

View File

@ -0,0 +1,10 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.overlay.model
enum class OverlayLayout(val id: String) {
Landscape("Landscape"),
Portrait("Portrait"),
Foldable("Foldable")
}

View File

@ -3,9 +3,17 @@
package org.yuzu.yuzu_emu.utils package org.yuzu.yuzu_emu.utils
import androidx.preference.PreferenceManager
import java.io.IOException import java.io.IOException
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
import org.yuzu.yuzu_emu.overlay.model.OverlayControl
import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
import org.yuzu.yuzu_emu.utils.PreferenceUtil.migratePreference
object DirectoryInitialization { object DirectoryInitialization {
private var userPath: String? = null private var userPath: String? = null
@ -17,6 +25,7 @@ object DirectoryInitialization {
initializeInternalStorage() initializeInternalStorage()
NativeLibrary.initializeSystem(false) NativeLibrary.initializeSystem(false)
NativeConfig.initializeGlobalConfig() NativeConfig.initializeGlobalConfig()
migrateSettings()
areDirectoriesReady = true areDirectoriesReady = true
} }
} }
@ -35,4 +44,170 @@ object DirectoryInitialization {
e.printStackTrace() e.printStackTrace()
} }
} }
private fun migrateSettings() {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
var saveConfig = false
val theme = preferences.migratePreference<Int>(Settings.PREF_THEME)
if (theme != null) {
IntSetting.THEME.setInt(theme)
saveConfig = true
}
val themeMode = preferences.migratePreference<Int>(Settings.PREF_THEME_MODE)
if (themeMode != null) {
IntSetting.THEME_MODE.setInt(themeMode)
saveConfig = true
}
val blackBackgrounds =
preferences.migratePreference<Boolean>(Settings.PREF_BLACK_BACKGROUNDS)
if (blackBackgrounds != null) {
BooleanSetting.BLACK_BACKGROUNDS.setBoolean(blackBackgrounds)
saveConfig = true
}
val joystickRelCenter =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER)
if (joystickRelCenter != null) {
BooleanSetting.JOYSTICK_REL_CENTER.setBoolean(joystickRelCenter)
saveConfig = true
}
val dpadSlide =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE)
if (dpadSlide != null) {
BooleanSetting.DPAD_SLIDE.setBoolean(dpadSlide)
saveConfig = true
}
val hapticFeedback =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_HAPTICS)
if (hapticFeedback != null) {
BooleanSetting.HAPTIC_FEEDBACK.setBoolean(hapticFeedback)
saveConfig = true
}
val showPerformanceOverlay =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_FPS)
if (showPerformanceOverlay != null) {
BooleanSetting.SHOW_PERFORMANCE_OVERLAY.setBoolean(showPerformanceOverlay)
saveConfig = true
}
val showInputOverlay =
preferences.migratePreference<Boolean>(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY)
if (showInputOverlay != null) {
BooleanSetting.SHOW_INPUT_OVERLAY.setBoolean(showInputOverlay)
saveConfig = true
}
val overlayOpacity = preferences.migratePreference<Int>(Settings.PREF_CONTROL_OPACITY)
if (overlayOpacity != null) {
IntSetting.OVERLAY_OPACITY.setInt(overlayOpacity)
saveConfig = true
}
val overlayScale = preferences.migratePreference<Int>(Settings.PREF_CONTROL_SCALE)
if (overlayScale != null) {
IntSetting.OVERLAY_SCALE.setInt(overlayScale)
saveConfig = true
}
var setOverlayData = false
val overlayControlData = NativeConfig.getOverlayControlData()
if (overlayControlData.isEmpty()) {
val overlayControlDataMap =
NativeConfig.getOverlayControlData().associateBy { it.id }.toMutableMap()
for (button in Settings.overlayPreferences) {
val buttonId = convertButtonId(button)
var buttonEnabled = preferences.migratePreference<Boolean>(button)
if (buttonEnabled == null) {
buttonEnabled = OverlayControl.map[buttonId]?.defaultVisibility == true
}
var landscapeXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_LANDSCAPE_SUFFIX}"
)?.toDouble()
var landscapeYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_LANDSCAPE_SUFFIX}"
)?.toDouble()
if (landscapeXPosition == null || landscapeYPosition == null) {
val landscapePosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Landscape) ?: Pair(0.0, 0.0)
landscapeXPosition = landscapePosition.first
landscapeYPosition = landscapePosition.second
}
var portraitXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_PORTRAIT_SUFFIX}"
)?.toDouble()
var portraitYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_PORTRAIT_SUFFIX}"
)?.toDouble()
if (portraitXPosition == null || portraitYPosition == null) {
val portraitPosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Portrait) ?: Pair(0.0, 0.0)
portraitXPosition = portraitPosition.first
portraitYPosition = portraitPosition.second
}
var foldableXPosition = preferences.migratePreference<Float>(
"$button-X${Settings.PREF_FOLDABLE_SUFFIX}"
)?.toDouble()
var foldableYPosition = preferences.migratePreference<Float>(
"$button-Y${Settings.PREF_FOLDABLE_SUFFIX}"
)?.toDouble()
if (foldableXPosition == null || foldableYPosition == null) {
val foldablePosition = OverlayControl.map[buttonId]
?.getDefaultPositionForLayout(OverlayLayout.Foldable) ?: Pair(0.0, 0.0)
foldableXPosition = foldablePosition.first
foldableYPosition = foldablePosition.second
}
val controlData = OverlayControlData(
buttonId,
buttonEnabled,
Pair(landscapeXPosition, landscapeYPosition),
Pair(portraitXPosition, portraitYPosition),
Pair(foldableXPosition, foldableYPosition)
)
overlayControlDataMap[buttonId] = controlData
setOverlayData = true
}
if (setOverlayData) {
NativeConfig.setOverlayControlData(
overlayControlDataMap.map { it.value }.toTypedArray()
)
saveConfig = true
}
}
if (saveConfig) {
NativeConfig.saveGlobalConfig()
}
}
private fun convertButtonId(buttonId: String): String =
when (buttonId) {
Settings.PREF_BUTTON_A -> OverlayControl.BUTTON_A.id
Settings.PREF_BUTTON_B -> OverlayControl.BUTTON_B.id
Settings.PREF_BUTTON_X -> OverlayControl.BUTTON_X.id
Settings.PREF_BUTTON_Y -> OverlayControl.BUTTON_Y.id
Settings.PREF_BUTTON_L -> OverlayControl.BUTTON_L.id
Settings.PREF_BUTTON_R -> OverlayControl.BUTTON_R.id
Settings.PREF_BUTTON_ZL -> OverlayControl.BUTTON_ZL.id
Settings.PREF_BUTTON_ZR -> OverlayControl.BUTTON_ZR.id
Settings.PREF_BUTTON_PLUS -> OverlayControl.BUTTON_PLUS.id
Settings.PREF_BUTTON_MINUS -> OverlayControl.BUTTON_MINUS.id
Settings.PREF_BUTTON_DPAD -> OverlayControl.COMBINED_DPAD.id
Settings.PREF_STICK_L -> OverlayControl.STICK_L.id
Settings.PREF_STICK_R -> OverlayControl.STICK_R.id
Settings.PREF_BUTTON_HOME -> OverlayControl.BUTTON_HOME.id
Settings.PREF_BUTTON_SCREENSHOT -> OverlayControl.BUTTON_CAPTURE.id
Settings.PREF_BUTTON_STICK_L -> OverlayControl.BUTTON_STICK_L.id
Settings.PREF_BUTTON_STICK_R -> OverlayControl.BUTTON_STICK_R.id
else -> ""
}
} }

View File

@ -1,50 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import androidx.preference.PreferenceManager
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.settings.model.Settings
object EmulationMenuSettings {
private val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
var joystickRelCenter: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, value)
.apply()
}
var dpadSlide: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_DPAD_SLIDE, value)
.apply()
}
var hapticFeedback: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_HAPTICS, value)
.apply()
}
var showFps: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, false)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, value)
.apply()
}
var showOverlay: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, true)
set(value) {
preferences.edit()
.putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, value)
.apply()
}
}

View File

@ -4,6 +4,7 @@
package org.yuzu.yuzu_emu.utils package org.yuzu.yuzu_emu.utils
import org.yuzu.yuzu_emu.model.GameDir import org.yuzu.yuzu_emu.model.GameDir
import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
object NativeConfig { object NativeConfig {
/** /**
@ -150,4 +151,21 @@ object NativeConfig {
*/ */
@Synchronized @Synchronized
external fun setDisabledAddons(programId: String, disabledAddons: Array<String>) external fun setDisabledAddons(programId: String, disabledAddons: Array<String>)
/**
* Gets an array of [OverlayControlData] from settings
*
* @return An array of [OverlayControlData]
*/
@Synchronized
external fun getOverlayControlData(): Array<OverlayControlData>
/**
* Clears the AndroidSettings::values.overlay_control_data array and replaces its values
* with [overlayControlData]
*
* @param overlayControlData Replacement array of [OverlayControlData]
*/
@Synchronized
external fun setOverlayControlData(overlayControlData: Array<OverlayControlData>)
} }

View File

@ -0,0 +1,37 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.utils
import android.content.SharedPreferences
object PreferenceUtil {
/**
* Retrieves a shared preference value and then deletes the value in storage.
* @param key Associated key for the value in this preferences instance
* @return Typed value associated with [key]. Null if no such key exists.
*/
inline fun <reified T> SharedPreferences.migratePreference(key: String): T? {
if (!this.contains(key)) {
return null
}
val value: Any = when (T::class) {
String::class -> this.getString(key, "")!!
Boolean::class -> this.getBoolean(key, false)
Int::class -> this.getInt(key, 0)
Float::class -> this.getFloat(key, 0f)
Long::class -> this.getLong(key, 0)
else -> throw IllegalStateException("Tried to migrate preference with invalid type!")
}
deletePreference(key)
return value as T
}
fun SharedPreferences.deletePreference(key: String) = this.edit().remove(key).apply()
}

View File

@ -5,38 +5,38 @@ package org.yuzu.yuzu_emu.utils
import android.content.res.Configuration import android.content.res.Configuration
import android.graphics.Color import android.graphics.Color
import android.os.Build
import androidx.annotation.ColorInt import androidx.annotation.ColorInt
import androidx.appcompat.app.AppCompatActivity import androidx.appcompat.app.AppCompatActivity
import androidx.appcompat.app.AppCompatDelegate import androidx.appcompat.app.AppCompatDelegate
import androidx.core.view.WindowCompat import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsControllerCompat import androidx.core.view.WindowInsetsControllerCompat
import androidx.preference.PreferenceManager
import kotlin.math.roundToInt import kotlin.math.roundToInt
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.ui.main.ThemeProvider import org.yuzu.yuzu_emu.ui.main.ThemeProvider
object ThemeHelper { object ThemeHelper {
const val SYSTEM_BAR_ALPHA = 0.9f const val SYSTEM_BAR_ALPHA = 0.9f
private const val DEFAULT = 0
private const val MATERIAL_YOU = 1
fun setTheme(activity: AppCompatActivity) { fun setTheme(activity: AppCompatActivity) {
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
setThemeMode(activity) setThemeMode(activity)
when (preferences.getInt(Settings.PREF_THEME, 0)) { when (Theme.from(IntSetting.THEME.getInt())) {
DEFAULT -> activity.setTheme(R.style.Theme_Yuzu_Main) Theme.Default -> activity.setTheme(R.style.Theme_Yuzu_Main)
MATERIAL_YOU -> activity.setTheme(R.style.Theme_Yuzu_Main_MaterialYou) Theme.MaterialYou -> {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
activity.setTheme(R.style.Theme_Yuzu_Main_MaterialYou)
} else {
activity.setTheme(R.style.Theme_Yuzu_Main)
}
}
} }
// Using a specific night mode check because this could apply incorrectly when using the // Using a specific night mode check because this could apply incorrectly when using the
// light app mode, dark system mode, and black backgrounds. Launching the settings activity // light app mode, dark system mode, and black backgrounds. Launching the settings activity
// will then show light mode colors/navigation bars but with black backgrounds. // will then show light mode colors/navigation bars but with black backgrounds.
if (preferences.getBoolean(Settings.PREF_BLACK_BACKGROUNDS, false) && if (BooleanSetting.BLACK_BACKGROUNDS.getBoolean() && isNightMode(activity)) {
isNightMode(activity)
) {
activity.setTheme(R.style.ThemeOverlay_Yuzu_Dark) activity.setTheme(R.style.ThemeOverlay_Yuzu_Dark)
} }
} }
@ -60,8 +60,7 @@ object ThemeHelper {
} }
fun setThemeMode(activity: AppCompatActivity) { fun setThemeMode(activity: AppCompatActivity) {
val themeMode = PreferenceManager.getDefaultSharedPreferences(activity.applicationContext) val themeMode = IntSetting.THEME_MODE.getInt()
.getInt(Settings.PREF_THEME_MODE, AppCompatDelegate.MODE_NIGHT_FOLLOW_SYSTEM)
activity.delegate.localNightMode = themeMode activity.delegate.localNightMode = themeMode
val windowController = WindowCompat.getInsetsController( val windowController = WindowCompat.getInsetsController(
activity.window, activity.window,
@ -95,3 +94,12 @@ object ThemeHelper {
windowController.isAppearanceLightNavigationBars = false windowController.isAppearanceLightNavigationBars = false
} }
} }
enum class Theme(val int: Int) {
Default(0),
MaterialYou(1);
companion object {
fun from(int: Int): Theme = entries.firstOrNull { it.int == int } ?: Default
}
}

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@ -9,6 +9,7 @@
#include <jni.h> #include <jni.h>
#include "common/string_util.h" #include "common/string_util.h"
#include "jni/id_cache.h"
std::string GetJString(JNIEnv* env, jstring jstr) { std::string GetJString(JNIEnv* env, jstring jstr) {
if (!jstr) { if (!jstr) {
@ -33,3 +34,11 @@ jstring ToJString(JNIEnv* env, std::string_view str) {
jstring ToJString(JNIEnv* env, std::u16string_view str) { jstring ToJString(JNIEnv* env, std::u16string_view str) {
return ToJString(env, Common::UTF16ToUTF8(str)); return ToJString(env, Common::UTF16ToUTF8(str));
} }
double GetJDouble(JNIEnv* env, jobject jdouble) {
return env->GetDoubleField(jdouble, IDCache::GetDoubleValueField());
}
jobject ToJDouble(JNIEnv* env, double value) {
return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
}

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@ -10,3 +10,6 @@
std::string GetJString(JNIEnv* env, jstring jstr); std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, std::string_view str); jstring ToJString(JNIEnv* env, std::string_view str);
jstring ToJString(JNIEnv* env, std::u16string_view str); jstring ToJString(JNIEnv* env, std::u16string_view str);
double GetJDouble(JNIEnv* env, jobject jdouble);
jobject ToJDouble(JNIEnv* env, double value);

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@ -35,6 +35,7 @@ void AndroidConfig::ReadAndroidValues() {
if (global) { if (global) {
ReadAndroidUIValues(); ReadAndroidUIValues();
ReadUIValues(); ReadUIValues();
ReadOverlayValues();
} }
ReadDriverValues(); ReadDriverValues();
} }
@ -81,10 +82,42 @@ void AndroidConfig::ReadDriverValues() {
EndGroup(); EndGroup();
} }
void AndroidConfig::ReadOverlayValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
ReadCategory(Settings::Category::Overlay);
AndroidSettings::values.overlay_control_data.clear();
const int control_data_size = BeginArray("control_data");
for (int i = 0; i < control_data_size; ++i) {
SetArrayIndex(i);
AndroidSettings::OverlayControlData control_data;
control_data.id = ReadStringSetting(std::string("id"));
control_data.enabled = ReadBooleanSetting(std::string("enabled"));
control_data.landscape_position.first =
ReadDoubleSetting(std::string("landscape\\x_position"));
control_data.landscape_position.second =
ReadDoubleSetting(std::string("landscape\\y_position"));
control_data.portrait_position.first =
ReadDoubleSetting(std::string("portrait\\x_position"));
control_data.portrait_position.second =
ReadDoubleSetting(std::string("portrait\\y_position"));
control_data.foldable_position.first =
ReadDoubleSetting(std::string("foldable\\x_position"));
control_data.foldable_position.second =
ReadDoubleSetting(std::string("foldable\\y_position"));
AndroidSettings::values.overlay_control_data.push_back(control_data);
}
EndArray();
EndGroup();
}
void AndroidConfig::SaveAndroidValues() { void AndroidConfig::SaveAndroidValues() {
if (global) { if (global) {
SaveAndroidUIValues(); SaveAndroidUIValues();
SaveUIValues(); SaveUIValues();
SaveOverlayValues();
} }
SaveDriverValues(); SaveDriverValues();
@ -114,8 +147,9 @@ void AndroidConfig::SavePathValues() {
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) { for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
SetArrayIndex(i); SetArrayIndex(i);
const auto& game_dir = AndroidSettings::values.game_dirs[i]; const auto& game_dir = AndroidSettings::values.game_dirs[i];
WriteSetting(std::string("path"), game_dir.path); WriteStringSetting(std::string("path"), game_dir.path);
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false)); WriteBooleanSetting(std::string("deep_scan"), game_dir.deep_scan,
std::make_optional(false));
} }
EndArray(); EndArray();
@ -130,6 +164,35 @@ void AndroidConfig::SaveDriverValues() {
EndGroup(); EndGroup();
} }
void AndroidConfig::SaveOverlayValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Overlay));
WriteCategory(Settings::Category::Overlay);
BeginArray("control_data");
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
SetArrayIndex(i);
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
WriteStringSetting(std::string("id"), control_data.id);
WriteBooleanSetting(std::string("enabled"), control_data.enabled);
WriteDoubleSetting(std::string("landscape\\x_position"),
control_data.landscape_position.first);
WriteDoubleSetting(std::string("landscape\\y_position"),
control_data.landscape_position.second);
WriteDoubleSetting(std::string("portrait\\x_position"),
control_data.portrait_position.first);
WriteDoubleSetting(std::string("portrait\\y_position"),
control_data.portrait_position.second);
WriteDoubleSetting(std::string("foldable\\x_position"),
control_data.foldable_position.first);
WriteDoubleSetting(std::string("foldable\\y_position"),
control_data.foldable_position.second);
}
EndArray();
EndGroup();
}
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) { std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
auto& map = Settings::values.linkage.by_category; auto& map = Settings::values.linkage.by_category;
if (map.contains(category)) { if (map.contains(category)) {

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@ -18,6 +18,7 @@ protected:
void ReadAndroidValues(); void ReadAndroidValues();
void ReadAndroidUIValues(); void ReadAndroidUIValues();
void ReadDriverValues(); void ReadDriverValues();
void ReadOverlayValues();
void ReadHidbusValues() override {} void ReadHidbusValues() override {}
void ReadDebugControlValues() override {} void ReadDebugControlValues() override {}
void ReadPathValues() override; void ReadPathValues() override;
@ -30,6 +31,7 @@ protected:
void SaveAndroidValues(); void SaveAndroidValues();
void SaveAndroidUIValues(); void SaveAndroidUIValues();
void SaveDriverValues(); void SaveDriverValues();
void SaveOverlayValues();
void SaveHidbusValues() override {} void SaveHidbusValues() override {}
void SaveDebugControlValues() override {} void SaveDebugControlValues() override {}
void SavePathValues() override; void SavePathValues() override;

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@ -14,6 +14,14 @@ struct GameDir {
bool deep_scan = false; bool deep_scan = false;
}; };
struct OverlayControlData {
std::string id;
bool enabled;
std::pair<double, double> landscape_position;
std::pair<double, double> portrait_position;
std::pair<double, double> foldable_position;
};
struct Values { struct Values {
Settings::Linkage linkage; Settings::Linkage linkage;
@ -33,6 +41,28 @@ struct Values {
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path", Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver}; Settings::Category::GpuDriver};
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
// Input/performance overlay settings
std::vector<OverlayControlData> overlay_control_data;
Settings::Setting<s32> overlay_scale{linkage, 50, "control_scale", Settings::Category::Overlay};
Settings::Setting<s32> overlay_opacity{linkage, 100, "control_opacity",
Settings::Category::Overlay};
Settings::Setting<bool> joystick_rel_center{linkage, true, "joystick_rel_center",
Settings::Category::Overlay};
Settings::Setting<bool> dpad_slide{linkage, true, "dpad_slide", Settings::Category::Overlay};
Settings::Setting<bool> haptic_feedback{linkage, true, "haptic_feedback",
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
}; };
extern Values values; extern Values values;

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@ -35,6 +35,18 @@ static jmethodID s_pair_constructor;
static jfieldID s_pair_first_field; static jfieldID s_pair_first_field;
static jfieldID s_pair_second_field; static jfieldID s_pair_second_field;
static jclass s_overlay_control_data_class;
static jmethodID s_overlay_control_data_constructor;
static jfieldID s_overlay_control_data_id_field;
static jfieldID s_overlay_control_data_enabled_field;
static jfieldID s_overlay_control_data_landscape_position_field;
static jfieldID s_overlay_control_data_portrait_position_field;
static jfieldID s_overlay_control_data_foldable_position_field;
static jclass s_double_class;
static jmethodID s_double_constructor;
static jfieldID s_double_value_field;
static constexpr jint JNI_VERSION = JNI_VERSION_1_6; static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
namespace IDCache { namespace IDCache {
@ -146,6 +158,46 @@ jfieldID GetPairSecondField() {
return s_pair_second_field; return s_pair_second_field;
} }
jclass GetOverlayControlDataClass() {
return s_overlay_control_data_class;
}
jmethodID GetOverlayControlDataConstructor() {
return s_overlay_control_data_constructor;
}
jfieldID GetOverlayControlDataIdField() {
return s_overlay_control_data_id_field;
}
jfieldID GetOverlayControlDataEnabledField() {
return s_overlay_control_data_enabled_field;
}
jfieldID GetOverlayControlDataLandscapePositionField() {
return s_overlay_control_data_landscape_position_field;
}
jfieldID GetOverlayControlDataPortraitPositionField() {
return s_overlay_control_data_portrait_position_field;
}
jfieldID GetOverlayControlDataFoldablePositionField() {
return s_overlay_control_data_foldable_position_field;
}
jclass GetDoubleClass() {
return s_double_class;
}
jmethodID GetDoubleConstructor() {
return s_double_constructor;
}
jfieldID GetDoubleValueField() {
return s_double_value_field;
}
} // namespace IDCache } // namespace IDCache
#ifdef __cplusplus #ifdef __cplusplus
@ -207,6 +259,31 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;"); s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
env->DeleteLocalRef(pair_class); env->DeleteLocalRef(pair_class);
const jclass overlay_control_data_class =
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
s_overlay_control_data_class =
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
s_overlay_control_data_constructor =
env->GetMethodID(overlay_control_data_class, "<init>",
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;)V");
s_overlay_control_data_id_field =
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
s_overlay_control_data_enabled_field =
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
s_overlay_control_data_landscape_position_field =
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
s_overlay_control_data_portrait_position_field =
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
s_overlay_control_data_foldable_position_field =
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
env->DeleteLocalRef(overlay_control_data_class);
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_field = env->GetFieldID(double_class, "value", "D");
env->DeleteLocalRef(double_class);
// Initialize Android Storage // Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class); Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
@ -231,6 +308,8 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
env->DeleteGlobalRef(s_game_class); env->DeleteGlobalRef(s_game_class);
env->DeleteGlobalRef(s_string_class); env->DeleteGlobalRef(s_string_class);
env->DeleteGlobalRef(s_pair_class); env->DeleteGlobalRef(s_pair_class);
env->DeleteGlobalRef(s_overlay_control_data_class);
env->DeleteGlobalRef(s_double_class);
// UnInitialize applets // UnInitialize applets
SoftwareKeyboard::CleanupJNI(env); SoftwareKeyboard::CleanupJNI(env);

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@ -35,4 +35,16 @@ jmethodID GetPairConstructor();
jfieldID GetPairFirstField(); jfieldID GetPairFirstField();
jfieldID GetPairSecondField(); jfieldID GetPairSecondField();
jclass GetOverlayControlDataClass();
jmethodID GetOverlayControlDataConstructor();
jfieldID GetOverlayControlDataIdField();
jfieldID GetOverlayControlDataEnabledField();
jfieldID GetOverlayControlDataLandscapePositionField();
jfieldID GetOverlayControlDataPortraitPositionField();
jfieldID GetOverlayControlDataFoldablePositionField();
jclass GetDoubleClass();
jmethodID GetDoubleConstructor();
jfieldID GetDoubleValueField();
} // namespace IDCache } // namespace IDCache

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@ -344,4 +344,74 @@ void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, j
Settings::values.disabled_addons[program_id] = disabled_addons; Settings::values.disabled_addons[program_id] = disabled_addons;
} }
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getOverlayControlData(JNIEnv* env,
jobject obj) {
jobjectArray joverlayControlDataArray =
env->NewObjectArray(AndroidSettings::values.overlay_control_data.size(),
IDCache::GetOverlayControlDataClass(), nullptr);
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
jobject jlandscapePosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.landscape_position.first),
ToJDouble(env, control_data.landscape_position.second));
jobject jportraitPosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.portrait_position.first),
ToJDouble(env, control_data.portrait_position.second));
jobject jfoldablePosition =
env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
ToJDouble(env, control_data.foldable_position.first),
ToJDouble(env, control_data.foldable_position.second));
jobject jcontrolData = env->NewObject(
IDCache::GetOverlayControlDataClass(), IDCache::GetOverlayControlDataConstructor(),
ToJString(env, control_data.id), control_data.enabled, jlandscapePosition,
jportraitPosition, jfoldablePosition);
env->SetObjectArrayElement(joverlayControlDataArray, i, jcontrolData);
}
return joverlayControlDataArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setOverlayControlData(
JNIEnv* env, jobject obj, jobjectArray joverlayControlDataArray) {
AndroidSettings::values.overlay_control_data.clear();
int size = env->GetArrayLength(joverlayControlDataArray);
if (size == 0) {
return;
}
for (int i = 0; i < size; ++i) {
jobject joverlayControlData = env->GetObjectArrayElement(joverlayControlDataArray, i);
jstring jidString = static_cast<jstring>(
env->GetObjectField(joverlayControlData, IDCache::GetOverlayControlDataIdField()));
bool enabled = static_cast<bool>(env->GetBooleanField(
joverlayControlData, IDCache::GetOverlayControlDataEnabledField()));
jobject jlandscapePosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataLandscapePositionField());
std::pair<double, double> landscape_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jlandscapePosition, IDCache::GetPairFirstField())),
GetJDouble(env,
env->GetObjectField(jlandscapePosition, IDCache::GetPairSecondField())));
jobject jportraitPosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataPortraitPositionField());
std::pair<double, double> portrait_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairFirstField())),
GetJDouble(env, env->GetObjectField(jportraitPosition, IDCache::GetPairSecondField())));
jobject jfoldablePosition = env->GetObjectField(
joverlayControlData, IDCache::GetOverlayControlDataFoldablePositionField());
std::pair<double, double> foldable_position = std::make_pair(
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairFirstField())),
GetJDouble(env, env->GetObjectField(jfoldablePosition, IDCache::GetPairSecondField())));
AndroidSettings::values.overlay_control_data.push_back(AndroidSettings::OverlayControlData{
GetJString(env, jidString), enabled, landscape_position, portrait_position,
foldable_position});
}
}
} // extern "C" } // extern "C"

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@ -38,6 +38,11 @@
android:title="@string/emulation_haptics" android:title="@string/emulation_haptics"
android:checkable="true" /> android:checkable="true" />
<item
android:id="@+id/menu_touchscreen"
android:title="@string/touchscreen"
android:checkable="true" />
<item <item
android:id="@+id/menu_reset_overlay" android:id="@+id/menu_reset_overlay"
android:title="@string/emulation_touch_overlay_reset" /> android:title="@string/emulation_touch_overlay_reset" />

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@ -212,19 +212,19 @@
<item>B</item> <item>B</item>
<item>X</item> <item>X</item>
<item>Y</item> <item>Y</item>
<item>+</item>
<item>-</item>
<item>@string/gamepad_home</item>
<item>@string/gamepad_screenshot</item>
<item>L</item> <item>L</item>
<item>R</item> <item>R</item>
<item>ZL</item> <item>ZL</item>
<item>ZR</item> <item>ZR</item>
<item>+</item>
<item>-</item>
<item>@string/gamepad_d_pad</item>
<item>@string/gamepad_left_stick</item> <item>@string/gamepad_left_stick</item>
<item>@string/gamepad_right_stick</item> <item>@string/gamepad_right_stick</item>
<item>L3</item> <item>L3</item>
<item>R3</item> <item>R3</item>
<item>@string/gamepad_home</item> <item>@string/gamepad_d_pad</item>
<item>@string/gamepad_screenshot</item>
</string-array> </string-array>
<string-array name="themeEntries"> <string-array name="themeEntries">

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@ -3,111 +3,111 @@
<integer name="grid_columns">1</integer> <integer name="grid_columns">1</integer>
<!-- Default SWITCH landscape layout --> <!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer> <integer name="BUTTON_A_X">760</integer>
<integer name="SWITCH_BUTTON_A_Y">790</integer> <integer name="BUTTON_A_Y">790</integer>
<integer name="SWITCH_BUTTON_B_X">710</integer> <integer name="BUTTON_B_X">710</integer>
<integer name="SWITCH_BUTTON_B_Y">900</integer> <integer name="BUTTON_B_Y">900</integer>
<integer name="SWITCH_BUTTON_X_X">710</integer> <integer name="BUTTON_X_X">710</integer>
<integer name="SWITCH_BUTTON_X_Y">680</integer> <integer name="BUTTON_X_Y">680</integer>
<integer name="SWITCH_BUTTON_Y_X">660</integer> <integer name="BUTTON_Y_X">660</integer>
<integer name="SWITCH_BUTTON_Y_Y">790</integer> <integer name="BUTTON_Y_Y">790</integer>
<integer name="SWITCH_STICK_L_X">100</integer> <integer name="BUTTON_PLUS_X">540</integer>
<integer name="SWITCH_STICK_L_Y">670</integer> <integer name="BUTTON_PLUS_Y">950</integer>
<integer name="SWITCH_STICK_R_X">900</integer> <integer name="BUTTON_MINUS_X">460</integer>
<integer name="SWITCH_STICK_R_Y">670</integer> <integer name="BUTTON_MINUS_Y">950</integer>
<integer name="SWITCH_TRIGGER_L_X">70</integer> <integer name="BUTTON_HOME_X">600</integer>
<integer name="SWITCH_TRIGGER_L_Y">220</integer> <integer name="BUTTON_HOME_Y">950</integer>
<integer name="SWITCH_TRIGGER_R_X">930</integer> <integer name="BUTTON_CAPTURE_X">400</integer>
<integer name="SWITCH_TRIGGER_R_Y">220</integer> <integer name="BUTTON_CAPTURE_Y">950</integer>
<integer name="SWITCH_TRIGGER_ZL_X">70</integer> <integer name="BUTTON_L_X">70</integer>
<integer name="SWITCH_TRIGGER_ZL_Y">90</integer> <integer name="BUTTON_L_Y">220</integer>
<integer name="SWITCH_TRIGGER_ZR_X">930</integer> <integer name="BUTTON_R_X">930</integer>
<integer name="SWITCH_TRIGGER_ZR_Y">90</integer> <integer name="BUTTON_R_Y">220</integer>
<integer name="SWITCH_BUTTON_MINUS_X">460</integer> <integer name="BUTTON_ZL_X">70</integer>
<integer name="SWITCH_BUTTON_MINUS_Y">950</integer> <integer name="BUTTON_ZL_Y">90</integer>
<integer name="SWITCH_BUTTON_PLUS_X">540</integer> <integer name="BUTTON_ZR_X">930</integer>
<integer name="SWITCH_BUTTON_PLUS_Y">950</integer> <integer name="BUTTON_ZR_Y">90</integer>
<integer name="SWITCH_BUTTON_HOME_X">600</integer> <integer name="BUTTON_STICK_L_X">870</integer>
<integer name="SWITCH_BUTTON_HOME_Y">950</integer> <integer name="BUTTON_STICK_L_Y">400</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer> <integer name="BUTTON_STICK_R_X">960</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer> <integer name="BUTTON_STICK_R_Y">430</integer>
<integer name="SWITCH_BUTTON_DPAD_X">260</integer> <integer name="STICK_L_X">100</integer>
<integer name="SWITCH_BUTTON_DPAD_Y">790</integer> <integer name="STICK_L_Y">670</integer>
<integer name="SWITCH_BUTTON_STICK_L_X">870</integer> <integer name="STICK_R_X">900</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer> <integer name="STICK_R_Y">670</integer>
<integer name="SWITCH_BUTTON_STICK_R_X">960</integer> <integer name="COMBINED_DPAD_X">260</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer> <integer name="COMBINED_DPAD_Y">790</integer>
<!-- Default SWITCH portrait layout --> <!-- Default SWITCH portrait layout -->
<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer> <integer name="BUTTON_A_X_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_A_Y_PORTRAIT">840</integer> <integer name="BUTTON_A_Y_PORTRAIT">840</integer>
<integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer> <integer name="BUTTON_B_X_PORTRAIT">740</integer>
<integer name="SWITCH_BUTTON_B_Y_PORTRAIT">880</integer> <integer name="BUTTON_B_Y_PORTRAIT">880</integer>
<integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer> <integer name="BUTTON_X_X_PORTRAIT">740</integer>
<integer name="SWITCH_BUTTON_X_Y_PORTRAIT">800</integer> <integer name="BUTTON_X_Y_PORTRAIT">800</integer>
<integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer> <integer name="BUTTON_Y_X_PORTRAIT">640</integer>
<integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">840</integer> <integer name="BUTTON_Y_Y_PORTRAIT">840</integer>
<integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer> <integer name="BUTTON_PLUS_Y_PORTRAIT">950</integer>
<integer name="SWITCH_STICK_L_Y_PORTRAIT">660</integer> <integer name="BUTTON_MINUS_X_PORTRAIT">440</integer>
<integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer> <integer name="BUTTON_MINUS_Y_PORTRAIT">950</integer>
<integer name="SWITCH_STICK_R_Y_PORTRAIT">660</integer> <integer name="BUTTON_HOME_X_PORTRAIT">680</integer>
<integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer> <integer name="BUTTON_HOME_Y_PORTRAIT">950</integer>
<integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">260</integer> <integer name="BUTTON_CAPTURE_X_PORTRAIT">320</integer>
<integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer> <integer name="BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
<integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">260</integer> <integer name="BUTTON_L_X_PORTRAIT">140</integer>
<integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer> <integer name="BUTTON_L_Y_PORTRAIT">260</integer>
<integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">200</integer> <integer name="BUTTON_R_X_PORTRAIT">860</integer>
<integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer> <integer name="BUTTON_R_Y_PORTRAIT">260</integer>
<integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">200</integer> <integer name="BUTTON_ZL_X_PORTRAIT">140</integer>
<integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer> <integer name="BUTTON_ZL_Y_PORTRAIT">200</integer>
<integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer> <integer name="BUTTON_ZR_X_PORTRAIT">860</integer>
<integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer> <integer name="BUTTON_ZR_Y_PORTRAIT">200</integer>
<integer name="SWITCH_BUTTON_PLUS_Y_PORTRAIT">950</integer> <integer name="BUTTON_PLUS_X_PORTRAIT">560</integer>
<integer name="SWITCH_BUTTON_HOME_X_PORTRAIT">680</integer> <integer name="BUTTON_STICK_L_X_PORTRAIT">730</integer>
<integer name="SWITCH_BUTTON_HOME_Y_PORTRAIT">950</integer> <integer name="BUTTON_STICK_L_Y_PORTRAIT">510</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer> <integer name="BUTTON_STICK_R_X_PORTRAIT">900</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer> <integer name="BUTTON_STICK_R_Y_PORTRAIT">540</integer>
<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer> <integer name="STICK_L_X_PORTRAIT">180</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer> <integer name="STICK_L_Y_PORTRAIT">660</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer> <integer name="STICK_R_X_PORTRAIT">820</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer> <integer name="STICK_R_Y_PORTRAIT">660</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer> <integer name="COMBINED_DPAD_X_PORTRAIT">240</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer> <integer name="COMBINED_DPAD_Y_PORTRAIT">840</integer>
<!-- Default SWITCH foldable layout --> <!-- Default SWITCH foldable layout -->
<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer> <integer name="BUTTON_A_X_FOLDABLE">840</integer>
<integer name="SWITCH_BUTTON_A_Y_FOLDABLE">390</integer> <integer name="BUTTON_A_Y_FOLDABLE">390</integer>
<integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer> <integer name="BUTTON_B_X_FOLDABLE">740</integer>
<integer name="SWITCH_BUTTON_B_Y_FOLDABLE">430</integer> <integer name="BUTTON_B_Y_FOLDABLE">430</integer>
<integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer> <integer name="BUTTON_X_X_FOLDABLE">740</integer>
<integer name="SWITCH_BUTTON_X_Y_FOLDABLE">350</integer> <integer name="BUTTON_X_Y_FOLDABLE">350</integer>
<integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer> <integer name="BUTTON_Y_X_FOLDABLE">640</integer>
<integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">390</integer> <integer name="BUTTON_Y_Y_FOLDABLE">390</integer>
<integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer> <integer name="BUTTON_PLUS_X_FOLDABLE">560</integer>
<integer name="SWITCH_STICK_L_Y_FOLDABLE">250</integer> <integer name="BUTTON_PLUS_Y_FOLDABLE">470</integer>
<integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer> <integer name="BUTTON_MINUS_X_FOLDABLE">440</integer>
<integer name="SWITCH_STICK_R_Y_FOLDABLE">250</integer> <integer name="BUTTON_MINUS_Y_FOLDABLE">470</integer>
<integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer> <integer name="BUTTON_HOME_X_FOLDABLE">680</integer>
<integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">130</integer> <integer name="BUTTON_HOME_Y_FOLDABLE">470</integer>
<integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer> <integer name="BUTTON_CAPTURE_X_FOLDABLE">320</integer>
<integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">130</integer> <integer name="BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
<integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer> <integer name="BUTTON_L_X_FOLDABLE">140</integer>
<integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">70</integer> <integer name="BUTTON_L_Y_FOLDABLE">130</integer>
<integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer> <integer name="BUTTON_R_X_FOLDABLE">860</integer>
<integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">70</integer> <integer name="BUTTON_R_Y_FOLDABLE">130</integer>
<integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer> <integer name="BUTTON_ZL_X_FOLDABLE">140</integer>
<integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">470</integer> <integer name="BUTTON_ZL_Y_FOLDABLE">70</integer>
<integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer> <integer name="BUTTON_ZR_X_FOLDABLE">860</integer>
<integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">470</integer> <integer name="BUTTON_ZR_Y_FOLDABLE">70</integer>
<integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer> <integer name="BUTTON_STICK_L_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">470</integer> <integer name="BUTTON_STICK_L_Y_FOLDABLE">210</integer>
<integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer> <integer name="BUTTON_STICK_R_X_FOLDABLE">550</integer>
<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer> <integer name="BUTTON_STICK_R_Y_FOLDABLE">280</integer>
<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer> <integer name="STICK_L_X_FOLDABLE">180</integer>
<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer> <integer name="STICK_L_Y_FOLDABLE">250</integer>
<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer> <integer name="STICK_R_X_FOLDABLE">820</integer>
<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer> <integer name="STICK_R_Y_FOLDABLE">250</integer>
<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer> <integer name="COMBINED_DPAD_X_FOLDABLE">240</integer>
<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer> <integer name="COMBINED_DPAD_Y_FOLDABLE">390</integer>
</resources> </resources>

View File

@ -366,6 +366,7 @@
<string name="emulation_pause">Pause emulation</string> <string name="emulation_pause">Pause emulation</string>
<string name="emulation_unpause">Unpause emulation</string> <string name="emulation_unpause">Unpause emulation</string>
<string name="emulation_input_overlay">Overlay options</string> <string name="emulation_input_overlay">Overlay options</string>
<string name="touchscreen">Touchscreen</string>
<string name="load_settings">Loading settings…</string> <string name="load_settings">Loading settings…</string>

View File

@ -5,7 +5,7 @@
plugins { plugins {
id("com.android.application") version "8.1.2" apply false id("com.android.application") version "8.1.2" apply false
id("com.android.library") version "8.1.2" apply false id("com.android.library") version "8.1.2" apply false
id("org.jetbrains.kotlin.android") version "1.8.21" apply false id("org.jetbrains.kotlin.android") version "1.9.20" apply false
} }
tasks.register("clean").configure { tasks.register("clean").configure {

View File

@ -199,6 +199,8 @@ const char* TranslateCategory(Category category) {
case Category::CpuDebug: case Category::CpuDebug:
case Category::CpuUnsafe: case Category::CpuUnsafe:
return "Cpu"; return "Cpu";
case Category::Overlay:
return "Overlay";
case Category::Renderer: case Category::Renderer:
case Category::RendererAdvanced: case Category::RendererAdvanced:
case Category::RendererDebug: case Category::RendererDebug:

View File

@ -18,6 +18,7 @@ enum class Category : u32 {
Cpu, Cpu,
CpuDebug, CpuDebug,
CpuUnsafe, CpuUnsafe,
Overlay,
Renderer, Renderer,
RendererAdvanced, RendererAdvanced,
RendererDebug, RendererDebug,

View File

@ -403,59 +403,63 @@ void Config::SavePlayerValues(const std::size_t player_index) {
// No custom profile selected // No custom profile selected
return; return;
} }
WriteSetting(std::string(player_prefix).append("profile_name"), player.profile_name, WriteStringSetting(std::string(player_prefix).append("profile_name"), player.profile_name,
std::make_optional(std::string(""))); std::make_optional(std::string("")));
} }
WriteSetting(std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type), WriteIntegerSetting(
std::make_optional(static_cast<u8>(Settings::ControllerType::ProController))); std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type),
std::make_optional(static_cast<u8>(Settings::ControllerType::ProController)));
if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) { if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) {
WriteSetting(std::string(player_prefix).append("connected"), player.connected, WriteBooleanSetting(std::string(player_prefix).append("connected"), player.connected,
std::make_optional(player_index == 0)); std::make_optional(player_index == 0));
WriteSetting(std::string(player_prefix).append("vibration_enabled"), WriteIntegerSetting(std::string(player_prefix).append("vibration_enabled"),
player.vibration_enabled, std::make_optional(true)); player.vibration_enabled, std::make_optional(true));
WriteSetting(std::string(player_prefix).append("vibration_strength"), WriteIntegerSetting(std::string(player_prefix).append("vibration_strength"),
player.vibration_strength, std::make_optional(100)); player.vibration_strength, std::make_optional(100));
WriteSetting(std::string(player_prefix).append("body_color_left"), player.body_color_left, WriteIntegerSetting(std::string(player_prefix).append("body_color_left"),
std::make_optional(Settings::JOYCON_BODY_NEON_BLUE)); player.body_color_left,
WriteSetting(std::string(player_prefix).append("body_color_right"), player.body_color_right, std::make_optional(Settings::JOYCON_BODY_NEON_BLUE));
std::make_optional(Settings::JOYCON_BODY_NEON_RED)); WriteIntegerSetting(std::string(player_prefix).append("body_color_right"),
WriteSetting(std::string(player_prefix).append("button_color_left"), player.body_color_right,
player.button_color_left, std::make_optional(Settings::JOYCON_BODY_NEON_RED));
std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE)); WriteIntegerSetting(std::string(player_prefix).append("button_color_left"),
WriteSetting(std::string(player_prefix).append("button_color_right"), player.button_color_left,
player.button_color_right, std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE));
std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED)); WriteIntegerSetting(std::string(player_prefix).append("button_color_right"),
player.button_color_right,
std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED));
} }
} }
void Config::SaveTouchscreenValues() { void Config::SaveTouchscreenValues() {
const auto& touchscreen = Settings::values.touchscreen; const auto& touchscreen = Settings::values.touchscreen;
WriteSetting(std::string("touchscreen_enabled"), touchscreen.enabled, std::make_optional(true)); WriteBooleanSetting(std::string("touchscreen_enabled"), touchscreen.enabled,
std::make_optional(true));
WriteSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle, WriteIntegerSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle,
std::make_optional(static_cast<u32>(0))); std::make_optional(static_cast<u32>(0)));
WriteSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x, WriteIntegerSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x,
std::make_optional(static_cast<u32>(15))); std::make_optional(static_cast<u32>(15)));
WriteSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y, WriteIntegerSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y,
std::make_optional(static_cast<u32>(15))); std::make_optional(static_cast<u32>(15)));
} }
void Config::SaveMotionTouchValues() { void Config::SaveMotionTouchValues() {
BeginArray(std::string("touch_from_button_maps")); BeginArray(std::string("touch_from_button_maps"));
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
SetArrayIndex(static_cast<int>(p)); SetArrayIndex(static_cast<int>(p));
WriteSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name, WriteStringSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name,
std::make_optional(std::string("default"))); std::make_optional(std::string("default")));
BeginArray(std::string("entries")); BeginArray(std::string("entries"));
for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
++q) { ++q) {
SetArrayIndex(static_cast<int>(q)); SetArrayIndex(static_cast<int>(q));
WriteSetting(std::string("bind"), WriteStringSetting(std::string("bind"),
Settings::values.touch_from_button_maps[p].buttons[q]); Settings::values.touch_from_button_maps[p].buttons[q]);
} }
EndArray(); // entries EndArray(); // entries
} }
@ -520,16 +524,16 @@ void Config::SaveCoreValues() {
void Config::SaveDataStorageValues() { void Config::SaveDataStorageValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage)); BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage));
WriteSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir), WriteStringSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir),
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
WriteSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir), WriteStringSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir),
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
WriteSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir), WriteStringSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir),
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
WriteSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir), WriteStringSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir),
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
WriteSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir), WriteStringSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir),
std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir))); std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
WriteCategory(Settings::Category::DataStorage); WriteCategory(Settings::Category::DataStorage);
@ -540,7 +544,7 @@ void Config::SaveDebuggingValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging)); BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging));
// Intentionally not using the QT default setting as this is intended to be changed in the ini // Intentionally not using the QT default setting as this is intended to be changed in the ini
WriteSetting(std::string("record_frame_times"), Settings::values.record_frame_times); WriteBooleanSetting(std::string("record_frame_times"), Settings::values.record_frame_times);
WriteCategory(Settings::Category::Debugging); WriteCategory(Settings::Category::Debugging);
WriteCategory(Settings::Category::DebuggingGraphics); WriteCategory(Settings::Category::DebuggingGraphics);
@ -564,11 +568,13 @@ void Config::SaveDisabledAddOnValues() {
BeginArray(std::string("")); BeginArray(std::string(""));
for (const auto& elem : Settings::values.disabled_addons) { for (const auto& elem : Settings::values.disabled_addons) {
SetArrayIndex(i); SetArrayIndex(i);
WriteSetting(std::string("title_id"), elem.first, std::make_optional(static_cast<u64>(0))); WriteIntegerSetting(std::string("title_id"), elem.first,
std::make_optional(static_cast<u64>(0)));
BeginArray(std::string("disabled")); BeginArray(std::string("disabled"));
for (std::size_t j = 0; j < elem.second.size(); ++j) { for (std::size_t j = 0; j < elem.second.size(); ++j) {
SetArrayIndex(static_cast<int>(j)); SetArrayIndex(static_cast<int>(j));
WriteSetting(std::string("d"), elem.second[j], std::make_optional(std::string(""))); WriteStringSetting(std::string("d"), elem.second[j],
std::make_optional(std::string("")));
} }
EndArray(); // disabled EndArray(); // disabled
++i; ++i;
@ -609,8 +615,8 @@ void Config::SaveRendererValues() {
void Config::SaveScreenshotValues() { void Config::SaveScreenshotValues() {
BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots)); BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots));
WriteSetting(std::string("screenshot_path"), WriteStringSetting(std::string("screenshot_path"),
FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)); FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir));
WriteCategory(Settings::Category::Screenshots); WriteCategory(Settings::Category::Screenshots);
EndGroup(); EndGroup();
@ -746,46 +752,70 @@ bool Config::Exists(const std::string& section, const std::string& key) const {
return !value.empty(); return !value.empty();
} }
template <typename Type> void Config::WriteBooleanSetting(const std::string& key, const bool& value,
void Config::WriteSetting(const std::string& key, const Type& value, const std::optional<bool>& default_value,
const std::optional<Type>& default_value, const std::optional<bool>& use_global) {
const std::optional<bool>& use_global) { std::optional<std::string> string_default = std::nullopt;
std::string full_key = GetFullKey(key, false); if (default_value.has_value()) {
string_default = std::make_optional(ToString(default_value.value()));
std::string saved_value;
std::string string_default;
if constexpr (std::is_same_v<Type, std::string>) {
saved_value.append(AdjustOutputString(value));
if (default_value.has_value()) {
string_default.append(AdjustOutputString(default_value.value()));
}
} else {
saved_value.append(AdjustOutputString(ToString(value)));
if (default_value.has_value()) {
string_default.append(ToString(default_value.value()));
}
} }
WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global);
}
if (default_value.has_value() && use_global.has_value()) { template <typename T>
std::enable_if_t<std::is_integral_v<T>> Config::WriteIntegerSetting(
const std::string& key, const T& value, const std::optional<T>& default_value,
const std::optional<bool>& use_global) {
std::optional<std::string> string_default = std::nullopt;
if (default_value.has_value()) {
string_default = std::make_optional(ToString(default_value.value()));
}
WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global);
}
void Config::WriteDoubleSetting(const std::string& key, const double& value,
const std::optional<double>& default_value,
const std::optional<bool>& use_global) {
std::optional<std::string> string_default = std::nullopt;
if (default_value.has_value()) {
string_default = std::make_optional(ToString(default_value.value()));
}
WritePreparedSetting(key, AdjustOutputString(ToString(value)), string_default, use_global);
}
void Config::WriteStringSetting(const std::string& key, const std::string& value,
const std::optional<std::string>& default_value,
const std::optional<bool>& use_global) {
std::optional string_default = default_value;
if (default_value.has_value()) {
string_default.value().append(AdjustOutputString(default_value.value()));
}
WritePreparedSetting(key, AdjustOutputString(value), string_default, use_global);
}
void Config::WritePreparedSetting(const std::string& key, const std::string& adjusted_value,
const std::optional<std::string>& adjusted_default_value,
const std::optional<bool>& use_global) {
std::string full_key = GetFullKey(key, false);
if (adjusted_default_value.has_value() && use_global.has_value()) {
if (!global) { if (!global) {
WriteSettingInternal(std::string(full_key).append("\\global"), WriteString(std::string(full_key).append("\\global"), ToString(use_global.value()));
ToString(use_global.value()));
} }
if (global || use_global.value() == false) { if (global || use_global.value() == false) {
WriteSettingInternal(std::string(full_key).append("\\default"), WriteString(std::string(full_key).append("\\default"),
ToString(string_default == saved_value)); ToString(adjusted_default_value == adjusted_value));
WriteSettingInternal(full_key, saved_value); WriteString(full_key, adjusted_value);
} }
} else if (default_value.has_value() && !use_global.has_value()) { } else if (adjusted_default_value.has_value() && !use_global.has_value()) {
WriteSettingInternal(std::string(full_key).append("\\default"), WriteString(std::string(full_key).append("\\default"),
ToString(string_default == saved_value)); ToString(adjusted_default_value == adjusted_value));
WriteSettingInternal(full_key, saved_value); WriteString(full_key, adjusted_value);
} else { } else {
WriteSettingInternal(full_key, saved_value); WriteString(full_key, adjusted_value);
} }
} }
void Config::WriteSettingInternal(const std::string& key, const std::string& value) { void Config::WriteString(const std::string& key, const std::string& value) {
config->SetValue(GetSection().c_str(), key.c_str(), value.c_str()); config->SetValue(GetSection().c_str(), key.c_str(), value.c_str());
} }
@ -861,17 +891,17 @@ void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) {
std::string key = AdjustKey(setting->GetLabel()); std::string key = AdjustKey(setting->GetLabel());
if (setting->Switchable()) { if (setting->Switchable()) {
if (!global) { if (!global) {
WriteSetting(std::string(key).append("\\use_global"), setting->UsingGlobal()); WriteBooleanSetting(std::string(key).append("\\use_global"), setting->UsingGlobal());
} }
if (global || !setting->UsingGlobal()) { if (global || !setting->UsingGlobal()) {
WriteSetting(std::string(key).append("\\default"), WriteBooleanSetting(std::string(key).append("\\default"),
setting->ToString() == setting->DefaultToString()); setting->ToString() == setting->DefaultToString());
WriteSetting(key, setting->ToString()); WriteStringSetting(key, setting->ToString());
} }
} else if (global) { } else if (global) {
WriteSetting(std::string(key).append("\\default"), WriteBooleanSetting(std::string(key).append("\\default"),
setting->ToString() == setting->DefaultToString()); setting->ToString() == setting->DefaultToString());
WriteSetting(key, setting->ToString()); WriteStringSetting(key, setting->ToString());
} }
} }

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@ -154,11 +154,20 @@ protected:
* @param use_global Specifies if the custom or global config should be in use, for custom * @param use_global Specifies if the custom or global config should be in use, for custom
* configs * configs
*/ */
template <typename Type = int> void WriteBooleanSetting(const std::string& key, const bool& value,
void WriteSetting(const std::string& key, const Type& value, const std::optional<bool>& default_value = std::nullopt,
const std::optional<Type>& default_value = std::nullopt, const std::optional<bool>& use_global = std::nullopt);
const std::optional<bool>& use_global = std::nullopt); template <typename T>
void WriteSettingInternal(const std::string& key, const std::string& value); std::enable_if_t<std::is_integral_v<T>> WriteIntegerSetting(
const std::string& key, const T& value,
const std::optional<T>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
void WriteDoubleSetting(const std::string& key, const double& value,
const std::optional<double>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
void WriteStringSetting(const std::string& key, const std::string& value,
const std::optional<std::string>& default_value = std::nullopt,
const std::optional<bool>& use_global = std::nullopt);
void ReadCategory(Settings::Category category); void ReadCategory(Settings::Category category);
void WriteCategory(Settings::Category category); void WriteCategory(Settings::Category category);
@ -175,8 +184,10 @@ protected:
return value_ ? "true" : "false"; return value_ ? "true" : "false";
} else if constexpr (std::is_same_v<T, u64>) { } else if constexpr (std::is_same_v<T, u64>) {
return std::to_string(static_cast<u64>(value_)); return std::to_string(static_cast<u64>(value_));
} else { } else if constexpr (std::is_same_v<T, s64>) {
return std::to_string(static_cast<s64>(value_)); return std::to_string(static_cast<s64>(value_));
} else {
return std::to_string(value_);
} }
} }
@ -197,9 +208,13 @@ protected:
const bool global; const bool global;
private: private:
inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*', void WritePreparedSetting(const std::string& key, const std::string& adjusted_value,
'|', ';', '\'', '\"', ',', '<', '.', const std::optional<std::string>& adjusted_default_value,
'>', '?', '`', '~', '='}; const std::optional<bool>& use_global);
void WriteString(const std::string& key, const std::string& value);
inline static std::array<char, 18> special_characters = {
'!', '#', '$', '%', '^', '&', '*', '|', ';', '\'', '\"', ',', '<', '>', '?', '`', '~', '='};
struct ConfigArray { struct ConfigArray {
std::string name; std::string name;

View File

@ -348,43 +348,45 @@ void QtConfig::SaveQtPlayerValues(const std::size_t player_index) {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
player.buttons[i], std::make_optional(default_param)); player.buttons[i], std::make_optional(default_param));
} }
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_stick_mod[i], 0.5f); default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
player.analogs[i], std::make_optional(default_param)); player.analogs[i], std::make_optional(default_param));
} }
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
player.motions[i], std::make_optional(default_param)); player.motions[i], std::make_optional(default_param));
} }
} }
void QtConfig::SaveDebugControlValues() { void QtConfig::SaveDebugControlValues() {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
Settings::values.debug_pad_buttons[i], std::make_optional(default_param)); Settings::values.debug_pad_buttons[i],
std::make_optional(default_param));
} }
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_stick_mod[i], 0.5f); default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
Settings::values.debug_pad_analogs[i], std::make_optional(default_param)); Settings::values.debug_pad_analogs[i],
std::make_optional(default_param));
} }
} }
void QtConfig::SaveHidbusValues() { void QtConfig::SaveHidbusValues() {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
std::make_optional(default_param)); std::make_optional(default_param));
} }
void QtConfig::SaveQtControlValues() { void QtConfig::SaveQtControlValues() {
@ -409,19 +411,20 @@ void QtConfig::SavePathValues() {
WriteCategory(Settings::Category::Paths); WriteCategory(Settings::Category::Paths);
WriteSetting(std::string("romsPath"), UISettings::values.roms_path); WriteStringSetting(std::string("romsPath"), UISettings::values.roms_path);
BeginArray(std::string("gamedirs")); BeginArray(std::string("gamedirs"));
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
SetArrayIndex(i); SetArrayIndex(i);
const auto& game_dir = UISettings::values.game_dirs[i]; const auto& game_dir = UISettings::values.game_dirs[i];
WriteSetting(std::string("path"), game_dir.path); WriteStringSetting(std::string("path"), game_dir.path);
WriteSetting(std::string("deep_scan"), game_dir.deep_scan, std::make_optional(false)); WriteBooleanSetting(std::string("deep_scan"), game_dir.deep_scan,
WriteSetting(std::string("expanded"), game_dir.expanded, std::make_optional(true)); std::make_optional(false));
WriteBooleanSetting(std::string("expanded"), game_dir.expanded, std::make_optional(true));
} }
EndArray(); EndArray();
WriteSetting(std::string("recentFiles"), WriteStringSetting(std::string("recentFiles"),
UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString()); UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString());
EndGroup(); EndGroup();
} }
@ -438,14 +441,14 @@ void QtConfig::SaveShortcutValues() {
BeginGroup(group); BeginGroup(group);
BeginGroup(name); BeginGroup(name);
WriteSetting(std::string("KeySeq"), shortcut.keyseq, WriteStringSetting(std::string("KeySeq"), shortcut.keyseq,
std::make_optional(default_hotkey.keyseq)); std::make_optional(default_hotkey.keyseq));
WriteSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq, WriteStringSetting(std::string("Controller_KeySeq"), shortcut.controller_keyseq,
std::make_optional(default_hotkey.controller_keyseq)); std::make_optional(default_hotkey.controller_keyseq));
WriteSetting(std::string("Context"), shortcut.context, WriteIntegerSetting(std::string("Context"), shortcut.context,
std::make_optional(default_hotkey.context)); std::make_optional(default_hotkey.context));
WriteSetting(std::string("Repeat"), shortcut.repeat, WriteBooleanSetting(std::string("Repeat"), shortcut.repeat,
std::make_optional(default_hotkey.repeat)); std::make_optional(default_hotkey.repeat));
EndGroup(); // name EndGroup(); // name
EndGroup(); // group EndGroup(); // group
@ -460,9 +463,10 @@ void QtConfig::SaveUIValues() {
WriteCategory(Settings::Category::Ui); WriteCategory(Settings::Category::Ui);
WriteCategory(Settings::Category::UiGeneral); WriteCategory(Settings::Category::UiGeneral);
WriteSetting(std::string("theme"), UISettings::values.theme, WriteStringSetting(
std::make_optional(std::string( std::string("theme"), UISettings::values.theme,
UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second))); std::make_optional(std::string(
UISettings::themes[static_cast<size_t>(UISettings::default_theme)].second)));
SaveUIGamelistValues(); SaveUIGamelistValues();
SaveUILayoutValues(); SaveUILayoutValues();
@ -482,7 +486,7 @@ void QtConfig::SaveUIGamelistValues() {
BeginArray(std::string("favorites")); BeginArray(std::string("favorites"));
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) { for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
SetArrayIndex(i); SetArrayIndex(i);
WriteSetting(std::string("program_id"), UISettings::values.favorited_ids[i]); WriteIntegerSetting(std::string("program_id"), UISettings::values.favorited_ids[i]);
} }
EndArray(); // favorites EndArray(); // favorites
@ -506,14 +510,15 @@ void QtConfig::SaveMultiplayerValues() {
BeginArray(std::string("username_ban_list")); BeginArray(std::string("username_ban_list"));
for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) { for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
SetArrayIndex(static_cast<int>(i)); SetArrayIndex(static_cast<int>(i));
WriteSetting(std::string("username"), UISettings::values.multiplayer_ban_list.first[i]); WriteStringSetting(std::string("username"),
UISettings::values.multiplayer_ban_list.first[i]);
} }
EndArray(); // username_ban_list EndArray(); // username_ban_list
BeginArray(std::string("ip_ban_list")); BeginArray(std::string("ip_ban_list"));
for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) { for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
SetArrayIndex(static_cast<int>(i)); SetArrayIndex(static_cast<int>(i));
WriteSetting(std::string("ip"), UISettings::values.multiplayer_ban_list.second[i]); WriteStringSetting(std::string("ip"), UISettings::values.multiplayer_ban_list.second[i]);
} }
EndArray(); // ip_ban_list EndArray(); // ip_ban_list

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@ -213,43 +213,45 @@ void SdlConfig::SaveSdlPlayerValues(const std::size_t player_index) {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]), WriteStringSetting(std::string(player_prefix).append(Settings::NativeButton::mapping[i]),
player.buttons[i], std::make_optional(default_param)); player.buttons[i], std::make_optional(default_param));
} }
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_stick_mod[i], 0.5f); default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]), WriteStringSetting(std::string(player_prefix).append(Settings::NativeAnalog::mapping[i]),
player.analogs[i], std::make_optional(default_param)); player.analogs[i], std::make_optional(default_param));
} }
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) { for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]); const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
WriteSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]), WriteStringSetting(std::string(player_prefix).append(Settings::NativeMotion::mapping[i]),
player.motions[i], std::make_optional(default_param)); player.motions[i], std::make_optional(default_param));
} }
} }
void SdlConfig::SaveDebugControlValues() { void SdlConfig::SaveDebugControlValues() {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
WriteSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]), WriteStringSetting(std::string("debug_pad_").append(Settings::NativeButton::mapping[i]),
Settings::values.debug_pad_buttons[i], std::make_optional(default_param)); Settings::values.debug_pad_buttons[i],
std::make_optional(default_param));
} }
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_stick_mod[i], 0.5f); default_analogs[i][3], default_stick_mod[i], 0.5f);
WriteSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]), WriteStringSetting(std::string("debug_pad_").append(Settings::NativeAnalog::mapping[i]),
Settings::values.debug_pad_analogs[i], std::make_optional(default_param)); Settings::values.debug_pad_analogs[i],
std::make_optional(default_param));
} }
} }
void SdlConfig::SaveHidbusValues() { void SdlConfig::SaveHidbusValues() {
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f); 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
WriteSetting(std::string("ring_controller"), Settings::values.ringcon_analogs, WriteStringSetting(std::string("ring_controller"), Settings::values.ringcon_analogs,
std::make_optional(default_param)); std::make_optional(default_param));
} }
std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) { std::vector<Settings::BasicSetting*>& SdlConfig::FindRelevantList(Settings::Category category) {