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vk_shader_decompiler: Show comments as OpUndef with a type

Silence the new validation layer error about SPIR-V not allowing OpUndef
on a OpTypeVoid, even when the SPIR-V spec doesn't say anything against
it.

They will be inserted as an undefined int to avoid SPIRV-Cross and
validation errors, but only when a debugging tool is attached.
This commit is contained in:
ReinUsesLisp 2021-01-15 20:33:06 -03:00
parent 8be9e5b48b
commit c3c7603076
1 changed files with 4 additions and 1 deletions

View File

@ -1334,7 +1334,10 @@ private:
} }
if (const auto comment = std::get_if<CommentNode>(&*node)) { if (const auto comment = std::get_if<CommentNode>(&*node)) {
Name(OpUndef(t_void), comment->GetText()); if (device.HasDebuggingToolAttached()) {
// We should insert comments with OpString instead of using named variables
Name(OpUndef(t_int), comment->GetText());
}
return {}; return {};
} }