Merge pull request #1663 from lioncash/raster
rasterizer_cache: Remove reliance on the System singleton
This commit is contained in:
commit
c82bccab56
|
@ -10,10 +10,8 @@
|
||||||
#include <boost/range/iterator_range_core.hpp>
|
#include <boost/range/iterator_range_core.hpp>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/core.h"
|
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "video_core/rasterizer_interface.h"
|
#include "video_core/rasterizer_interface.h"
|
||||||
#include "video_core/renderer_base.h"
|
|
||||||
|
|
||||||
class RasterizerCacheObject {
|
class RasterizerCacheObject {
|
||||||
public:
|
public:
|
||||||
|
@ -66,6 +64,8 @@ class RasterizerCache : NonCopyable {
|
||||||
friend class RasterizerCacheObject;
|
friend class RasterizerCacheObject;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
|
||||||
|
|
||||||
/// Write any cached resources overlapping the specified region back to memory
|
/// Write any cached resources overlapping the specified region back to memory
|
||||||
void FlushRegion(Tegra::GPUVAddr addr, size_t size) {
|
void FlushRegion(Tegra::GPUVAddr addr, size_t size) {
|
||||||
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
const auto& objects{GetSortedObjectsFromRegion(addr, size)};
|
||||||
|
@ -111,14 +111,12 @@ protected:
|
||||||
void Register(const T& object) {
|
void Register(const T& object) {
|
||||||
object->SetIsRegistered(true);
|
object->SetIsRegistered(true);
|
||||||
object_cache.add({GetInterval(object), ObjectSet{object}});
|
object_cache.add({GetInterval(object), ObjectSet{object}});
|
||||||
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
|
|
||||||
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
|
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Unregisters an object from the cache
|
/// Unregisters an object from the cache
|
||||||
void Unregister(const T& object) {
|
void Unregister(const T& object) {
|
||||||
object->SetIsRegistered(false);
|
object->SetIsRegistered(false);
|
||||||
auto& rasterizer = Core::System::GetInstance().Renderer().Rasterizer();
|
|
||||||
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
|
rasterizer.UpdatePagesCachedCount(object->GetAddr(), object->GetSizeInBytes(), -1);
|
||||||
|
|
||||||
// Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit
|
// Only flush if use_accurate_gpu_emulation is enabled, as it incurs a performance hit
|
||||||
|
@ -179,4 +177,5 @@ private:
|
||||||
|
|
||||||
ObjectCache object_cache; ///< Cache of objects
|
ObjectCache object_cache; ///< Cache of objects
|
||||||
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
|
u64 modified_ticks{}; ///< Counter of cache state ticks, used for in-order flushing
|
||||||
|
VideoCore::RasterizerInterface& rasterizer;
|
||||||
};
|
};
|
||||||
|
|
|
@ -9,10 +9,12 @@
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER, size) {}
|
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size)
|
||||||
|
: RasterizerCache{rasterizer}, stream_buffer(GL_ARRAY_BUFFER, size) {}
|
||||||
|
|
||||||
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
|
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
|
||||||
std::size_t alignment, bool cache) {
|
std::size_t alignment, bool cache) {
|
||||||
|
|
|
@ -15,6 +15,8 @@
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
|
class RasterizerOpenGL;
|
||||||
|
|
||||||
struct CachedBufferEntry final : public RasterizerCacheObject {
|
struct CachedBufferEntry final : public RasterizerCacheObject {
|
||||||
VAddr GetAddr() const override {
|
VAddr GetAddr() const override {
|
||||||
return addr;
|
return addr;
|
||||||
|
@ -35,7 +37,7 @@ struct CachedBufferEntry final : public RasterizerCacheObject {
|
||||||
|
|
||||||
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
|
class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
|
||||||
public:
|
public:
|
||||||
explicit OGLBufferCache(std::size_t size);
|
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size);
|
||||||
|
|
||||||
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
|
/// Uploads data from a guest GPU address. Returns host's buffer offset where it's been
|
||||||
/// allocated.
|
/// allocated.
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
#include <array>
|
#include <array>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
#include "video_core/renderer_opengl/gl_buffer_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
|
#include "video_core/renderer_opengl/gl_primitive_assembler.h"
|
||||||
|
|
|
@ -80,7 +80,8 @@ struct DrawParameters {
|
||||||
};
|
};
|
||||||
|
|
||||||
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info)
|
||||||
: emu_window{window}, screen_info{info}, buffer_cache(STREAM_BUFFER_SIZE) {
|
: res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info},
|
||||||
|
buffer_cache(*this, STREAM_BUFFER_SIZE) {
|
||||||
// Create sampler objects
|
// Create sampler objects
|
||||||
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||||
texture_samplers[i].Create();
|
texture_samplers[i].Create();
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_state.h"
|
#include "video_core/renderer_opengl/gl_state.h"
|
||||||
#include "video_core/renderer_opengl/utils.h"
|
#include "video_core/renderer_opengl/utils.h"
|
||||||
|
@ -1172,7 +1173,8 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
|
||||||
UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
|
UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
|
RasterizerCacheOpenGL::RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer)
|
||||||
|
: RasterizerCache{rasterizer} {
|
||||||
read_framebuffer.Create();
|
read_framebuffer.Create();
|
||||||
draw_framebuffer.Create();
|
draw_framebuffer.Create();
|
||||||
copy_pbo.Create();
|
copy_pbo.Create();
|
||||||
|
|
|
@ -264,6 +264,8 @@ struct hash<SurfaceReserveKey> {
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
|
class RasterizerOpenGL;
|
||||||
|
|
||||||
class CachedSurface final : public RasterizerCacheObject {
|
class CachedSurface final : public RasterizerCacheObject {
|
||||||
public:
|
public:
|
||||||
CachedSurface(const SurfaceParams& params);
|
CachedSurface(const SurfaceParams& params);
|
||||||
|
@ -311,7 +313,7 @@ private:
|
||||||
|
|
||||||
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
|
class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {
|
||||||
public:
|
public:
|
||||||
RasterizerCacheOpenGL();
|
explicit RasterizerCacheOpenGL(RasterizerOpenGL& rasterizer);
|
||||||
|
|
||||||
/// Get a surface based on the texture configuration
|
/// Get a surface based on the texture configuration
|
||||||
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
|
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
|
||||||
|
|
|
@ -6,10 +6,10 @@
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
#include "video_core/renderer_opengl/gl_shader_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||||
#include "video_core/renderer_opengl/utils.h"
|
#include "video_core/renderer_opengl/utils.h"
|
||||||
#include "video_core/utils.h"
|
|
||||||
|
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
|
@ -135,6 +135,8 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
|
||||||
return target_program.handle;
|
return target_program.handle;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {}
|
||||||
|
|
||||||
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
|
||||||
const VAddr program_addr{GetShaderAddress(program)};
|
const VAddr program_addr{GetShaderAddress(program)};
|
||||||
|
|
||||||
|
|
|
@ -16,6 +16,8 @@
|
||||||
namespace OpenGL {
|
namespace OpenGL {
|
||||||
|
|
||||||
class CachedShader;
|
class CachedShader;
|
||||||
|
class RasterizerOpenGL;
|
||||||
|
|
||||||
using Shader = std::shared_ptr<CachedShader>;
|
using Shader = std::shared_ptr<CachedShader>;
|
||||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||||
|
|
||||||
|
@ -104,6 +106,8 @@ private:
|
||||||
|
|
||||||
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
class ShaderCacheOpenGL final : public RasterizerCache<Shader> {
|
||||||
public:
|
public:
|
||||||
|
explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer);
|
||||||
|
|
||||||
/// Gets the current specified shader stage program
|
/// Gets the current specified shader stage program
|
||||||
Shader GetStageProgram(Maxwell::ShaderProgram program);
|
Shader GetStageProgram(Maxwell::ShaderProgram program);
|
||||||
};
|
};
|
||||||
|
|
Reference in New Issue