Vulkan: Implement Dynamic States 2
This commit is contained in:
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cb1497d0d7
commit
c897c55e3c
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@ -48,23 +48,16 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell&
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}
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} // Anonymous namespace
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void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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bool has_extended_dynamic_state, bool has_dynamic_vertex_input) {
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void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features) {
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const Maxwell& regs = maxwell3d.regs;
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const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology;
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const std::array enabled_lut{
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regs.polygon_offset_point_enable,
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regs.polygon_offset_line_enable,
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regs.polygon_offset_fill_enable,
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};
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const u32 topology_index = static_cast<u32>(topology_);
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raw1 = 0;
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extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0);
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dynamic_vertex_input.Assign(has_dynamic_vertex_input ? 1 : 0);
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extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0);
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extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0);
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extended_dynamic_state_3.Assign(features.has_extended_dynamic_state_3 ? 1 : 0);
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dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
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xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
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primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
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depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
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depth_clamp_disabled.Assign(regs.viewport_clip_control.geometry_clip ==
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Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
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regs.viewport_clip_control.geometry_clip ==
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@ -84,7 +77,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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msaa_mode.Assign(regs.anti_alias_samples_mode);
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raw2 = 0;
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rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
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const auto test_func =
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regs.alpha_test_enabled != 0 ? regs.alpha_test_func : Maxwell::ComparisonOp::Always_GL;
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alpha_test_func.Assign(PackComparisonOp(test_func));
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@ -106,7 +99,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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point_size = Common::BitCast<u32>(regs.point_size);
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if (maxwell3d.dirty.flags[Dirty::VertexInput]) {
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if (has_dynamic_vertex_input) {
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if (features.has_dynamic_vertex_input) {
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// Dirty flag will be reset by the command buffer update
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static constexpr std::array LUT{
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0u, // Invalid
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@ -158,9 +151,17 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
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return static_cast<u16>(viewport.swizzle.raw);
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});
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}
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dynamic_state.raw1 = 0;
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dynamic_state.raw2 = 0;
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if (!extended_dynamic_state) {
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dynamic_state.Refresh(regs);
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}
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if (!extended_dynamic_state_2) {
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dynamic_state.Refresh2(regs, topology);
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}
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if (!extended_dynamic_state_3) {
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dynamic_state.Refresh3(regs);
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}
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if (xfb_enabled) {
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RefreshXfbState(xfb_state, regs);
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}
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@ -212,8 +213,6 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
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packed_front_face = 1 - packed_front_face;
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}
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raw1 = 0;
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raw2 = 0;
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front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op.fail));
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front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op.zfail));
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front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op.zpass));
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@ -242,6 +241,21 @@ void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
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});
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}
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void FixedPipelineState::DynamicState::Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology_) {
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const std::array enabled_lut{
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regs.polygon_offset_point_enable,
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regs.polygon_offset_line_enable,
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regs.polygon_offset_fill_enable,
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};
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const u32 topology_index = static_cast<u32>(topology_);
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rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
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primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
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depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
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}
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void FixedPipelineState::DynamicState::Refresh3(const Maxwell&) {}
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size_t FixedPipelineState::Hash() const noexcept {
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const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), Size());
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return static_cast<size_t>(hash);
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@ -17,6 +17,14 @@ namespace Vulkan {
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using Maxwell = Tegra::Engines::Maxwell3D::Regs;
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struct DynamicFeatures {
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bool has_extended_dynamic_state;
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bool has_extended_dynamic_state_2;
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bool has_extended_dynamic_state_2_extra;
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bool has_extended_dynamic_state_3;
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bool has_dynamic_vertex_input;
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};
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struct FixedPipelineState {
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static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept;
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static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept;
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@ -133,6 +141,14 @@ struct FixedPipelineState {
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struct DynamicState {
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union {
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u32 raw1;
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BitField<0, 2, u32> cull_face;
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BitField<2, 1, u32> cull_enable;
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BitField<3, 1, u32> primitive_restart_enable;
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BitField<4, 1, u32> depth_bias_enable;
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BitField<5, 1, u32> rasterize_enable;
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};
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union {
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u32 raw2;
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StencilFace<0> front;
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StencilFace<12> back;
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BitField<24, 1, u32> stencil_enable;
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@ -142,15 +158,12 @@ struct FixedPipelineState {
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BitField<28, 1, u32> front_face;
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BitField<29, 3, u32> depth_test_func;
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};
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union {
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u32 raw2;
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BitField<0, 2, u32> cull_face;
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BitField<2, 1, u32> cull_enable;
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};
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// Vertex stride is a 12 bits value, we have 4 bits to spare per element
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std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
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void Refresh(const Maxwell& regs);
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void Refresh2(const Maxwell& regs, Maxwell::PrimitiveTopology topology);
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void Refresh3(const Maxwell& regs);
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Maxwell::ComparisonOp DepthTestFunc() const noexcept {
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return UnpackComparisonOp(depth_test_func);
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@ -168,10 +181,10 @@ struct FixedPipelineState {
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union {
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u32 raw1;
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BitField<0, 1, u32> extended_dynamic_state;
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BitField<1, 1, u32> dynamic_vertex_input;
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BitField<2, 1, u32> xfb_enabled;
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BitField<3, 1, u32> primitive_restart_enable;
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BitField<4, 1, u32> depth_bias_enable;
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BitField<1, 1, u32> extended_dynamic_state_2;
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BitField<2, 1, u32> extended_dynamic_state_3;
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BitField<3, 1, u32> dynamic_vertex_input;
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BitField<4, 1, u32> xfb_enabled;
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BitField<5, 1, u32> depth_clamp_disabled;
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BitField<6, 1, u32> ndc_minus_one_to_one;
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BitField<7, 2, u32> polygon_mode;
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@ -186,7 +199,6 @@ struct FixedPipelineState {
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};
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union {
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u32 raw2;
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BitField<0, 1, u32> rasterize_enable;
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BitField<1, 3, u32> alpha_test_func;
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BitField<4, 1, u32> early_z;
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BitField<5, 1, u32> depth_enabled;
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@ -215,8 +227,7 @@ struct FixedPipelineState {
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DynamicState dynamic_state;
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VideoCommon::TransformFeedbackState xfb_state;
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void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state,
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bool has_dynamic_vertex_input);
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void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFeatures& features);
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size_t Hash() const noexcept;
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@ -231,14 +242,18 @@ struct FixedPipelineState {
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// When transform feedback is enabled, use the whole struct
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return sizeof(*this);
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}
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if (dynamic_vertex_input) {
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if (dynamic_vertex_input && extended_dynamic_state_2) {
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// Exclude dynamic state and attributes
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return offsetof(FixedPipelineState, attributes);
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}
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if (extended_dynamic_state) {
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if (extended_dynamic_state_2) {
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// Exclude dynamic state
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return offsetof(FixedPipelineState, dynamic_state);
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}
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if (extended_dynamic_state) {
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// Exclude dynamic state
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return offsetof(FixedPipelineState, dynamic_state.raw2);
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}
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// Default
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return offsetof(FixedPipelineState, xfb_state);
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}
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@ -525,6 +525,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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if (!key.state.extended_dynamic_state) {
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dynamic = key.state.dynamic_state;
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}
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if (!key.state.extended_dynamic_state_2) {
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dynamic.raw2 = key.state.dynamic_state.raw2;
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}
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static_vector<VkVertexInputBindingDescription, 32> vertex_bindings;
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static_vector<VkVertexInputBindingDivisorDescriptionEXT, 32> vertex_binding_divisors;
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static_vector<VkVertexInputAttributeDescription, 32> vertex_attributes;
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@ -625,7 +628,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.pNext = nullptr,
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.flags = 0,
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.topology = input_assembly_topology,
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.primitiveRestartEnable = key.state.primitive_restart_enable != 0 &&
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.primitiveRestartEnable = key.state.dynamic_state.primitive_restart_enable != 0 &&
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((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
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device.IsTopologyListPrimitiveRestartSupported()) ||
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SupportsPrimitiveRestart(input_assembly_topology) ||
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@ -674,13 +677,13 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.depthClampEnable =
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static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
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.rasterizerDiscardEnable =
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static_cast<VkBool32>(key.state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
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static_cast<VkBool32>(dynamic.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
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.polygonMode =
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MaxwellToVK::PolygonMode(FixedPipelineState::UnpackPolygonMode(key.state.polygon_mode)),
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.cullMode = static_cast<VkCullModeFlags>(
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dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
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.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
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.depthBiasEnable = key.state.depth_bias_enable,
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.depthBiasEnable = (dynamic.depth_bias_enable == 0 ? VK_TRUE : VK_FALSE),
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.depthBiasConstantFactor = 0.0f,
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.depthBiasClamp = 0.0f,
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.depthBiasSlopeFactor = 0.0f,
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@ -788,7 +791,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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.pAttachments = cb_attachments.data(),
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.blendConstants = {},
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};
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static_vector<VkDynamicState, 19> dynamic_states{
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static_vector<VkDynamicState, 22> dynamic_states{
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VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
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VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
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VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
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@ -811,6 +814,14 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
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dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
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}
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dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
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if (key.state.extended_dynamic_state_2) {
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static constexpr std::array extended2{
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VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT,
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VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT,
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VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT,
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};
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dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end());
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}
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}
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const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
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.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
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@ -351,6 +351,14 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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LOG_WARNING(Render_Vulkan, "maxVertexInputBindings is too low: {} < {}",
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device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
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}
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dynamic_features = DynamicFeatures{
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.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
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.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
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.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
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.has_extended_dynamic_state_3 = device.IsExtExtendedDynamicState3Supported(),
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.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
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};
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}
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PipelineCache::~PipelineCache() = default;
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@ -362,8 +370,7 @@ GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
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current_pipeline = nullptr;
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return nullptr;
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}
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graphics_key.state.Refresh(*maxwell3d, device.IsExtExtendedDynamicStateSupported(),
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device.IsExtVertexInputDynamicStateSupported());
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graphics_key.state.Refresh(*maxwell3d, dynamic_features);
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if (current_pipeline) {
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GraphicsPipeline* const next{current_pipeline->Next(graphics_key)};
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@ -439,14 +446,17 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
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});
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++state.total;
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}};
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const bool extended_dynamic_state = device.IsExtExtendedDynamicStateSupported();
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const bool dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported();
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const auto load_graphics{[&](std::ifstream& file, std::vector<FileEnvironment> envs) {
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GraphicsPipelineCacheKey key;
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file.read(reinterpret_cast<char*>(&key), sizeof(key));
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if ((key.state.extended_dynamic_state != 0) != extended_dynamic_state ||
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(key.state.dynamic_vertex_input != 0) != dynamic_vertex_input) {
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if ((key.state.extended_dynamic_state != 0) !=
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dynamic_features.has_extended_dynamic_state ||
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(key.state.extended_dynamic_state_2 != 0) !=
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dynamic_features.has_extended_dynamic_state_2 ||
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(key.state.extended_dynamic_state_3 != 0) !=
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dynamic_features.has_extended_dynamic_state_3 ||
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(key.state.dynamic_vertex_input != 0) != dynamic_features.has_dynamic_vertex_input) {
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return;
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}
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workers.QueueWork([this, key, envs = std::move(envs), &state, &callback]() mutable {
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@ -160,6 +160,7 @@ private:
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Common::ThreadWorker workers;
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Common::ThreadWorker serialization_thread;
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DynamicFeatures dynamic_features;
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};
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} // namespace Vulkan
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@ -680,16 +680,26 @@ void RasterizerVulkan::UpdateDynamicStates() {
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UpdateLineWidth(regs);
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if (device.IsExtExtendedDynamicStateSupported()) {
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UpdateCullMode(regs);
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UpdateDepthBoundsTestEnable(regs);
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UpdateDepthTestEnable(regs);
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UpdateDepthWriteEnable(regs);
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UpdateDepthCompareOp(regs);
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UpdateFrontFace(regs);
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UpdateStencilOp(regs);
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UpdateStencilTestEnable(regs);
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if (device.IsExtVertexInputDynamicStateSupported()) {
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UpdateVertexInput(regs);
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}
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if (state_tracker.TouchStateEnable()) {
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UpdateDepthBoundsTestEnable(regs);
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UpdateDepthTestEnable(regs);
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UpdateDepthWriteEnable(regs);
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UpdateStencilTestEnable(regs);
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if (device.IsExtExtendedDynamicState2Supported()) {
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UpdatePrimitiveRestartEnable(regs);
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UpdateRasterizerDiscardEnable(regs);
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UpdateDepthBiasEnable(regs);
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}
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}
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}
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}
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@ -909,6 +919,58 @@ void RasterizerVulkan::UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& r
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});
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}
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void RasterizerVulkan::UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
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if (!state_tracker.TouchPrimitiveRestartEnable()) {
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return;
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}
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scheduler.Record([enable = regs.primitive_restart.enabled](vk::CommandBuffer cmdbuf) {
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cmdbuf.SetPrimitiveRestartEnableEXT(enable);
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});
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}
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void RasterizerVulkan::UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
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if (!state_tracker.TouchRasterizerDiscardEnable()) {
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return;
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}
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scheduler.Record([disable = regs.rasterize_enable](vk::CommandBuffer cmdbuf) {
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cmdbuf.SetRasterizerDiscardEnableEXT(disable == 0);
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});
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}
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void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
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if (!state_tracker.TouchDepthBiasEnable()) {
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return;
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}
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constexpr size_t POINT = 0;
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constexpr size_t LINE = 1;
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constexpr size_t POLYGON = 2;
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constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
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POINT, // Points
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LINE, // Lines
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LINE, // LineLoop
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LINE, // LineStrip
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POLYGON, // Triangles
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POLYGON, // TriangleStrip
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POLYGON, // TriangleFan
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POLYGON, // Quads
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POLYGON, // QuadStrip
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POLYGON, // Polygon
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LINE, // LinesAdjacency
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LINE, // LineStripAdjacency
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POLYGON, // TrianglesAdjacency
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POLYGON, // TriangleStripAdjacency
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POLYGON, // Patches
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};
|
||||
const std::array enabled_lut{
|
||||
regs.polygon_offset_point_enable,
|
||||
regs.polygon_offset_line_enable,
|
||||
regs.polygon_offset_fill_enable,
|
||||
};
|
||||
const u32 topology_index = static_cast<u32>(maxwell3d->draw_manager->GetDrawState().topology);
|
||||
const u32 enable = enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]];
|
||||
scheduler.Record([enable](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBiasEnableEXT(enable); });
|
||||
}
|
||||
|
||||
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchDepthCompareOp()) {
|
||||
return;
|
||||
|
|
|
@ -139,6 +139,9 @@ private:
|
|||
void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdatePrimitiveRestartEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateRasterizerDiscardEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
|
||||
|
|
|
@ -27,10 +27,27 @@ using Flags = Maxwell3D::DirtyState::Flags;
|
|||
|
||||
Flags MakeInvalidationFlags() {
|
||||
static constexpr int INVALIDATION_FLAGS[]{
|
||||
Viewports, Scissors, DepthBias, BlendConstants, DepthBounds,
|
||||
StencilProperties, LineWidth, CullMode, DepthBoundsEnable, DepthTestEnable,
|
||||
DepthWriteEnable, DepthCompareOp, FrontFace, StencilOp, StencilTestEnable,
|
||||
VertexBuffers, VertexInput,
|
||||
Viewports,
|
||||
Scissors,
|
||||
DepthBias,
|
||||
BlendConstants,
|
||||
DepthBounds,
|
||||
StencilProperties,
|
||||
LineWidth,
|
||||
CullMode,
|
||||
DepthBoundsEnable,
|
||||
DepthTestEnable,
|
||||
DepthWriteEnable,
|
||||
DepthCompareOp,
|
||||
FrontFace,
|
||||
StencilOp,
|
||||
StencilTestEnable,
|
||||
VertexBuffers,
|
||||
VertexInput,
|
||||
StateEnable,
|
||||
PrimitiveRestartEnable,
|
||||
RasterizerDiscardEnable,
|
||||
DepthBiasEnable,
|
||||
};
|
||||
Flags flags{};
|
||||
for (const int flag : INVALIDATION_FLAGS) {
|
||||
|
@ -96,16 +113,20 @@ void SetupDirtyCullMode(Tables& tables) {
|
|||
table[OFF(gl_cull_test_enabled)] = CullMode;
|
||||
}
|
||||
|
||||
void SetupDirtyDepthBoundsEnable(Tables& tables) {
|
||||
tables[0][OFF(depth_bounds_enable)] = DepthBoundsEnable;
|
||||
}
|
||||
|
||||
void SetupDirtyDepthTestEnable(Tables& tables) {
|
||||
tables[0][OFF(depth_test_enable)] = DepthTestEnable;
|
||||
}
|
||||
|
||||
void SetupDirtyDepthWriteEnable(Tables& tables) {
|
||||
tables[0][OFF(depth_write_enabled)] = DepthWriteEnable;
|
||||
void SetupDirtyStateEnable(Tables& tables) {
|
||||
const auto setup = [&](size_t position, u8 flag) {
|
||||
tables[0][position] = flag;
|
||||
tables[1][position] = StateEnable;
|
||||
};
|
||||
setup(OFF(depth_bounds_enable), DepthBoundsEnable);
|
||||
setup(OFF(depth_test_enable), DepthTestEnable);
|
||||
setup(OFF(depth_write_enabled), DepthWriteEnable);
|
||||
setup(OFF(stencil_enable), StencilTestEnable);
|
||||
setup(OFF(primitive_restart.enabled), PrimitiveRestartEnable);
|
||||
setup(OFF(rasterize_enable), RasterizerDiscardEnable);
|
||||
setup(OFF(polygon_offset_point_enable), DepthBiasEnable);
|
||||
setup(OFF(polygon_offset_line_enable), DepthBiasEnable);
|
||||
setup(OFF(polygon_offset_fill_enable), DepthBiasEnable);
|
||||
}
|
||||
|
||||
void SetupDirtyDepthCompareOp(Tables& tables) {
|
||||
|
@ -133,10 +154,6 @@ void SetupDirtyStencilOp(Tables& tables) {
|
|||
tables[1][OFF(stencil_two_side_enable)] = StencilOp;
|
||||
}
|
||||
|
||||
void SetupDirtyStencilTestEnable(Tables& tables) {
|
||||
tables[0][OFF(stencil_enable)] = StencilTestEnable;
|
||||
}
|
||||
|
||||
void SetupDirtyBlending(Tables& tables) {
|
||||
tables[0][OFF(color_mask_common)] = Blending;
|
||||
tables[0][OFF(blend_per_target_enabled)] = Blending;
|
||||
|
@ -185,13 +202,10 @@ void StateTracker::SetupTables(Tegra::Control::ChannelState& channel_state) {
|
|||
SetupDirtyStencilProperties(tables);
|
||||
SetupDirtyLineWidth(tables);
|
||||
SetupDirtyCullMode(tables);
|
||||
SetupDirtyDepthBoundsEnable(tables);
|
||||
SetupDirtyDepthTestEnable(tables);
|
||||
SetupDirtyDepthWriteEnable(tables);
|
||||
SetupDirtyStateEnable(tables);
|
||||
SetupDirtyDepthCompareOp(tables);
|
||||
SetupDirtyFrontFace(tables);
|
||||
SetupDirtyStencilOp(tables);
|
||||
SetupDirtyStencilTestEnable(tables);
|
||||
SetupDirtyBlending(tables);
|
||||
SetupDirtyViewportSwizzles(tables);
|
||||
SetupDirtyVertexAttributes(tables);
|
||||
|
|
|
@ -45,6 +45,10 @@ enum : u8 {
|
|||
FrontFace,
|
||||
StencilOp,
|
||||
StencilTestEnable,
|
||||
PrimitiveRestartEnable,
|
||||
RasterizerDiscardEnable,
|
||||
DepthBiasEnable,
|
||||
StateEnable,
|
||||
|
||||
Blending,
|
||||
ViewportSwizzles,
|
||||
|
@ -111,6 +115,10 @@ public:
|
|||
return Exchange(Dirty::CullMode, false);
|
||||
}
|
||||
|
||||
bool TouchStateEnable() {
|
||||
return Exchange(Dirty::StateEnable, false);
|
||||
}
|
||||
|
||||
bool TouchDepthBoundsTestEnable() {
|
||||
return Exchange(Dirty::DepthBoundsEnable, false);
|
||||
}
|
||||
|
@ -123,6 +131,18 @@ public:
|
|||
return Exchange(Dirty::DepthWriteEnable, false);
|
||||
}
|
||||
|
||||
bool TouchPrimitiveRestartEnable() {
|
||||
return Exchange(Dirty::PrimitiveRestartEnable, false);
|
||||
}
|
||||
|
||||
bool TouchRasterizerDiscardEnable() {
|
||||
return Exchange(Dirty::RasterizerDiscardEnable, false);
|
||||
}
|
||||
|
||||
bool TouchDepthBiasEnable() {
|
||||
return Exchange(Dirty::DepthBiasEnable, false);
|
||||
}
|
||||
|
||||
bool TouchDepthCompareOp() {
|
||||
return Exchange(Dirty::DepthCompareOp, false);
|
||||
}
|
||||
|
|
|
@ -569,6 +569,34 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
|||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state2;
|
||||
if (ext_extended_dynamic_state2) {
|
||||
dynamic_state2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.extendedDynamicState2 = VK_TRUE,
|
||||
.extendedDynamicState2LogicOp = ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE,
|
||||
.extendedDynamicState2PatchControlPoints =
|
||||
ext_extended_dynamic_state2_extra ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
SetNext(next, dynamic_state2);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state3;
|
||||
if (ext_extended_dynamic_state3) {
|
||||
dynamic_state3 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
|
||||
.pNext = nullptr,
|
||||
.extendedDynamicState3ColorBlendEnable = VK_TRUE,
|
||||
.extendedDynamicState3ColorBlendEquation = VK_TRUE,
|
||||
};
|
||||
SetNext(next, dynamic_state3);
|
||||
} else {
|
||||
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
|
||||
}
|
||||
|
||||
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
|
||||
if (ext_line_rasterization) {
|
||||
line_raster = {
|
||||
|
@ -1091,6 +1119,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
|||
bool has_ext_transform_feedback{};
|
||||
bool has_ext_custom_border_color{};
|
||||
bool has_ext_extended_dynamic_state{};
|
||||
bool has_ext_extended_dynamic_state2{};
|
||||
bool has_ext_extended_dynamic_state3{};
|
||||
bool has_ext_shader_atomic_int64{};
|
||||
bool has_ext_provoking_vertex{};
|
||||
bool has_ext_vertex_input_dynamic_state{};
|
||||
|
@ -1135,6 +1165,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
|||
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
|
||||
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
|
||||
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
|
||||
test(has_ext_extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
|
||||
false);
|
||||
test(has_ext_extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
|
||||
false);
|
||||
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
|
||||
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
|
||||
test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME,
|
||||
|
@ -1284,6 +1318,36 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
|
|||
ext_extended_dynamic_state = true;
|
||||
}
|
||||
}
|
||||
if (has_ext_extended_dynamic_state2) {
|
||||
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state2;
|
||||
extended_dynamic_state2.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
|
||||
extended_dynamic_state2.pNext = nullptr;
|
||||
features.pNext = &extended_dynamic_state2;
|
||||
physical.GetFeatures2(features);
|
||||
|
||||
if (extended_dynamic_state2.extendedDynamicState2) {
|
||||
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
|
||||
ext_extended_dynamic_state2 = true;
|
||||
ext_extended_dynamic_state2_extra =
|
||||
extended_dynamic_state2.extendedDynamicState2LogicOp &&
|
||||
extended_dynamic_state2.extendedDynamicState2PatchControlPoints;
|
||||
}
|
||||
}
|
||||
if (has_ext_extended_dynamic_state3) {
|
||||
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state3;
|
||||
extended_dynamic_state3.sType =
|
||||
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
|
||||
extended_dynamic_state3.pNext = nullptr;
|
||||
features.pNext = &extended_dynamic_state3;
|
||||
physical.GetFeatures2(features);
|
||||
|
||||
if (extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
|
||||
extended_dynamic_state3.extendedDynamicState3ColorBlendEquation) {
|
||||
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
|
||||
ext_extended_dynamic_state3 = true;
|
||||
}
|
||||
}
|
||||
if (has_ext_line_rasterization) {
|
||||
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
|
||||
line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;
|
||||
|
|
|
@ -286,6 +286,20 @@ public:
|
|||
return ext_extended_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
|
||||
bool IsExtExtendedDynamicState2Supported() const {
|
||||
return ext_extended_dynamic_state2;
|
||||
}
|
||||
|
||||
bool IsExtExtendedDynamicState2ExtrasSupported() const {
|
||||
return ext_extended_dynamic_state2_extra;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
|
||||
bool IsExtExtendedDynamicState3Supported() const {
|
||||
return ext_extended_dynamic_state3;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_line_rasterization.
|
||||
bool IsExtLineRasterizationSupported() const {
|
||||
return ext_line_rasterization;
|
||||
|
@ -468,6 +482,9 @@ private:
|
|||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_extended_dynamic_state2{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
|
||||
bool ext_extended_dynamic_state3{}; ///< Support for VK_EXT_extended_dynamic_state3.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
|
|
|
@ -122,6 +122,9 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
|||
X(vkCmdSetDepthCompareOpEXT);
|
||||
X(vkCmdSetDepthTestEnableEXT);
|
||||
X(vkCmdSetDepthWriteEnableEXT);
|
||||
X(vkCmdSetPrimitiveRestartEnableEXT);
|
||||
X(vkCmdSetRasterizerDiscardEnableEXT);
|
||||
X(vkCmdSetDepthBiasEnableEXT);
|
||||
X(vkCmdSetFrontFaceEXT);
|
||||
X(vkCmdSetLineWidth);
|
||||
X(vkCmdSetPrimitiveTopologyEXT);
|
||||
|
|
|
@ -234,6 +234,9 @@ struct DeviceDispatch : InstanceDispatch {
|
|||
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
|
||||
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
|
||||
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
|
||||
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
|
||||
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
|
||||
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
|
||||
PFN_vkCmdSetEvent vkCmdSetEvent{};
|
||||
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
|
||||
PFN_vkCmdSetLineWidth vkCmdSetLineWidth{};
|
||||
|
@ -1219,6 +1222,18 @@ public:
|
|||
dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetPrimitiveRestartEnableEXT(bool enable) const noexcept {
|
||||
dld->vkCmdSetPrimitiveRestartEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetRasterizerDiscardEnableEXT(bool enable) const noexcept {
|
||||
dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetDepthBiasEnableEXT(bool enable) const noexcept {
|
||||
dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
|
||||
}
|
||||
|
||||
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
|
||||
dld->vkCmdSetFrontFaceEXT(handle, front_face);
|
||||
}
|
||||
|
|
Reference in New Issue