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Merge pull request #10172 from Kelebek1/debug_validation_names

Log object names with debug renderer, add a GPU address to ImageViews
This commit is contained in:
liamwhite 2023-05-07 14:09:03 -04:00 committed by GitHub
commit cb49c3b64c
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 35 additions and 30 deletions

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@ -108,7 +108,8 @@ bool IsASTCSupported() {
[[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) { [[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) {
const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED"); const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
return nsight || HasExtension(extensions, "GL_EXT_debug_tool"); return nsight || HasExtension(extensions, "GL_EXT_debug_tool") ||
Settings::values.renderer_debug.GetValue();
} }
} // Anonymous namespace } // Anonymous namespace

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@ -1126,7 +1126,8 @@ bool Image::ScaleDown(bool ignore) {
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
ImageId image_id_, Image& image, const SlotVector<Image>&) ImageId image_id_, Image& image, const SlotVector<Image>&)
: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} { : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr},
views{runtime.null_image_views} {
const Device& device = runtime.device; const Device& device = runtime.device;
if (True(image.flags & ImageFlagBits::Converted)) { if (True(image.flags & ImageFlagBits::Converted)) {
internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
@ -1217,12 +1218,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_) const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
: VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_}, : VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info) const VideoCommon::ImageViewInfo& view_info)
: VideoCommon::ImageViewBase{info, view_info} {} : VideoCommon::ImageViewBase{info, view_info, 0} {}
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params) ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {} : VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
@ -1282,7 +1283,7 @@ GLuint ImageView::MakeView(Shader::TextureType view_type, GLenum view_format) {
ApplySwizzle(view.handle, format, casted_swizzle); ApplySwizzle(view.handle, format, casted_swizzle);
} }
if (set_object_label) { if (set_object_label) {
const std::string name = VideoCommon::Name(*this); const std::string name = VideoCommon::Name(*this, gpu_addr);
glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data()); glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data());
} }
return view.handle; return view.handle;

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@ -314,7 +314,6 @@ private:
std::unique_ptr<StorageViews> storage_views; std::unique_ptr<StorageViews> storage_views;
GLenum internal_format = GL_NONE; GLenum internal_format = GL_NONE;
GLuint default_handle = 0; GLuint default_handle = 0;
GPUVAddr gpu_addr = 0;
u32 buffer_size = 0; u32 buffer_size = 0;
GLuint original_texture = 0; GLuint original_texture = 0;
int num_samples = 0; int num_samples = 0;

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@ -1584,8 +1584,9 @@ bool Image::NeedsScaleHelper() const {
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info, ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
ImageId image_id_, Image& image) ImageId image_id_, Image& image)
: VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device}, : VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr},
image_handle{image.Handle()}, samples(ConvertSampleCount(image.info.num_samples)) { device{&runtime.device}, image_handle{image.Handle()},
samples(ConvertSampleCount(image.info.num_samples)) {
using Shader::TextureType; using Shader::TextureType;
const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info); const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
@ -1631,7 +1632,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
} }
vk::ImageView handle = device->GetLogical().CreateImageView(ci); vk::ImageView handle = device->GetLogical().CreateImageView(ci);
if (device->HasDebuggingToolAttached()) { if (device->HasDebuggingToolAttached()) {
handle.SetObjectNameEXT(VideoCommon::Name(*this).c_str()); handle.SetObjectNameEXT(VideoCommon::Name(*this, gpu_addr).c_str());
} }
image_views[static_cast<size_t>(tex_type)] = std::move(handle); image_views[static_cast<size_t>(tex_type)] = std::move(handle);
}; };
@ -1672,7 +1673,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_) const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
: VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_}, : VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params) ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params)

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@ -265,7 +265,6 @@ private:
VkImage image_handle = VK_NULL_HANDLE; VkImage image_handle = VK_NULL_HANDLE;
VkImageView render_target = VK_NULL_HANDLE; VkImageView render_target = VK_NULL_HANDLE;
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT; VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
GPUVAddr gpu_addr = 0;
u32 buffer_size = 0; u32 buffer_size = 0;
}; };

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@ -46,7 +46,7 @@ std::string Name(const ImageBase& image) {
return "Invalid"; return "Invalid";
} }
std::string Name(const ImageViewBase& image_view) { std::string Name(const ImageViewBase& image_view, GPUVAddr addr) {
const u32 width = image_view.size.width; const u32 width = image_view.size.width;
const u32 height = image_view.size.height; const u32 height = image_view.size.height;
const u32 depth = image_view.size.depth; const u32 depth = image_view.size.depth;
@ -56,23 +56,25 @@ std::string Name(const ImageViewBase& image_view) {
const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : ""; const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : "";
switch (image_view.type) { switch (image_view.type) {
case ImageViewType::e1D: case ImageViewType::e1D:
return fmt::format("ImageView 1D {}{}", width, level); return fmt::format("ImageView 1D 0x{:X} {}{}", addr, width, level);
case ImageViewType::e2D: case ImageViewType::e2D:
return fmt::format("ImageView 2D {}x{}{}", width, height, level); return fmt::format("ImageView 2D 0x{:X} {}x{}{}", addr, width, height, level);
case ImageViewType::Cube: case ImageViewType::Cube:
return fmt::format("ImageView Cube {}x{}{}", width, height, level); return fmt::format("ImageView Cube 0x{:X} {}x{}{}", addr, width, height, level);
case ImageViewType::e3D: case ImageViewType::e3D:
return fmt::format("ImageView 3D {}x{}x{}{}", width, height, depth, level); return fmt::format("ImageView 3D 0x{:X} {}x{}x{}{}", addr, width, height, depth, level);
case ImageViewType::e1DArray: case ImageViewType::e1DArray:
return fmt::format("ImageView 1DArray {}{}|{}", width, level, num_layers); return fmt::format("ImageView 1DArray 0x{:X} {}{}|{}", addr, width, level, num_layers);
case ImageViewType::e2DArray: case ImageViewType::e2DArray:
return fmt::format("ImageView 2DArray {}x{}{}|{}", width, height, level, num_layers); return fmt::format("ImageView 2DArray 0x{:X} {}x{}{}|{}", addr, width, height, level,
num_layers);
case ImageViewType::CubeArray: case ImageViewType::CubeArray:
return fmt::format("ImageView CubeArray {}x{}{}|{}", width, height, level, num_layers); return fmt::format("ImageView CubeArray 0x{:X} {}x{}{}|{}", addr, width, height, level,
num_layers);
case ImageViewType::Rect: case ImageViewType::Rect:
return fmt::format("ImageView Rect {}x{}{}", width, height, level); return fmt::format("ImageView Rect 0x{:X} {}x{}{}", addr, width, height, level);
case ImageViewType::Buffer: case ImageViewType::Buffer:
return fmt::format("BufferView {}", width); return fmt::format("BufferView 0x{:X} {}", addr, width);
} }
return "Invalid"; return "Invalid";
} }

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@ -274,7 +274,7 @@ struct RenderTargets;
[[nodiscard]] std::string Name(const ImageBase& image); [[nodiscard]] std::string Name(const ImageBase& image);
[[nodiscard]] std::string Name(const ImageViewBase& image_view); [[nodiscard]] std::string Name(const ImageViewBase& image_view, GPUVAddr addr);
[[nodiscard]] std::string Name(const RenderTargets& render_targets); [[nodiscard]] std::string Name(const RenderTargets& render_targets);

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@ -16,8 +16,8 @@
namespace VideoCommon { namespace VideoCommon {
ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info, ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info,
ImageId image_id_) ImageId image_id_, GPUVAddr addr)
: image_id{image_id_}, format{info.format}, type{info.type}, range{info.range}, : image_id{image_id_}, gpu_addr{addr}, format{info.format}, type{info.type}, range{info.range},
size{ size{
.width = std::max(image_info.size.width >> range.base.level, 1u), .width = std::max(image_info.size.width >> range.base.level, 1u),
.height = std::max(image_info.size.height >> range.base.level, 1u), .height = std::max(image_info.size.height >> range.base.level, 1u),
@ -35,8 +35,8 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
} }
} }
ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info) ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info, GPUVAddr addr)
: image_id{NULL_IMAGE_ID}, format{info.format}, type{ImageViewType::Buffer}, : image_id{NULL_IMAGE_ID}, gpu_addr{addr}, format{info.format}, type{ImageViewType::Buffer},
size{ size{
.width = info.size.width, .width = info.size.width,
.height = 1, .height = 1,

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@ -24,9 +24,9 @@ enum class ImageViewFlagBits : u16 {
DECLARE_ENUM_FLAG_OPERATORS(ImageViewFlagBits) DECLARE_ENUM_FLAG_OPERATORS(ImageViewFlagBits)
struct ImageViewBase { struct ImageViewBase {
explicit ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info, explicit ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info, ImageId image_id,
ImageId image_id); GPUVAddr addr);
explicit ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info); explicit ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info, GPUVAddr addr);
explicit ImageViewBase(const NullImageViewParams&); explicit ImageViewBase(const NullImageViewParams&);
[[nodiscard]] bool IsBuffer() const noexcept { [[nodiscard]] bool IsBuffer() const noexcept {
@ -34,6 +34,7 @@ struct ImageViewBase {
} }
ImageId image_id{}; ImageId image_id{};
GPUVAddr gpu_addr = 0;
PixelFormat format{}; PixelFormat format{};
ImageViewType type{}; ImageViewType type{};
SubresourceRange range; SubresourceRange range;

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@ -10,6 +10,7 @@
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/settings.h"
#include "video_core/vulkan_common/vulkan_wrapper.h" #include "video_core/vulkan_common/vulkan_wrapper.h"
// Define all features which may be used by the implementation here. // Define all features which may be used by the implementation here.
@ -510,7 +511,7 @@ public:
/// Returns true when a known debugging tool is attached. /// Returns true when a known debugging tool is attached.
bool HasDebuggingToolAttached() const { bool HasDebuggingToolAttached() const {
return has_renderdoc || has_nsight_graphics; return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
} }
/// Returns true when the device does not properly support cube compatibility. /// Returns true when the device does not properly support cube compatibility.