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Merge pull request #1402 from ReinUsesLisp/asserts

video_core: Add asserts for CS, TFB and alpha testing
This commit is contained in:
bunnei 2018-09-26 16:10:55 -04:00 committed by GitHub
commit cc866d1384
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5 changed files with 92 additions and 3 deletions

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@ -461,7 +461,11 @@ public:
u32 entry;
} macros;
INSERT_PADDING_WORDS(0x1B8);
INSERT_PADDING_WORDS(0x189);
u32 tfb_enabled;
INSERT_PADDING_WORDS(0x2E);
RenderTargetConfig rt[NumRenderTargets];
@ -594,7 +598,9 @@ public:
u32 depth_write_enabled;
INSERT_PADDING_WORDS(0x7);
u32 alpha_test_enabled;
INSERT_PADDING_WORDS(0x6);
u32 d3d_cull_mode;
@ -977,6 +983,7 @@ private:
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(macros, 0x45);
ASSERT_REG_POSITION(tfb_enabled, 0x1D1);
ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform[0], 0x280);
ASSERT_REG_POSITION(viewport, 0x300);
@ -996,6 +1003,7 @@ ASSERT_REG_POSITION(zeta_height, 0x48b);
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB);
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
ASSERT_REG_POSITION(blend, 0x4CF);

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@ -2,12 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/core.h"
#include "video_core/engines/maxwell_compute.h"
namespace Tegra {
namespace Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {}
void MaxwellCompute::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid MaxwellCompute register, increase the size of the Regs structure");
regs.reg_array[method] = value;
switch (method) {
case MAXWELL_COMPUTE_REG_INDEX(compute): {
LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
UNREACHABLE();
break;
}
default:
break;
}
}
} // namespace Engines
} // namespace Tegra

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@ -4,17 +4,53 @@
#pragma once
#include <array>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Tegra::Engines {
#define MAXWELL_COMPUTE_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::MaxwellCompute::Regs, field_name) / sizeof(u32))
class MaxwellCompute final {
public:
MaxwellCompute() = default;
~MaxwellCompute() = default;
struct Regs {
static constexpr std::size_t NUM_REGS = 0xCF8;
union {
struct {
INSERT_PADDING_WORDS(0x281);
union {
u32 compute_end;
BitField<0, 1, u32> unknown;
} compute;
INSERT_PADDING_WORDS(0xA76);
};
std::array<u32, NUM_REGS> reg_array;
};
} regs{};
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
"MaxwellCompute Regs has wrong size");
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MaxwellCompute::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
ASSERT_REG_POSITION(compute, 0x281);
#undef ASSERT_REG_POSITION
} // namespace Tegra::Engines

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@ -450,6 +450,8 @@ void RasterizerOpenGL::DrawArrays() {
SyncBlendState();
SyncLogicOpState();
SyncCullMode();
SyncAlphaTest();
SyncTransformFeedback();
// TODO(bunnei): Sync framebuffer_scale uniform here
// TODO(bunnei): Sync scissorbox uniform(s) here
@ -883,4 +885,24 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
void RasterizerOpenGL::SyncAlphaTest() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
// TODO(Rodrigo): Alpha testing is a legacy OpenGL feature, but it can be
// implemented with a test+discard in fragment shaders.
if (regs.alpha_test_enabled != 0) {
LOG_CRITICAL(Render_OpenGL, "Alpha testing is not implemented");
UNREACHABLE();
}
}
void RasterizerOpenGL::SyncTransformFeedback() {
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
if (regs.tfb_enabled != 0) {
LOG_CRITICAL(Render_OpenGL, "Transform feedbacks are not implemented");
UNREACHABLE();
}
}
} // namespace OpenGL

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@ -158,6 +158,12 @@ private:
/// Syncs the LogicOp state to match the guest state
void SyncLogicOpState();
/// Syncs the alpha test state to match the guest state
void SyncAlphaTest();
/// Syncs the transform feedback state to match the guest state
void SyncTransformFeedback();
bool has_ARB_direct_state_access = false;
bool has_ARB_multi_bind = false;
bool has_ARB_separate_shader_objects = false;