frontend: Add frontend applet for ProfileSelect
Responsible for selecting a profile and firing callback upon completion.
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@ -79,6 +79,8 @@ add_library(core STATIC
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file_sys/vfs_vector.h
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file_sys/vfs_vector.h
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file_sys/xts_archive.cpp
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file_sys/xts_archive.cpp
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file_sys/xts_archive.h
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file_sys/xts_archive.h
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frontend/applets/profile_select.cpp
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frontend/applets/profile_select.h
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frontend/applets/software_keyboard.cpp
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frontend/applets/software_keyboard.cpp
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frontend/applets/software_keyboard.h
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frontend/applets/software_keyboard.h
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frontend/emu_window.cpp
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frontend/emu_window.cpp
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@ -0,0 +1,19 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/frontend/applets/profile_select.h"
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#include "core/settings.h"
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namespace Core::Frontend {
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ProfileSelectApplet::~ProfileSelectApplet() = default;
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void DefaultProfileSelectApplet::SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const {
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Service::Account::ProfileManager manager;
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callback(manager.GetUser(Settings::values.current_user).value_or(Service::Account::UUID{}));
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LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
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}
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} // namespace Core::Frontend
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@ -0,0 +1,27 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <optional>
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#include "core/hle/service/acc/profile_manager.h"
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namespace Core::Frontend {
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class ProfileSelectApplet {
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public:
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virtual ~ProfileSelectApplet();
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virtual void SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const = 0;
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};
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class DefaultProfileSelectApplet final : public ProfileSelectApplet {
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public:
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void SelectProfile(
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std::function<void(std::optional<Service::Account::UUID>)> callback) const override;
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};
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} // namespace Core::Frontend
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