Merge pull request #871 from bunnei/audio-config
audio_core: Add configuration settings.
This commit is contained in:
commit
d2ad279a32
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@ -7,6 +7,7 @@
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#include "audio_core/sink_details.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/settings.h"
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namespace AudioCore {
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@ -29,8 +30,8 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
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StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
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Stream::ReleaseCallback&& release_callback) {
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if (!sink) {
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const SinkDetails& sink_details = GetSinkDetails("auto");
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sink = sink_details.factory("");
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const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
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sink = sink_details.factory(Settings::values.audio_device_id);
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}
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return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
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@ -2,14 +2,17 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include <algorithm>
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#include <cmath>
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#include "audio_core/sink.h"
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#include "audio_core/sink_details.h"
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#include "audio_core/stream.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/settings.h"
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namespace AudioCore {
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@ -56,6 +59,24 @@ s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
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return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
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}
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static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
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std::vector<s16> samples(data.size() / sizeof(s16));
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std::memcpy(samples.data(), data.data(), data.size());
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const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
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if (volume == 1.0f) {
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return samples;
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}
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// Implementation of a volume slider with a dynamic range of 60 dB
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const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
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for (auto& sample : samples) {
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sample = static_cast<s16>(sample * volume_scale_factor);
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}
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return samples;
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}
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void Stream::PlayNextBuffer() {
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if (!IsPlaying()) {
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// Ensure we are in playing state before playing the next buffer
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@ -75,9 +96,9 @@ void Stream::PlayNextBuffer() {
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active_buffer = queued_buffers.front();
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queued_buffers.pop();
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sink_stream.EnqueueSamples(GetNumChannels(),
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reinterpret_cast<const s16*>(active_buffer->GetData().data()),
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active_buffer->GetData().size() / GetSampleSize());
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const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
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sink_stream.EnqueueSamples(
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GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
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CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
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}
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@ -137,6 +137,11 @@ struct Values {
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std::string log_filter;
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// Audio
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std::string sink_id;
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std::string audio_device_id;
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float volume;
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// Debugging
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bool use_gdbstub;
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u16 gdbstub_port;
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@ -11,6 +11,8 @@ add_executable(yuzu
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bootmanager.h
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configuration/config.cpp
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configuration/config.h
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configuration/configure_audio.cpp
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configuration/configure_audio.h
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configuration/configure_debug.cpp
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configuration/configure_debug.h
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configuration/configure_dialog.cpp
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@ -55,6 +57,7 @@ add_executable(yuzu
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set(UIS
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aboutdialog.ui
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configuration/configure.ui
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configuration/configure_audio.ui
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configuration/configure_debug.ui
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configuration/configure_general.ui
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configuration/configure_graphics.ui
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@ -92,6 +92,13 @@ void Config::ReadValues() {
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Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat();
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qt_config->endGroup();
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qt_config->beginGroup("Audio");
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Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
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Settings::values.audio_device_id =
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qt_config->value("output_device", "auto").toString().toStdString();
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Settings::values.volume = qt_config->value("volume", 1).toFloat();
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qt_config->endGroup();
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qt_config->beginGroup("Data Storage");
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Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool();
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qt_config->endGroup();
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@ -195,6 +202,12 @@ void Config::SaveValues() {
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qt_config->setValue("bg_blue", (double)Settings::values.bg_blue);
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qt_config->endGroup();
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qt_config->beginGroup("Audio");
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qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
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qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
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qt_config->setValue("volume", Settings::values.volume);
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qt_config->endGroup();
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qt_config->beginGroup("Data Storage");
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qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd);
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qt_config->endGroup();
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@ -39,6 +39,11 @@
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<string>Graphics</string>
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</attribute>
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</widget>
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<widget class="ConfigureAudio" name="audioTab">
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<attribute name="title">
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<string>Audio</string>
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</attribute>
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</widget>
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<widget class="ConfigureDebug" name="debugTab">
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<attribute name="title">
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<string>Debug</string>
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@ -68,6 +73,12 @@
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<header>configuration/configure_system.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureAudio</class>
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<extends>QWidget</extends>
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<header>configuration/configure_audio.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>ConfigureDebug</class>
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<extends>QWidget</extends>
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@ -0,0 +1,90 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "audio_core/sink.h"
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#include "audio_core/sink_details.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "ui_configure_audio.h"
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#include "yuzu/configuration/configure_audio.h"
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ConfigureAudio::ConfigureAudio(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
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ui->setupUi(this);
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ui->output_sink_combo_box->clear();
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ui->output_sink_combo_box->addItem("auto");
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for (const auto& sink_detail : AudioCore::g_sink_details) {
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ui->output_sink_combo_box->addItem(sink_detail.id);
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}
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connect(ui->volume_slider, &QSlider::valueChanged, [this] {
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ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
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});
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this->setConfiguration();
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connect(ui->output_sink_combo_box,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&ConfigureAudio::updateAudioDevices);
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ui->output_sink_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->audio_device_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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ConfigureAudio::~ConfigureAudio() = default;
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void ConfigureAudio::setConfiguration() {
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int new_sink_index = 0;
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for (int index = 0; index < ui->output_sink_combo_box->count(); index++) {
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if (ui->output_sink_combo_box->itemText(index).toStdString() == Settings::values.sink_id) {
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new_sink_index = index;
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break;
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}
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}
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ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
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// The device list cannot be pre-populated (nor listed) until the output sink is known.
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updateAudioDevices(new_sink_index);
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int new_device_index = -1;
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for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
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if (ui->audio_device_combo_box->itemText(index).toStdString() ==
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Settings::values.audio_device_id) {
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new_device_index = index;
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break;
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}
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}
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ui->audio_device_combo_box->setCurrentIndex(new_device_index);
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ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
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ui->volume_indicator->setText(tr("%1 %").arg(ui->volume_slider->sliderPosition()));
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}
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void ConfigureAudio::applyConfiguration() {
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Settings::values.sink_id =
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ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
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.toStdString();
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Settings::values.audio_device_id =
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ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
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.toStdString();
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Settings::values.volume =
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static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
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}
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void ConfigureAudio::updateAudioDevices(int sink_index) {
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ui->audio_device_combo_box->clear();
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ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
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std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
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std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
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for (const auto& device : device_list) {
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ui->audio_device_combo_box->addItem(device.c_str());
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}
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}
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void ConfigureAudio::retranslateUi() {
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ui->retranslateUi(this);
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}
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@ -0,0 +1,31 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <QWidget>
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namespace Ui {
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class ConfigureAudio;
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}
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class ConfigureAudio : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureAudio(QWidget* parent = nullptr);
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~ConfigureAudio();
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void applyConfiguration();
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void retranslateUi();
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public slots:
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void updateAudioDevices(int sink_index);
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private:
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void setConfiguration();
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std::unique_ptr<Ui::ConfigureAudio> ui;
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};
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@ -0,0 +1,130 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureAudio</class>
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<widget class="QWidget" name="ConfigureAudio">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>188</width>
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<height>246</height>
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</rect>
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</property>
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<layout class="QVBoxLayout">
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Audio</string>
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</property>
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<layout class="QVBoxLayout">
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<item>
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<layout class="QHBoxLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Output Engine:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="output_sink_combo_box"/>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Audio Device:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="audio_device_combo_box"/>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<property name="topMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Volume:</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QSlider" name="volume_slider">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="maximum">
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<number>100</number>
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</property>
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<property name="pageStep">
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<number>10</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="volume_indicator">
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<property name="minimumSize">
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<size>
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<width>32</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>0 %</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer>
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>167</width>
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<height>55</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@ -21,6 +21,7 @@ void ConfigureDialog::applyConfiguration() {
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ui->systemTab->applyConfiguration();
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ui->inputTab->applyConfiguration();
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ui->graphicsTab->applyConfiguration();
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ui->audioTab->applyConfiguration();
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ui->debugTab->applyConfiguration();
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Settings::Apply();
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}
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@ -105,6 +105,11 @@ void Config::ReadValues() {
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Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
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Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
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// Audio
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Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
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Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
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Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
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// Data Storage
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Settings::values.use_virtual_sd =
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sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
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@ -143,19 +143,17 @@ swap_screen =
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[Audio]
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# Which audio output engine to use.
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# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
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# auto (default): Auto-select, null: No audio output, cubeb: Cubeb audio engine (if available)
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output_engine =
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# Whether or not to enable the audio-stretching post-processing effect.
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# This effect adjusts audio speed to match emulation speed and helps prevent audio stutter,
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# at the cost of increasing audio latency.
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# 0: No, 1 (default): Yes
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enable_audio_stretching =
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# Which audio device to use.
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# auto (default): Auto-select
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output_device =
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# Output volume.
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# 1.0 (default): 100%, 0.0; mute
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volume =
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[Data Storage]
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# Whether to create a virtual SD card.
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# 1 (default): Yes, 0: No
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