|
|
|
@ -18,14 +18,16 @@ import android.hardware.Sensor
|
|
|
|
|
import android.hardware.SensorEvent
|
|
|
|
|
import android.hardware.SensorEventListener
|
|
|
|
|
import android.hardware.SensorManager
|
|
|
|
|
import android.os.Build
|
|
|
|
|
import android.util.AttributeSet
|
|
|
|
|
import android.util.DisplayMetrics
|
|
|
|
|
import android.view.MotionEvent
|
|
|
|
|
import android.view.SurfaceView
|
|
|
|
|
import android.view.View
|
|
|
|
|
import android.view.View.OnTouchListener
|
|
|
|
|
import android.view.WindowInsets
|
|
|
|
|
import androidx.core.content.ContextCompat
|
|
|
|
|
import androidx.preference.PreferenceManager
|
|
|
|
|
import androidx.window.layout.WindowMetricsCalculator
|
|
|
|
|
import org.yuzu.yuzu_emu.NativeLibrary
|
|
|
|
|
import org.yuzu.yuzu_emu.NativeLibrary.ButtonType
|
|
|
|
|
import org.yuzu.yuzu_emu.NativeLibrary.StickType
|
|
|
|
@ -34,7 +36,6 @@ import org.yuzu.yuzu_emu.YuzuApplication
|
|
|
|
|
import org.yuzu.yuzu_emu.features.settings.model.Settings
|
|
|
|
|
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Draws the interactive input overlay on top of the
|
|
|
|
|
* [SurfaceView] that is rendering emulation.
|
|
|
|
@ -51,7 +52,22 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
|
|
|
|
|
private val accel = FloatArray(3)
|
|
|
|
|
private var motionTimestamp: Long = 0
|
|
|
|
|
|
|
|
|
|
init {
|
|
|
|
|
private lateinit var windowInsets: WindowInsets
|
|
|
|
|
|
|
|
|
|
private fun setMotionSensorListener(context: Context) {
|
|
|
|
|
val sensorManager = context.getSystemService(Context.SENSOR_SERVICE) as SensorManager
|
|
|
|
|
val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
|
|
|
|
|
val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
|
|
|
|
|
|
|
|
|
|
sensorManager.registerListener(this, gyroSensor, SensorManager.SENSOR_DELAY_GAME)
|
|
|
|
|
sensorManager.registerListener(this, accelSensor, SensorManager.SENSOR_DELAY_GAME)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
|
|
|
|
|
super.onLayout(changed, left, top, right, bottom)
|
|
|
|
|
|
|
|
|
|
windowInsets = rootWindowInsets
|
|
|
|
|
|
|
|
|
|
if (!preferences.getBoolean(Settings.PREF_OVERLAY_INIT, false)) {
|
|
|
|
|
defaultOverlay()
|
|
|
|
|
}
|
|
|
|
@ -72,18 +88,6 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
|
|
|
|
|
requestFocus()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private fun setMotionSensorListener(context: Context) {
|
|
|
|
|
val sensorManager = context.getSystemService(Context.SENSOR_SERVICE) as SensorManager
|
|
|
|
|
val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)
|
|
|
|
|
val accelSensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER)
|
|
|
|
|
if (gyroSensor != null) {
|
|
|
|
|
sensorManager.registerListener(this, gyroSensor, SensorManager.SENSOR_DELAY_GAME)
|
|
|
|
|
}
|
|
|
|
|
if (accelSensor != null) {
|
|
|
|
|
sensorManager.registerListener(this, accelSensor, SensorManager.SENSOR_DELAY_GAME)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
override fun draw(canvas: Canvas) {
|
|
|
|
|
super.draw(canvas)
|
|
|
|
|
for (button in overlayButtons) {
|
|
|
|
@ -483,141 +487,169 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
|
|
|
|
|
|
|
|
|
|
private fun defaultOverlayLandscape() {
|
|
|
|
|
// Get screen size
|
|
|
|
|
val display = (context as Activity).windowManager.defaultDisplay
|
|
|
|
|
val outMetrics = DisplayMetrics()
|
|
|
|
|
display.getRealMetrics(outMetrics)
|
|
|
|
|
var maxX = outMetrics.heightPixels.toFloat()
|
|
|
|
|
var maxY = outMetrics.widthPixels.toFloat()
|
|
|
|
|
// Height and width changes depending on orientation. Use the larger value for height.
|
|
|
|
|
if (maxY > maxX) {
|
|
|
|
|
val tmp = maxX
|
|
|
|
|
maxX = maxY
|
|
|
|
|
maxY = tmp
|
|
|
|
|
val windowMetrics =
|
|
|
|
|
WindowMetricsCalculator.getOrCreate().computeCurrentWindowMetrics(context as Activity)
|
|
|
|
|
var maxY = windowMetrics.bounds.height().toFloat()
|
|
|
|
|
var maxX = windowMetrics.bounds.width().toFloat()
|
|
|
|
|
var minY = 0
|
|
|
|
|
var minX = 0
|
|
|
|
|
|
|
|
|
|
// If we have API access, calculate the safe area to draw the overlay
|
|
|
|
|
var cutoutLeft = 0
|
|
|
|
|
var cutoutBottom = 0
|
|
|
|
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
|
|
|
|
|
val insets = windowInsets.displayCutout!!
|
|
|
|
|
maxY =
|
|
|
|
|
if (insets.boundingRectTop.bottom != 0) insets.boundingRectTop.bottom.toFloat() else maxY
|
|
|
|
|
maxX =
|
|
|
|
|
if (insets.boundingRectRight.left != 0) insets.boundingRectRight.left.toFloat() else maxX
|
|
|
|
|
minX = insets.boundingRectLeft.right - insets.boundingRectLeft.left
|
|
|
|
|
minY = insets.boundingRectBottom.top - insets.boundingRectBottom.bottom
|
|
|
|
|
|
|
|
|
|
cutoutLeft = insets.boundingRectRight.right - insets.boundingRectRight.left
|
|
|
|
|
cutoutBottom = insets.boundingRectTop.top - insets.boundingRectTop.bottom
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// This makes sure that if we have an inset on one side of the screen, we mirror it on
|
|
|
|
|
// the other side. Since removing space from one of the max values messes with the scale,
|
|
|
|
|
// we also have to account for it using our min values.
|
|
|
|
|
if (maxX.toInt() != windowMetrics.bounds.width()) minX += cutoutLeft
|
|
|
|
|
if (maxY.toInt() != windowMetrics.bounds.height()) minY += cutoutBottom
|
|
|
|
|
if (minX > 0 && maxX.toInt() == windowMetrics.bounds.width()) {
|
|
|
|
|
maxX -= (minX * 2)
|
|
|
|
|
} else if (minX > 0) {
|
|
|
|
|
maxX -= minX
|
|
|
|
|
}
|
|
|
|
|
if (minY > 0 && maxY.toInt() == windowMetrics.bounds.height()) {
|
|
|
|
|
maxY -= (minY * 2)
|
|
|
|
|
} else if (minY > 0) {
|
|
|
|
|
maxY -= minY
|
|
|
|
|
}
|
|
|
|
|
val res = resources
|
|
|
|
|
|
|
|
|
|
// Each value is a percent from max X/Y stored as an int. Have to bring that value down
|
|
|
|
|
// to a decimal before multiplying by MAX X/Y.
|
|
|
|
|
preferences.edit()
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_A.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_A_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_A_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_A.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_A_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_A_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_B.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_B_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_B_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_B.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_B_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_B_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_X.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_X_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_X_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_X.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_X_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_X_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_Y.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_Y_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_Y_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_Y.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_Y_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_Y_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_ZL.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_ZL_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_ZL_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_ZL.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_ZL_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_ZL_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_ZR.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_ZR_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_ZR_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_ZR.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_ZR_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_ZR_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.DPAD_UP.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_DPAD_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_DPAD_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.DPAD_UP.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_DPAD_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_DPAD_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_L.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_L_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_L_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_L.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_L_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_L_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_R.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_R_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_R_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.TRIGGER_R.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_TRIGGER_R_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_TRIGGER_R_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_PLUS.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_PLUS_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_PLUS_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_PLUS.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_PLUS_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_PLUS_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_MINUS.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_MINUS_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_MINUS_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_MINUS.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_MINUS_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_MINUS_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_HOME.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_HOME_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_HOME_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_HOME.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_HOME_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_HOME_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_CAPTURE.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_X)
|
|
|
|
|
.toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.BUTTON_CAPTURE.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_BUTTON_CAPTURE_Y)
|
|
|
|
|
.toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.STICK_R.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_STICK_R_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_R_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.STICK_R.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_STICK_R_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_R_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.STICK_L.toString() + "-X",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_STICK_L_X).toFloat() / 1000 * maxX
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_L_X).toFloat() / 1000 * maxX + minX
|
|
|
|
|
)
|
|
|
|
|
.putFloat(
|
|
|
|
|
ButtonType.STICK_L.toString() + "-Y",
|
|
|
|
|
res.getInteger(R.integer.SWITCH_STICK_L_Y).toFloat() / 1000 * maxY
|
|
|
|
|
resources.getInteger(R.integer.SWITCH_STICK_L_Y).toFloat() / 1000 * maxY + minY
|
|
|
|
|
)
|
|
|
|
|
.commit()
|
|
|
|
|
// We want to commit right away, otherwise the overlay could load before this is saved.
|
|
|
|
|