fsp-srv: Implement GetAccessLogVersionInfo
Returns some misc. data about logging to help the game determine if it should log.
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@ -718,7 +718,7 @@ FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"),
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{1008, nullptr, "OpenRegisteredUpdatePartition"},
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{1009, nullptr, "GetAndClearMemoryReportInfo"},
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{1010, nullptr, "SetDataStorageRedirectTarget"},
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{1011, nullptr, "OutputAccessLogToSdCard2"},
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{1011, &FSP_SRV::GetAccessLogVersionInfo, "GetAccessLogVersionInfo"},
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{1100, nullptr, "OverrideSaveDataTransferTokenSignVerificationKey"},
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{1110, nullptr, "CorruptSaveDataFileSystemBySaveDataSpaceId2"},
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{1200, nullptr, "OpenMultiCommitManager"},
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@ -826,7 +826,7 @@ void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
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}
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void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_FS, "called");
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LOG_DEBUG(Service_FS, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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@ -917,4 +917,13 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
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rb.Push(RESULT_SUCCESS);
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}
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void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_FS, "called");
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.PushEnum(AccessLogVersion::Latest);
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rb.Push(access_log_program_index);
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}
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} // namespace Service::FileSystem
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@ -49,10 +49,12 @@ private:
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void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
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void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
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void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
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void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
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FileSys::VirtualFile romfs;
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u64 current_process_id = 0;
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LogMode log_mode;
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u32 access_log_program_index = 0;
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LogMode log_mode = LogMode::LogToSdCard;
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const Core::Reporter& reporter;
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};
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