shader: Implement ImageGradient
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be3e94ae55
commit
d5bfc63088
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@ -363,6 +363,7 @@ Id EmitBindlessImageGatherDref(EmitContext&);
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Id EmitBindlessImageFetch(EmitContext&);
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Id EmitBindlessImageQueryDimensions(EmitContext&);
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Id EmitBindlessImageQueryLod(EmitContext&);
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Id EmitBindlessImageGradient(EmitContext&);
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Id EmitBoundImageSampleImplicitLod(EmitContext&);
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Id EmitBoundImageSampleExplicitLod(EmitContext&);
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Id EmitBoundImageSampleDrefImplicitLod(EmitContext&);
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@ -372,6 +373,7 @@ Id EmitBoundImageGatherDref(EmitContext&);
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Id EmitBoundImageFetch(EmitContext&);
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Id EmitBoundImageQueryDimensions(EmitContext&);
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Id EmitBoundImageQueryLod(EmitContext&);
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Id EmitBoundImageGradient(EmitContext&);
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id bias_lc, Id offset);
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Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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@ -388,6 +390,8 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
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Id lod, Id ms);
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Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod);
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Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id derivates, Id offset, Id lod_clamp);
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Id EmitVoteAll(EmitContext& ctx, Id pred);
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Id EmitVoteAny(EmitContext& ctx, Id pred);
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Id EmitVoteEqual(EmitContext& ctx, Id pred);
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@ -69,12 +69,44 @@ public:
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}
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}
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explicit ImageOperands(EmitContext& ctx, bool has_lod_clamp, Id derivates, u32 num_derivates,
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Id offset, Id lod_clamp) {
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if (Sirit::ValidId(derivates)) {
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boost::container::static_vector<Id, 3> deriv_x_accum;
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boost::container::static_vector<Id, 3> deriv_y_accum;
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for (size_t i = 0; i < num_derivates; i++) {
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deriv_x_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2));
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deriv_y_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2 + 1));
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}
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Id derivates_X = ctx.OpCompositeConstruct(
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ctx.F32[num_derivates], std::span{deriv_x_accum.data(), deriv_x_accum.size()});
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Id derivates_Y = ctx.OpCompositeConstruct(
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ctx.F32[num_derivates], std::span{deriv_y_accum.data(), deriv_y_accum.size()});
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Add(spv::ImageOperandsMask::Grad, derivates_X, derivates_Y);
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} else {
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throw LogicError("Derivates must be present");
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}
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if (Sirit::ValidId(offset)) {
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Add(spv::ImageOperandsMask::Offset, offset);
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}
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if (has_lod_clamp) {
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Add(spv::ImageOperandsMask::MinLod, lod_clamp);
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}
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}
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void Add(spv::ImageOperandsMask new_mask, Id value) {
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mask = static_cast<spv::ImageOperandsMask>(static_cast<unsigned>(mask) |
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static_cast<unsigned>(new_mask));
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operands.push_back(value);
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}
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void Add(spv::ImageOperandsMask new_mask, Id value, Id value_2) {
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mask = static_cast<spv::ImageOperandsMask>(static_cast<unsigned>(mask) |
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static_cast<unsigned>(new_mask));
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operands.push_back(value);
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operands.push_back(value_2);
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}
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std::span<const Id> Span() const noexcept {
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return std::span{operands.data(), operands.size()};
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}
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@ -84,7 +116,7 @@ public:
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}
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private:
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boost::container::static_vector<Id, 3> operands;
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boost::container::static_vector<Id, 4> operands;
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spv::ImageOperandsMask mask{};
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};
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@ -165,6 +197,10 @@ Id EmitBindlessImageQueryLod(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitBindlessImageGradient(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitBoundImageSampleImplicitLod(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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@ -201,6 +237,10 @@ Id EmitBoundImageQueryLod(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitBoundImageGradient(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id bias_lc, Id offset) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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@ -302,4 +342,13 @@ Id EmitImageQueryLod(EmitContext& ctx, IR::Inst*, const IR::Value& index, Id coo
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zero, zero);
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}
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Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
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Id derivates, Id offset, Id lod_clamp) {
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const ImageOperands operands(ctx, info.has_lod_clamp != 0, derivates, info.num_derivates, offset, lod_clamp);
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return Emit(&EmitContext::OpImageSparseSampleExplicitLod,
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&EmitContext::OpImageSampleExplicitLod, ctx, inst, ctx.F32[4], Texture(ctx, index),
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coords, operands.Mask(), operands.Span());
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}
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} // namespace Shader::Backend::SPIRV
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@ -1573,6 +1573,13 @@ Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, Texture
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return Inst(op, Flags{info}, handle, coords);
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}
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Value IREmitter::ImageGradient(const Value& handle, const Value& coords, const Value& derivates,
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const Value& offset, const F32& lod_clamp, TextureInstInfo info) {
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const Opcode op{handle.IsImmediate() ? Opcode::BoundImageGradient
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: Opcode::BindlessImageGradient};
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return Inst(op, Flags{info}, handle, coords, derivates, offset, lod_clamp);
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}
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U1 IREmitter::VoteAll(const U1& value) {
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return Inst<U1>(Opcode::VoteAll, value);
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}
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@ -268,6 +268,10 @@ public:
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[[nodiscard]] Value ImageFetch(const Value& handle, const Value& coords, const Value& offset,
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const U32& lod, const U32& multisampling, TextureInstInfo info);
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[[nodiscard]] Value ImageGradient(const Value& handle, const Value& coords,
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const Value& derivates, const Value& offset,
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const F32& lod_clamp, TextureInstInfo info);
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[[nodiscard]] U1 VoteAll(const U1& value);
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[[nodiscard]] U1 VoteAny(const U1& value);
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[[nodiscard]] U1 VoteEqual(const U1& value);
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@ -39,6 +39,7 @@ union TextureInstInfo {
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BitField<9, 1, u32> has_lod_clamp;
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BitField<10, 1, u32> relaxed_precision;
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BitField<11, 2, u32> gather_component;
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BitField<13, 2, u32> num_derivates;
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};
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static_assert(sizeof(TextureInstInfo) <= sizeof(u32));
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@ -381,6 +381,7 @@ OPCODE(BindlessImageGatherDref, F32x4, U32,
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OPCODE(BindlessImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
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OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, )
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OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, )
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OPCODE(BindlessImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
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OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
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OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
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@ -391,6 +392,7 @@ OPCODE(BoundImageGatherDref, F32x4, U32,
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OPCODE(BoundImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
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OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, )
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OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, )
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OPCODE(BoundImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
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OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
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OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, )
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@ -401,6 +403,7 @@ OPCODE(ImageGatherDref, F32x4, U32,
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OPCODE(ImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
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OPCODE(ImageQueryDimensions, U32x4, U32, U32, )
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OPCODE(ImageQueryLod, F32x4, U32, Opaque, )
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OPCODE(ImageGradient, F32x4, U32, Opaque, Opaque, Opaque, F32, )
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// Warp operations
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OPCODE(VoteAll, U1, U1, )
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@ -370,12 +370,20 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::BindlessImageSampleDrefExplicitLod:
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case IR::Opcode::BindlessImageGather:
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case IR::Opcode::BindlessImageGatherDref:
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case IR::Opcode::BindlessImageFetch:
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case IR::Opcode::BindlessImageQueryDimensions:
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case IR::Opcode::BindlessImageQueryLod:
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case IR::Opcode::BindlessImageGradient:
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case IR::Opcode::BoundImageSampleImplicitLod:
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case IR::Opcode::BoundImageSampleExplicitLod:
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case IR::Opcode::BoundImageSampleDrefImplicitLod:
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case IR::Opcode::BoundImageSampleDrefExplicitLod:
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case IR::Opcode::BoundImageGather:
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case IR::Opcode::BoundImageGatherDref:
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case IR::Opcode::BoundImageFetch:
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case IR::Opcode::BoundImageQueryDimensions:
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case IR::Opcode::BoundImageQueryLod:
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case IR::Opcode::BoundImageGradient:
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case IR::Opcode::ImageSampleImplicitLod:
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case IR::Opcode::ImageSampleExplicitLod:
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case IR::Opcode::ImageSampleDrefImplicitLod:
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@ -384,7 +392,8 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::ImageGatherDref:
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case IR::Opcode::ImageFetch:
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case IR::Opcode::ImageQueryDimensions:
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case IR::Opcode::ImageQueryLod: {
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case IR::Opcode::ImageQueryLod:
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case IR::Opcode::ImageGradient: {
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const TextureType type{inst.Flags<IR::TextureInstInfo>().type};
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info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D ||
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type == TextureType::Shadow1D || type == TextureType::ShadowArray1D;
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@ -60,6 +60,9 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) {
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case IR::Opcode::BoundImageQueryLod:
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case IR::Opcode::BindlessImageQueryLod:
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return IR::Opcode::ImageQueryLod;
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case IR::Opcode::BoundImageGradient:
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case IR::Opcode::BindlessImageGradient:
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return IR::Opcode::ImageGradient;
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default:
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return IR::Opcode::Void;
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}
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@ -76,6 +79,7 @@ bool IsBindless(const IR::Inst& inst) {
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case IR::Opcode::BindlessImageFetch:
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case IR::Opcode::BindlessImageQueryDimensions:
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case IR::Opcode::BindlessImageQueryLod:
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case IR::Opcode::BindlessImageGradient:
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return true;
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case IR::Opcode::BoundImageSampleImplicitLod:
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case IR::Opcode::BoundImageSampleExplicitLod:
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@ -86,6 +90,7 @@ bool IsBindless(const IR::Inst& inst) {
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case IR::Opcode::BoundImageFetch:
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case IR::Opcode::BoundImageQueryDimensions:
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case IR::Opcode::BoundImageQueryLod:
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case IR::Opcode::BoundImageGradient:
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return false;
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default:
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throw InvalidArgument("Invalid opcode {}", inst.Opcode());
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