GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
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ba2426aa3f
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e01a8f2187
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@ -21,7 +21,7 @@ class nvmap;
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class nvhost_as_gpu final : public nvdevice {
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public:
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nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev, std::shared_ptr<MemoryManager> memory_manager)
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: nvdevice(), nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
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: nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
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~nvhost_as_gpu() override = default;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -6,6 +6,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
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#include "video_core/command_processor.h"
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namespace Service {
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namespace Nvidia {
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@ -130,7 +131,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
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std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
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params.num_entries * sizeof(IoctlGpfifoEntry));
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for (auto entry : entries) {
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VAddr va_addr = entry.Address();
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VAddr va_addr = memory_manager->PhysicalToVirtualAddress(entry.Address());
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Tegra::CommandProcessor::ProcessCommandList(va_addr, entry.sz);
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// TODO(ogniK): Process these
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}
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params.fence_out.id = 0;
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@ -22,7 +22,7 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
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class nvhost_gpu final : public nvdevice {
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public:
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nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev, std::shared_ptr<MemoryManager> memory_manager)
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: nvdevice(), nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
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: nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
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~nvhost_gpu() override = default;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -1,4 +1,12 @@
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add_library(video_core STATIC
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command_processor.cpp
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command_processor.h
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engines/fermi_2d.cpp
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engines/fermi_2d.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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renderer_base.cpp
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renderer_base.h
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renderer_opengl/gl_resource_manager.h
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@ -0,0 +1,130 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <cstddef>
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#include <memory>
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#include <utility>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/vector_math.h"
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#include "core/memory.h"
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#include "core/tracer/recorder.h"
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#include "video_core/command_processor.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Tegra {
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namespace CommandProcessor {
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enum class BufferMethods {
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BindObject = 0,
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CountBufferMethods = 0x100,
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};
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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// Mapping of subchannels to their bound engine ids.
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static std::unordered_map<u32, EngineID> bound_engines;
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static void WriteReg(u32 method, u32 subchannel, u32 value) {
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LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
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value);
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if (method == static_cast<u32>(BufferMethods::BindObject)) {
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// Bind the current subchannel to the desired engine id.
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LOG_DEBUG(HW_GPU, "Binding subchannel %u to engine %u", subchannel, value);
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ASSERT(bound_engines.find(subchannel) == bound_engines.end());
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bound_engines[subchannel] = static_cast<EngineID>(value);
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return;
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}
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if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
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// TODO(Subv): Research and implement these methods.
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LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
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return;
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}
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ASSERT(bound_engines.find(subchannel) != bound_engines.end());
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const EngineID engine = bound_engines[subchannel];
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switch (engine) {
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case EngineID::FERMI_TWOD_A:
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Engines::Fermi2D::WriteReg(method, value);
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break;
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case EngineID::MAXWELL_B:
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Engines::Maxwell3D::WriteReg(method, value);
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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Engines::MaxwellCompute::WriteReg(method, value);
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break;
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default:
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UNIMPLEMENTED();
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}
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}
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void ProcessCommandList(VAddr address, u32 size) {
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VAddr current_addr = address;
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while (current_addr < address + size * sizeof(CommandHeader)) {
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const CommandHeader header = {Memory::Read32(current_addr)};
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current_addr += sizeof(u32);
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switch (header.mode.Value()) {
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case SubmissionMode::IncreasingOld:
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case SubmissionMode::Increasing: {
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// Increase the method value with each argument.
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for (unsigned i = 0; i < header.arg_count; ++i) {
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WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::NonIncreasingOld:
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case SubmissionMode::NonIncreasing: {
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// Use the same method value for all arguments.
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for (unsigned i = 0; i < header.arg_count; ++i) {
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::IncreaseOnce: {
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ASSERT(header.arg_count.Value() >= 1);
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// Use the original method for the first argument and then the next method for all other
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// arguments.
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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// Use the same method value for all arguments.
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for (unsigned i = 1; i < header.arg_count; ++i) {
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WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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}
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break;
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}
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case SubmissionMode::Inline: {
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// The register value is stored in the bits 16-28 as an immediate
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WriteReg(header.method, header.subchannel, header.inline_data);
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break;
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}
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default:
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UNIMPLEMENTED();
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}
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}
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}
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} // namespace CommandProcessor
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} // namespace Tegra
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@ -0,0 +1,43 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <type_traits>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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namespace Tegra {
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namespace CommandProcessor {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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NonIncreasingOld = 2,
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NonIncreasing = 3,
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Inline = 4,
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IncreaseOnce = 5
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};
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union CommandHeader {
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u32 hex;
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BitField<0, 13, u32> method;
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BitField<13, 3, u32> subchannel;
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BitField<16, 13, u32> arg_count;
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BitField<16, 13, u32> inline_data;
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BitField<29, 3, SubmissionMode> mode;
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};
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static_assert(std::is_standard_layout<CommandHeader>::value == true,
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"CommandHeader does not use standard layout");
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static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
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void ProcessCommandList(VAddr address, u32 size);
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} // namespace CommandProcessor
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} // namespace Tegra
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@ -0,0 +1,15 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/fermi_2d.h"
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namespace Tegra {
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namespace Engines {
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namespace Fermi2D {
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void WriteReg(u32 method, u32 value) {}
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} // namespace Fermi2D
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} // namespace Engines
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} // namespace Tegra
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@ -0,0 +1,18 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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namespace Fermi2D {
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void WriteReg(u32 method, u32 value);
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} // namespace Fermi2D
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} // namespace Engines
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} // namespace Tegra
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@ -0,0 +1,15 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/maxwell_3d.h"
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namespace Tegra {
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namespace Engines {
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namespace Maxwell3D {
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void WriteReg(u32 method, u32 value) {}
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} // namespace Maxwell3D
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} // namespace Engines
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} // namespace Tegra
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@ -0,0 +1,18 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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namespace Maxwell3D {
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void WriteReg(u32 method, u32 value);
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} // namespace Maxwell3D
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} // namespace Engines
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} // namespace Tegra
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@ -0,0 +1,15 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/maxwell_compute.h"
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namespace Tegra {
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namespace Engines {
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namespace MaxwellCompute {
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void WriteReg(u32 method, u32 value) {}
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} // namespace MaxwellCompute
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} // namespace Engines
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} // namespace Tegra
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@ -0,0 +1,18 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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namespace MaxwellCompute {
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void WriteReg(u32 method, u32 value);
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} // namespace MaxwellCompute
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} // namespace Engines
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} // namespace Tegra
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