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input_common: Fix error with thread name

This commit is contained in:
Narr the Reg 2021-11-29 21:03:47 -06:00 committed by GitHub
parent 051e63c9a1
commit e4492a9a82
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 2 deletions

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@ -388,8 +388,6 @@ void SDLDriver::CloseJoysticks() {
} }
SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) { SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) {
Common::SetCurrentThreadName("yuzu:input:SDL");
if (!Settings::values.enable_raw_input) { if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0"); SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
@ -422,6 +420,7 @@ SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engin
initialized = true; initialized = true;
if (start_thread) { if (start_thread) {
poll_thread = std::thread([this] { poll_thread = std::thread([this] {
Common::SetCurrentThreadName("yuzu:input:SDL");
using namespace std::chrono_literals; using namespace std::chrono_literals;
while (initialized) { while (initialized) {
SDL_PumpEvents(); SDL_PumpEvents();