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Merge pull request #1335 from lioncash/copy

game_list_p: Take map iterator contents by const reference
This commit is contained in:
bunnei 2018-09-17 09:47:54 -04:00 committed by GitHub
commit e833301e4c
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 5 additions and 5 deletions

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@ -106,7 +106,7 @@ class GameListItemCompat : public GameListItem {
public:
static const int CompatNumberRole = Qt::UserRole + 1;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString& compatiblity) {
explicit GameListItemCompat(const QString& compatibility) {
struct CompatStatus {
QString color;
const char* text;
@ -123,13 +123,13 @@ public:
{"99", {"#000000", QT_TR_NOOP("Not Tested"), QT_TR_NOOP("The game has not yet been tested.")}}};
// clang-format on
auto iterator = status_data.find(compatiblity);
auto iterator = status_data.find(compatibility);
if (iterator == status_data.end()) {
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString());
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatibility.toStdString());
return;
}
CompatStatus status = iterator->second;
setData(compatiblity, CompatNumberRole);
const CompatStatus& status = iterator->second;
setData(compatibility, CompatNumberRole);
setText(QObject::tr(status.text));
setToolTip(QObject::tr(status.tooltip));
setData(CreateCirclePixmapFromColor(status.color), Qt::DecorationRole);