vk_texture_cache: Use 3D to scale images when blit is unsupported
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4de584005f
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ebf36f23dd
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@ -363,7 +363,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
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BlitImageHelper::~BlitImageHelper() = default;
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BlitImageHelper::~BlitImageHelper() = default;
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void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
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void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_view,
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const Region2D& dst_region, const Region2D& src_region,
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const Region2D& dst_region, const Region2D& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation) {
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Tegra::Engines::Fermi2D::Operation operation) {
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@ -373,7 +373,6 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageV
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.operation = operation,
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.operation = operation,
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};
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};
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const VkPipelineLayout layout = *one_texture_pipeline_layout;
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const VkPipelineLayout layout = *one_texture_pipeline_layout;
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const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
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const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
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const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
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const VkPipeline pipeline = FindOrEmplacePipeline(key);
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const VkPipeline pipeline = FindOrEmplacePipeline(key);
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scheduler.RequestRenderpass(dst_framebuffer);
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scheduler.RequestRenderpass(dst_framebuffer);
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@ -34,7 +34,7 @@ public:
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StateTracker& state_tracker, DescriptorPool& descriptor_pool);
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StateTracker& state_tracker, DescriptorPool& descriptor_pool);
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~BlitImageHelper();
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~BlitImageHelper();
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void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
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void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
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const Region2D& dst_region, const Region2D& src_region,
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const Region2D& dst_region, const Region2D& src_region,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation);
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Tegra::Engines::Fermi2D::Operation operation);
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@ -762,8 +762,8 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
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return;
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return;
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}
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}
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) {
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) {
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blit_image_helper.BlitColor(dst_framebuffer, src, dst_region, src_region, filter,
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blit_image_helper.BlitColor(dst_framebuffer, src.Handle(Shader::TextureType::Color2D),
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operation);
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dst_region, src_region, filter, operation);
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return;
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return;
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}
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}
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if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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@ -1131,18 +1131,10 @@ bool Image::ScaleUp() {
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return false;
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return false;
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}
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}
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const auto& device = runtime->device;
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const auto& device = runtime->device;
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const PixelFormat format = StorageFormat(info.format);
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const bool is_2d = info.type == ImageType::e2D;
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const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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if (!device.IsFormatSupported(format_info.format, blit_usage, FormatType::Optimal)) {
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
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// TODO: Use helper blits where applicable
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return false;
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}
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if (!scaled_image) {
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if (!scaled_image) {
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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auto scaled_info = info;
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auto scaled_info = info;
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scaled_info.size.width = scaled_width;
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scaled_info.size.width = scaled_width;
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scaled_info.size.height = scaled_height;
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scaled_info.size.height = scaled_height;
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@ -1150,11 +1142,56 @@ bool Image::ScaleUp() {
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auto& allocator = runtime->memory_allocator;
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auto& allocator = runtime->memory_allocator;
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scaled_commit = MemoryCommit(allocator.Commit(scaled_image, MemoryUsage::DeviceLocal));
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scaled_commit = MemoryCommit(allocator.Commit(scaled_image, MemoryUsage::DeviceLocal));
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}
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}
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current_image = *scaled_image;
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if (aspect_mask == 0) {
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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aspect_mask = ImageAspectMask(info.format);
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}
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}
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
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static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
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current_image = *scaled_image;
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const PixelFormat format = StorageFormat(info.format);
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *original_image, *scaled_image, info, aspect_mask, resolution);
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} else {
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using namespace VideoCommon;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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scale_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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auto* view_ptr = scale_view.get();
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const Region2D src_region{
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.start = {0, 0},
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.end = {static_cast<s32>(info.size.width), static_cast<s32>(info.size.height)},
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};
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const Region2D dst_region{
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.start = {0, 0},
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.end = {static_cast<s32>(scaled_width), static_cast<s32>(scaled_height)},
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};
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const VkExtent2D extent{
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.width = scaled_width,
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.height = scaled_height,
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};
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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scale_framebuffer = std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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const auto color_view = scale_view->Handle(Shader::TextureType::Color2D);
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runtime->blit_image_helper.BlitColor(
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scale_framebuffer.get(), color_view, dst_region, src_region,
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Tegra::Engines::Fermi2D::Filter::Bilinear, BLIT_OPERATION);
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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scale_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
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runtime->blit_image_helper.BlitDepthStencil(
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scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
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dst_region, src_region, Tegra::Engines::Fermi2D::Filter::Point, BLIT_OPERATION);
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} else {
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// TODO: Use helper blits where applicable
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
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return false;
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}
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}
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flags |= ImageFlagBits::Rescaled;
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flags |= ImageFlagBits::Rescaled;
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return true;
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return true;
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}
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}
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@ -1370,7 +1407,27 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
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}
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}
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Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
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Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
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ImageView* depth_buffer, const VideoCommon::RenderTargets& key) {
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ImageView* depth_buffer, const VideoCommon::RenderTargets& key)
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: render_area{VkExtent2D{
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.width = key.size.width,
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.height = key.size.height,
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}} {
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CreateFramebuffer(runtime, color_buffers, depth_buffer);
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if (runtime.device.HasDebuggingToolAttached()) {
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framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str());
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}
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}
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Framebuffer::Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
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ImageView* depth_buffer, VkExtent2D extent)
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: render_area{extent} {
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std::array<ImageView*, NUM_RT> color_buffers{color_buffer};
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CreateFramebuffer(runtime, color_buffers, depth_buffer);
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}
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void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime,
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std::span<ImageView*, NUM_RT> color_buffers,
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ImageView* depth_buffer) {
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std::vector<VkImageView> attachments;
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std::vector<VkImageView> attachments;
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RenderPassKey renderpass_key{};
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RenderPassKey renderpass_key{};
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s32 num_layers = 1;
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s32 num_layers = 1;
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@ -1408,10 +1465,6 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
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renderpass = runtime.render_pass_cache.Get(renderpass_key);
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renderpass = runtime.render_pass_cache.Get(renderpass_key);
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render_area = VkExtent2D{
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.width = key.size.width,
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.height = key.size.height,
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};
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num_color_buffers = static_cast<u32>(num_colors);
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num_color_buffers = static_cast<u32>(num_colors);
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framebuffer = runtime.device.GetLogical().CreateFramebuffer({
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framebuffer = runtime.device.GetLogical().CreateFramebuffer({
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.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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@ -1420,13 +1473,10 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
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.renderPass = renderpass,
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.renderPass = renderpass,
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.attachmentCount = static_cast<u32>(attachments.size()),
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.attachmentCount = static_cast<u32>(attachments.size()),
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.pAttachments = attachments.data(),
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.pAttachments = attachments.data(),
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.width = key.size.width,
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.width = render_area.width,
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.height = key.size.height,
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.height = render_area.height,
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.layers = static_cast<u32>(std::max(num_layers, 1)),
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.layers = static_cast<u32>(std::max(num_layers, 1)),
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});
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});
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if (runtime.device.HasDebuggingToolAttached()) {
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framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str());
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}
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}
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}
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void TextureCacheRuntime::AccelerateImageUpload(
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void TextureCacheRuntime::AccelerateImageUpload(
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@ -145,6 +145,9 @@ private:
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vk::Image scaled_image{};
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vk::Image scaled_image{};
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MemoryCommit scaled_commit{};
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MemoryCommit scaled_commit{};
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VkImage current_image{};
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VkImage current_image{};
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std::unique_ptr<Framebuffer> scale_framebuffer;
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std::unique_ptr<ImageView> scale_view;
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};
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};
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class ImageView : public VideoCommon::ImageViewBase {
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class ImageView : public VideoCommon::ImageViewBase {
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@ -221,9 +224,15 @@ private:
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class Framebuffer {
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class Framebuffer {
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public:
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public:
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explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers,
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explicit Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
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ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
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ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
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explicit Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer,
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ImageView* depth_buffer, VkExtent2D extent);
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void CreateFramebuffer(TextureCacheRuntime& runtime,
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std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer);
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[[nodiscard]] VkFramebuffer Handle() const noexcept {
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[[nodiscard]] VkFramebuffer Handle() const noexcept {
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return *framebuffer;
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return *framebuffer;
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}
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}
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