vma: enable options everywhere
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@ -275,6 +275,8 @@ add_library(video_core STATIC
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vulkan_common/nsight_aftermath_tracker.cpp
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vulkan_common/nsight_aftermath_tracker.h
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vulkan_common/vma.cpp
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vulkan_common/vma.h
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vulkan_common/vulkan.h
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)
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create_target_directory_groups(video_core)
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@ -2,7 +2,5 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#define VMA_IMPLEMENTATION
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
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#include <vk_mem_alloc.h>
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#include "video_core/vulkan_common/vma.h"
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@ -0,0 +1,11 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "video_core/vulkan_common/vulkan.h"
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#define VMA_STATIC_VULKAN_FUNCTIONS 0
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#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
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#include <vk_mem_alloc.h>
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@ -0,0 +1,13 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define VK_NO_PROTOTYPES
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#ifdef _WIN32
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#define VK_USE_PLATFORM_WIN32_KHR
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#elif defined(__APPLE__)
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#define VK_USE_PLATFORM_METAL_EXT
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#endif
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#include <vulkan/vulkan.h>
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@ -15,6 +15,7 @@
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#include "common/polyfill_ranges.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
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#include "video_core/vulkan_common/vma.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@ -22,8 +23,6 @@
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#include <adrenotools/bcenabler.h>
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#endif
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#include <vk_mem_alloc.h>
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namespace Vulkan {
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using namespace Common::Literals;
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namespace {
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@ -11,12 +11,11 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/polyfill_ranges.h"
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#include "video_core/vulkan_common/vma.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include <vk_mem_alloc.h>
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namespace Vulkan {
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namespace {
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struct Range {
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@ -9,11 +9,9 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/vulkan_common/vma.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include <vk_mem_alloc.h>
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namespace Vulkan::vk {
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namespace {
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@ -12,13 +12,8 @@
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#include <utility>
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#include <vector>
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#define VK_NO_PROTOTYPES
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#ifdef _WIN32
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#define VK_USE_PLATFORM_WIN32_KHR
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#elif defined(__APPLE__)
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#define VK_USE_PLATFORM_METAL_EXT
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#endif
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#include <vulkan/vulkan.h>
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#include "common/common_types.h"
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#include "video_core/vulkan_common/vulkan.h"
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// Sanitize macros
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#ifdef CreateEvent
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@ -28,8 +23,6 @@
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#undef CreateSemaphore
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#endif
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#include "common/common_types.h"
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#ifdef _MSC_VER
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#pragma warning(disable : 26812) // Disable prefer enum class over enum
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#endif
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