Fix incorrect value for CC bit in IADD
This commit is contained in:
parent
1d98027a0e
commit
edd668047c
|
@ -41,7 +41,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
|
|||
|
||||
const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
|
||||
|
||||
SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc);
|
||||
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
break;
|
||||
}
|
||||
|
@ -284,4 +284,4 @@ void ShaderIR::WriteLop3Instruction(NodeBlock& bb, Register dest, Node op_a, Nod
|
|||
SetRegister(bb, dest, value);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Shader
|
||||
} // namespace VideoCommon::Shader
|
||||
|
|
Reference in New Issue