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system_archive: Use a regular function pointer instead of std::function for file-scope system archive array

This allows the array to be constexpr. std::function is also allowed to
allocate memory, which makes its constructor non-trivial, we definitely
don't want to have all of these execute at runtime, taking up time
before the application can actually load.
This commit is contained in:
Lioncash 2018-12-05 02:33:13 -05:00
parent db3200b515
commit edd9bfd54a
1 changed files with 2 additions and 3 deletions

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <functional>
#include "common/logging/log.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
@ -13,7 +12,7 @@ namespace FileSys::SystemArchive {
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
using SystemArchiveSupplier = std::function<VirtualDir()>;
using SystemArchiveSupplier = VirtualDir (*)();
struct SystemArchiveDescriptor {
u64 title_id;
@ -21,7 +20,7 @@ struct SystemArchiveDescriptor {
SystemArchiveSupplier supplier;
};
const std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", nullptr},