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Merge pull request #11303 from lat9nq/screenshots-configurable

yuzu-qt: Add configuration for screenshot resolution
This commit is contained in:
liamwhite 2023-08-22 11:30:25 -04:00 committed by GitHub
commit ef61d129d3
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 243 additions and 29 deletions

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@ -207,9 +207,7 @@ const char* TranslateCategory(Category category) {
return "Miscellaneous";
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info) {
info.downscale = false;
switch (setup) {
case ResolutionSetup::Res1_2X:
@ -269,6 +267,12 @@ void UpdateRescalingInfo() {
info.active = info.up_scale != 1 || info.down_shift != 0;
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
TranslateResolutionInfo(setup, info);
}
void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
if (is_powered_on) {

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@ -525,6 +525,7 @@ std::string GetTimeZoneString(TimeZone time_zone);
void LogSettings();
void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info);
void UpdateRescalingInfo();
// Restore the global state of all applicable settings in the Values struct

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@ -11,6 +11,8 @@
#include <glad/glad.h>
#include <QtCore/qglobal.h>
#include "common/settings_enums.h"
#include "uisettings.h"
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
#include <QCamera>
#include <QCameraImageCapture>
@ -916,7 +918,6 @@ void GRenderWindow::ReleaseRenderTarget() {
void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
auto& renderer = system.Renderer();
const f32 res_scale = Settings::values.resolution_info.up_factor;
if (renderer.IsScreenshotPending()) {
LOG_WARNING(Render,
@ -924,7 +925,18 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
return;
}
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
const Layout::FramebufferLayout layout{[]() {
u32 height = UISettings::values.screenshot_height.GetValue();
if (height == 0) {
height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height
: Layout::ScreenUndocked::Height;
height *= Settings::values.resolution_info.up_factor;
}
const u32 width =
UISettings::CalculateWidth(height, Settings::values.aspect_ratio.GetValue());
return Layout::DefaultFrameLayout(width, height);
}()};
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
renderer.RequestScreenshot(
screenshot_image.bits(),

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@ -592,8 +592,7 @@ void Config::ReadRendererValues() {
void Config::ReadScreenshotValues() {
qt_config->beginGroup(QStringLiteral("Screenshots"));
UISettings::values.enable_screenshot_save_as =
ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
ReadCategory(Settings::Category::Screenshots);
FS::SetYuzuPath(
FS::YuzuPath::ScreenshotsDir,
qt_config

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@ -4,6 +4,7 @@
#include <memory>
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "ui_configure.h"
#include "vk_device_info.h"
@ -41,16 +42,19 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, *builder, this)},
graphics_advanced_tab{
std::make_unique<ConfigureGraphicsAdvanced>(system_, nullptr, *builder, this)},
ui_tab{std::make_unique<ConfigureUi>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
[this](Settings::AspectRatio ratio, Settings::ResolutionSetup setup) {
ui_tab->UpdateScreenshotInfo(ratio, setup);
},
nullptr, *builder, this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
system_tab{std::make_unique<ConfigureSystem>(system_, nullptr, *builder, this)},
ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
this)} {
web_tab{std::make_unique<ConfigureWeb>(this)} {
Settings::SetConfiguringGlobal(true);
ui->setupUi(this);

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@ -81,12 +81,12 @@ private:
std::unique_ptr<ConfigureFilesystem> filesystem_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
std::unique_ptr<ConfigureUi> ui_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
std::unique_ptr<ConfigureInput> input_tab;
std::unique_ptr<ConfigureNetwork> network_tab;
std::unique_ptr<ConfigureProfileManager> profile_tab;
std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureUi> ui_tab;
std::unique_ptr<ConfigureWeb> web_tab;
};

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@ -24,6 +24,7 @@
#include <QtCore/qobjectdefs.h>
#include <qabstractbutton.h>
#include <qboxlayout.h>
#include <qcombobox.h>
#include <qcoreevent.h>
#include <qglobal.h>
#include <qgridlayout.h>
@ -77,13 +78,16 @@ static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode)
}
}
ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records_,
ConfigureGraphics::ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records_,
const std::function<void()>& expose_compute_option_,
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
update_aspect_ratio_,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
const ConfigurationShared::Builder& builder, QWidget* parent)
: ConfigurationShared::Tab(group_, parent), ui{std::make_unique<Ui::ConfigureGraphics>()},
records{records_}, expose_compute_option{expose_compute_option_}, system{system_},
records{records_}, expose_compute_option{expose_compute_option_},
update_aspect_ratio{update_aspect_ratio_}, system{system_},
combobox_translations{builder.ComboboxTranslations()},
shader_mapping{
combobox_translations.at(Settings::EnumMetadata<Settings::ShaderBackend>::Index())} {
@ -140,6 +144,26 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
UpdateBackgroundColorButton(new_bg_color);
});
const auto& update_screenshot_info = [this, &builder]() {
const auto& combobox_enumerations = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::AspectRatio>::Index());
const auto index = aspect_ratio_combobox->currentIndex();
const auto ratio = static_cast<Settings::AspectRatio>(combobox_enumerations[index].first);
const auto& combobox_enumerations_resolution = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::ResolutionSetup>::Index());
const auto res_index = resolution_combobox->currentIndex();
const auto setup = static_cast<Settings::ResolutionSetup>(
combobox_enumerations_resolution[res_index].first);
update_aspect_ratio(ratio, setup);
};
connect(aspect_ratio_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
update_screenshot_info);
connect(resolution_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
update_screenshot_info);
api_combobox->setEnabled(!UISettings::values.has_broken_vulkan && api_combobox->isEnabled());
ui->api_widget->setEnabled(
(!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) &&
@ -280,6 +304,14 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
// Keep track of vsync_mode's combobox so we can populate it
vsync_mode_combobox = widget->combobox;
hold_graphics.emplace(setting->Id(), widget);
} else if (setting->Id() == Settings::values.aspect_ratio.Id()) {
// Keep track of the aspect ratio combobox to update other UI tabs that need it
aspect_ratio_combobox = widget->combobox;
hold_graphics.emplace(setting->Id(), widget);
} else if (setting->Id() == Settings::values.resolution_setup.Id()) {
// Keep track of the resolution combobox to update other UI tabs that need it
resolution_combobox = widget->combobox;
hold_graphics.emplace(setting->Id(), widget);
} else {
hold_graphics.emplace(setting->Id(), widget);
}

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@ -14,6 +14,7 @@
#include <qobjectdefs.h>
#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
#include "common/settings_enums.h"
#include "configuration/shared_translation.h"
#include "vk_device_info.h"
#include "yuzu/configuration/configuration_shared.h"
@ -43,12 +44,13 @@ class Builder;
class ConfigureGraphics : public ConfigurationShared::Tab {
public:
explicit ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option_,
explicit ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option,
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
update_aspect_ratio,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
const ConfigurationShared::Builder& builder,
QWidget* parent = nullptr);
const ConfigurationShared::Builder& builder, QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration() override;
@ -91,6 +93,7 @@ private:
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
const std::function<void()>& expose_compute_option;
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)> update_aspect_ratio;
const Core::System& system;
const ConfigurationShared::ComboboxTranslationMap& combobox_translations;
@ -104,4 +107,6 @@ private:
QWidget* vulkan_device_widget;
QWidget* api_widget;
QWidget* shader_backend_widget;
QComboBox* aspect_ratio_combobox;
QComboBox* resolution_combobox;
};

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@ -17,6 +17,7 @@
#include <QTimer>
#include "common/fs/fs_util.h"
#include "common/settings_enums.h"
#include "configuration/shared_widget.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
@ -57,7 +58,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this);
graphics_tab = std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
tab_group, *builder, this);
[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);

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@ -1,18 +1,31 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <utility>
#include <QFileDialog>
#include "yuzu/configuration/configure_ui.h"
#include <array>
#include <set>
#include <stdexcept>
#include <string>
#include <utility>
#include <QCheckBox>
#include <QComboBox>
#include <QCoreApplication>
#include <QDirIterator>
#include <QFileDialog>
#include <QString>
#include <QToolButton>
#include <QVariant>
#include "common/common_types.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "ui_configure_ui.h"
#include "yuzu/configuration/configure_ui.h"
#include "yuzu/uisettings.h"
namespace {
@ -54,8 +67,44 @@ QString GetTranslatedRowTextName(size_t index) {
}
} // Anonymous namespace
static float GetUpFactor(Settings::ResolutionSetup res_setup) {
Settings::ResolutionScalingInfo info{};
Settings::TranslateResolutionInfo(res_setup, info);
return info.up_factor;
}
static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) {
screenshot_height->clear();
const auto& enumeration =
Settings::EnumMetadata<Settings::ResolutionSetup>::Canonicalizations();
std::set<u32> resolutions{};
for (const auto& [name, value] : enumeration) {
const float up_factor = GetUpFactor(value);
u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
u32 height_docked = Layout::ScreenDocked::Height * up_factor;
resolutions.emplace(height_undocked);
resolutions.emplace(height_docked);
}
screenshot_height->addItem(parent->tr("Auto", "Screenshot height option"));
for (const auto res : resolutions) {
screenshot_height->addItem(QString::fromStdString(std::to_string(res)));
}
}
static u32 ScreenshotDimensionToInt(const QString& height) {
try {
return std::stoi(height.toStdString());
} catch (std::invalid_argument&) {
return 0;
}
}
ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()},
ratio{Settings::values.aspect_ratio.GetValue()},
resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} {
ui->setupUi(this);
InitializeLanguageComboBox();
@ -68,6 +117,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
InitializeIconSizeComboBox();
InitializeRowComboBoxes();
PopulateResolutionComboBox(ui->screenshot_height, this);
SetConfiguration();
// Force game list reload if any of the relevant settings are changed.
@ -104,6 +155,10 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
ui->screenshot_path_edit->setText(dir);
}
});
connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); });
UpdateWidthText();
}
ConfigureUi::~ConfigureUi() = default;
@ -123,6 +178,10 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
UISettings::values.screenshot_height.SetValue(height);
system.ApplySettings();
}
@ -147,6 +206,13 @@ void ConfigureUi::SetConfiguration() {
UISettings::values.enable_screenshot_save_as.GetValue());
ui->screenshot_path_edit->setText(QString::fromStdString(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)));
const auto height = UISettings::values.screenshot_height.GetValue();
if (height == 0) {
ui->screenshot_height->setCurrentIndex(0);
} else {
ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height));
}
}
void ConfigureUi::changeEvent(QEvent* event) {
@ -317,3 +383,29 @@ void ConfigureUi::OnLanguageChanged(int index) {
emit LanguageChanged(ui->language_combobox->itemData(index).toString());
}
void ConfigureUi::UpdateWidthText() {
const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
const u32 width = UISettings::CalculateWidth(height, ratio);
if (height == 0) {
const auto up_factor = GetUpFactor(resolution_setting);
const u32 height_docked = Layout::ScreenDocked::Height * up_factor;
const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio);
const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio);
ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value")
.arg(width_undocked)
.arg(height_undocked)
.arg(width_docked)
.arg(height_docked));
} else {
ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width));
}
}
void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_,
Settings::ResolutionSetup resolution_setting_) {
ratio = ratio_;
resolution_setting = resolution_setting_;
UpdateWidthText();
}

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@ -5,6 +5,7 @@
#include <memory>
#include <QWidget>
#include "common/settings_enums.h"
namespace Core {
class System;
@ -23,6 +24,9 @@ public:
void ApplyConfiguration();
void UpdateScreenshotInfo(Settings::AspectRatio ratio,
Settings::ResolutionSetup resolution_info);
private slots:
void OnLanguageChanged(int index);
@ -44,7 +48,11 @@ private:
void UpdateFirstRowComboBox(bool init = false);
void UpdateSecondRowComboBox(bool init = false);
void UpdateWidthText();
std::unique_ptr<Ui::ConfigureUi> ui;
Settings::AspectRatio ratio;
Settings::ResolutionSetup resolution_setting;
Core::System& system;
};

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@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>363</width>
<height>562</height>
<height>603</height>
</rect>
</property>
<property name="windowTitle">
@ -201,6 +201,41 @@
</item>
</layout>
</item>
<item>
<layout class="QGridLayout" name="gridLayout">
<property name="spacing">
<number>6</number>
</property>
<item row="0" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QLabel" name="screenshot_width">
<property name="text">
<string>TextLabel</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="screenshot_height">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Resolution:</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>

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@ -36,4 +36,20 @@ bool IsDarkTheme() {
Values values = {};
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
switch (ratio) {
case Settings::AspectRatio::R4_3:
return height * 4 / 3;
case Settings::AspectRatio::R21_9:
return height * 21 / 9;
case Settings::AspectRatio::R16_10:
return height * 16 / 10;
case Settings::AspectRatio::R16_9:
case Settings::AspectRatio::Stretch:
// TODO: Move this function wherever appropriate to implement Stretched aspect
break;
}
return height * 16 / 9;
}
} // namespace UISettings

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@ -13,6 +13,7 @@
#include <QVector>
#include "common/common_types.h"
#include "common/settings.h"
#include "common/settings_enums.h"
using Settings::Category;
using Settings::Setting;
@ -127,8 +128,10 @@ struct Values {
// logging
Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
// Screenshots
Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",
Category::Screenshots};
Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
QString roms_path;
QString symbols_path;
@ -187,6 +190,8 @@ struct Values {
extern Values values;
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio);
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);