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Merge pull request #355 from Subv/shader_instr

ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
This commit is contained in:
bunnei 2018-04-19 21:09:02 -04:00 committed by GitHub
commit f633b0c875
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 39 additions and 11 deletions

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@ -90,6 +90,7 @@ union OpCode {
enum class Id : u64 { enum class Id : u64 {
TEXS = 0x6C, TEXS = 0x6C,
IPA = 0xE0, IPA = 0xE0,
FMUL32_IMM = 0x1E,
FFMA_IMM = 0x65, FFMA_IMM = 0x65,
FFMA_CR = 0x93, FFMA_CR = 0x93,
FFMA_RC = 0xA3, FFMA_RC = 0xA3,
@ -142,6 +143,7 @@ union OpCode {
switch (op2) { switch (op2) {
case Id::IPA: case Id::IPA:
case Id::FMUL32_IMM:
return op2; return op2;
} }
@ -235,6 +237,7 @@ union OpCode {
info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"}; info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"}; info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"}; info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
info_table[Id::FMUL32_IMM] = {Type::Arithmetic, "fmul32_imm"};
info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"}; info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"}; info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
info_table[Id::EXIT] = {Type::Trivial, "exit"}; info_table[Id::EXIT] = {Type::Trivial, "exit"};
@ -309,7 +312,8 @@ union Instruction {
BitField<39, 8, Register> gpr39; BitField<39, 8, Register> gpr39;
union { union {
BitField<20, 19, u64> imm20; BitField<20, 19, u64> imm20_19;
BitField<20, 32, u64> imm20_32;
BitField<45, 1, u64> negate_b; BitField<45, 1, u64> negate_b;
BitField<46, 1, u64> abs_a; BitField<46, 1, u64> abs_a;
BitField<48, 1, u64> negate_a; BitField<48, 1, u64> negate_a;
@ -317,14 +321,21 @@ union Instruction {
BitField<50, 1, u64> abs_d; BitField<50, 1, u64> abs_d;
BitField<56, 1, u64> negate_imm; BitField<56, 1, u64> negate_imm;
float GetImm20() const { float GetImm20_19() const {
float result{}; float result{};
u32 imm{static_cast<u32>(imm20)}; u32 imm{static_cast<u32>(imm20_19)};
imm <<= 12; imm <<= 12;
imm |= negate_imm ? 0x80000000 : 0; imm |= negate_imm ? 0x80000000 : 0;
std::memcpy(&result, &imm, sizeof(imm)); std::memcpy(&result, &imm, sizeof(imm));
return result; return result;
} }
float GetImm20_32() const {
float result{};
u32 imm{static_cast<u32>(imm20_32)};
std::memcpy(&result, &imm, sizeof(imm));
return result;
}
} alu; } alu;
union { union {

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@ -190,9 +190,14 @@ private:
} }
} }
/// Generates code representing an immediate value /// Generates code representing a 19-bit immediate value
static std::string GetImmediate(const Instruction& instr) { static std::string GetImmediate19(const Instruction& instr) {
return std::to_string(instr.alu.GetImm20()); return std::to_string(instr.alu.GetImm20_19());
}
/// Generates code representing a 32-bit immediate value
static std::string GetImmediate32(const Instruction& instr) {
return std::to_string(instr.alu.GetImm20_32());
} }
/// Generates code representing a temporary (GPR) register. /// Generates code representing a temporary (GPR) register.
@ -276,7 +281,7 @@ private:
std::string op_b = instr.alu.negate_b ? "-" : ""; std::string op_b = instr.alu.negate_b ? "-" : "";
if (instr.is_b_imm) { if (instr.is_b_imm) {
op_b += GetImmediate(instr); op_b += GetImmediate19(instr);
} else { } else {
if (instr.is_b_gpr) { if (instr.is_b_gpr) {
op_b += GetRegister(instr.gpr20); op_b += GetRegister(instr.gpr20);
@ -296,6 +301,11 @@ private:
SetDest(0, dest, op_a + " * " + op_b, 1, 1, instr.alu.abs_d); SetDest(0, dest, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
break; break;
} }
case OpCode::Id::FMUL32_IMM: {
// fmul32i doesn't have abs or neg bits.
SetDest(0, dest, GetRegister(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
break;
}
case OpCode::Id::FADD_C: case OpCode::Id::FADD_C:
case OpCode::Id::FADD_R: case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: { case OpCode::Id::FADD_IMM: {
@ -364,7 +374,7 @@ private:
break; break;
} }
case OpCode::Id::FFMA_IMM: { case OpCode::Id::FFMA_IMM: {
op_b += GetImmediate(instr); op_b += GetImmediate19(instr);
op_c += GetRegister(instr.gpr39); op_c += GetRegister(instr.gpr39);
break; break;
} }
@ -399,11 +409,18 @@ private:
const std::string op_a = GetRegister(instr.gpr8); const std::string op_a = GetRegister(instr.gpr8);
const std::string op_b = GetRegister(instr.gpr20); const std::string op_b = GetRegister(instr.gpr20);
const std::string sampler = GetSampler(instr.sampler); const std::string sampler = GetSampler(instr.sampler);
const std::string coord = "vec2(" + op_a + ", " + op_b + ")"; const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
const std::string texture = "texture(" + sampler + ", " + coord + ")"; // Add an extra scope and declare the texture coords inside to prevent overwriting
// them in case they are used as outputs of the texs instruction.
shader.AddLine("{");
++shader.scope;
shader.AddLine(coord);
const std::string texture = "texture(" + sampler + ", coords)";
for (unsigned elem = 0; elem < instr.attribute.fmt20.size; ++elem) { for (unsigned elem = 0; elem < instr.attribute.fmt20.size; ++elem) {
SetDest(elem, GetRegister(instr.gpr0, elem), texture, 1, 4); SetDest(elem, GetRegister(instr.gpr0, elem), texture, 1, 4);
} }
--shader.scope;
shader.AddLine("}");
break; break;
} }
default: { default: {
@ -586,7 +603,7 @@ private:
std::set<Attribute::Index> declr_input_attribute; std::set<Attribute::Index> declr_input_attribute;
std::set<Attribute::Index> declr_output_attribute; std::set<Attribute::Index> declr_output_attribute;
std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers; std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;
}; }; // namespace Decompiler
std::string GetCommonDeclarations() { std::string GetCommonDeclarations() {
return "bool exec_shader();"; return "bool exec_shader();";