android: Pre-select custom config in game launch dialog
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@ -15,7 +15,7 @@ import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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import org.yuzu.yuzu_emu.utils.SerializableHelper.parcelable
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class LaunchGameDialogFragment : DialogFragment() {
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class LaunchGameDialogFragment : DialogFragment() {
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private var selectedItem = 0
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private var selectedItem = 1
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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val game = requireArguments().parcelable<Game>(GAME)
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val game = requireArguments().parcelable<Game>(GAME)
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@ -32,7 +32,7 @@ class LaunchGameDialogFragment : DialogFragment() {
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.actionGlobalEmulationActivity(game, selectedItem != 0)
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.actionGlobalEmulationActivity(game, selectedItem != 0)
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requireParentFragment().findNavController().navigate(action)
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requireParentFragment().findNavController().navigate(action)
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}
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}
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.setSingleChoiceItems(launchOptions, 0) { _: DialogInterface, i: Int ->
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.setSingleChoiceItems(launchOptions, 1) { _: DialogInterface, i: Int ->
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selectedItem = i
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selectedItem = i
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}
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}
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.setNegativeButton(android.R.string.cancel, null)
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.setNegativeButton(android.R.string.cancel, null)
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