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Merge pull request #2684 from SciresM/suspend_tick

am: Implement GetAccumulatedSuspendedTickValue
This commit is contained in:
Zach Hilman 2019-07-06 21:19:20 -04:00 committed by GitHub
commit f732cd5a4b
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2 changed files with 20 additions and 7 deletions

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@ -270,7 +270,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{70, nullptr, "ReportMultimediaError"},
{71, nullptr, "GetCurrentIlluminanceEx"},
{80, nullptr, "SetWirelessPriorityMode"},
{90, nullptr, "GetAccumulatedSuspendedTickValue"},
{90, &ISelfController::GetAccumulatedSuspendedTickValue, "GetAccumulatedSuspendedTickValue"},
{91, &ISelfController::GetAccumulatedSuspendedTickChangedEvent, "GetAccumulatedSuspendedTickChangedEvent"},
{100, nullptr, "SetAlbumImageTakenNotificationEnabled"},
{1000, nullptr, "GetDebugStorageChannel"},
@ -283,10 +283,14 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual,
"ISelfController:LaunchableEvent");
// TODO(ogniK): Figure out where, when and why this event gets signalled
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
// ISelfControllers. The event is signaled on creation, and on transition from suspended -> not
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
accumulated_suspended_tick_changed_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::Manual, "ISelfController:AccumulatedSuspendedTickChangedEvent");
accumulated_suspended_tick_changed_event.writable->Signal(); // Is signalled on creation
accumulated_suspended_tick_changed_event.writable->Signal();
}
ISelfController::~ISelfController() = default;
@ -449,11 +453,19 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
rb.Push<u32>(idle_time_detection_extension);
}
void ISelfController::GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called.");
// This command returns the total number of system ticks since ISelfController creation
// where the game was suspended. Since Yuzu doesn't implement game suspension, this command
// can just always return 0 ticks.
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx) {
// The implementation of this function is fine as is, the reason we're labelling it as stubbed
// is because we're currently unsure when and where accumulated_suspended_tick_changed_event is
// actually signalled for the time being.
LOG_WARNING(Service_AM, "(STUBBED) called");
LOG_DEBUG(Service_AM, "called.");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);

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@ -133,6 +133,7 @@ private:
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx);
void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;