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video_core/engine: Consistently initialize rasterizer pointers

Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers.
This commit is contained in:
Lioncash 2021-07-27 07:30:54 -04:00
parent d6c799494c
commit f8964dd89a
2 changed files with 2 additions and 2 deletions

View File

@ -299,7 +299,7 @@ public:
}; };
private: private:
VideoCore::RasterizerInterface* rasterizer; VideoCore::RasterizerInterface* rasterizer = nullptr;
/// Performs the copy from the source surface to the destination surface as configured in the /// Performs the copy from the source surface to the destination surface as configured in the
/// registers. /// registers.

View File

@ -227,7 +227,7 @@ private:
Core::System& system; Core::System& system;
MemoryManager& memory_manager; MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer; VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<u8> read_buffer; std::vector<u8> read_buffer;
std::vector<u8> write_buffer; std::vector<u8> write_buffer;