yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

GSP: Trigger GPU interrupts at more accurate locations.

This commit is contained in:
bunnei 2014-12-03 01:04:22 -05:00
parent e90b37b935
commit f94d8f9603
3 changed files with 21 additions and 8 deletions

View File

@ -173,6 +173,7 @@ static void RegisterInterruptRelayQueue(Service::Interface* self) {
* Signals that the specified interrupt type has occurred to userland code
* @param interrupt_id ID of interrupt that is being signalled
* @todo This should probably take a thread_id parameter and only signal this thread?
* @todo This probably does not belong in the GSP module, instead move to video_core
*/
void SignalInterrupt(InterruptId interrupt_id) {
if (0 == g_interrupt_event) {
@ -211,6 +212,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
memcpy(Memory::GetPointer(command.dma_request.dest_address),
Memory::GetPointer(command.dma_request.source_address),
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
break;
// ctrulib homebrew sends all relevant command list data with this command,
@ -219,13 +221,13 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
case CommandId::SET_COMMAND_LIST_LAST:
{
auto& params = command.set_command_list_last;
WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3);
WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size);
// TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1);
SignalInterrupt(InterruptId::P3D);
break;
}
@ -243,6 +245,8 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2);
WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2);
SignalInterrupt(InterruptId::PSC0);
break;
}
@ -256,14 +260,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags);
WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1);
// TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
// work well enough for running demos. Need to figure out how these all work and trigger
// them correctly.
SignalInterrupt(InterruptId::PSC0);
// TODO(bunnei): Determine if these interrupts should be signalled here.
SignalInterrupt(InterruptId::PSC1);
SignalInterrupt(InterruptId::PPF);
SignalInterrupt(InterruptId::P3D);
SignalInterrupt(InterruptId::DMA);
// Update framebuffer information if requested
for (int screen_id = 0; screen_id < 2; ++screen_id) {

View File

@ -8,6 +8,7 @@
#include "pica.h"
#include "primitive_assembly.h"
#include "vertex_shader.h"
#include "core/hle/service/gsp_gpu.h"
#include "debug_utils/debug_utils.h"
@ -40,6 +41,11 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
DebugUtils::OnPicaRegWrite(id, registers[id]);
switch(id) {
// Trigger IRQ
case PICA_REG_INDEX(trigger_irq):
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::P3D);
return;
// It seems like these trigger vertex rendering
case PICA_REG_INDEX(trigger_draw):
case PICA_REG_INDEX(trigger_draw_indexed):

View File

@ -45,10 +45,16 @@ struct Regs {
#define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y)
#define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)];
INSERT_PADDING_WORDS(0x41);
INSERT_PADDING_WORDS(0x10);
u32 trigger_irq;
INSERT_PADDING_WORDS(0x30);
BitField<0, 24, u32> viewport_size_x;
INSERT_PADDING_WORDS(0x1);
BitField<0, 24, u32> viewport_size_y;
INSERT_PADDING_WORDS(0x9);
@ -544,6 +550,7 @@ struct Regs {
map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \
} while(false)
ADD_FIELD(trigger_irq);
ADD_FIELD(viewport_size_x);
ADD_FIELD(viewport_size_y);
ADD_FIELD(viewport_depth_range);
@ -607,6 +614,7 @@ private:
#ifndef _MSC_VER
#define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position")
ASSERT_REG_POSITION(trigger_irq, 0x10);
ASSERT_REG_POSITION(viewport_size_x, 0x41);
ASSERT_REG_POSITION(viewport_size_y, 0x43);
ASSERT_REG_POSITION(viewport_depth_range, 0x4d);