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yuzu-android
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loader: Use NPDM information when loading NSOs

This commit is contained in:
shinyquagsire23 2018-02-25 03:35:07 -07:00
parent 2b28fd7809
commit fd3806fd30
2 changed files with 15 additions and 4 deletions

View File

@ -53,6 +53,7 @@ AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileUti
FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& file,
const std::string& filepath) {
bool is_main_found{};
bool is_npdm_found{};
bool is_rtld_found{};
bool is_sdk_found{};
@ -67,6 +68,9 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
// Verify filename
if (Common::ToLower(virtual_name) == "main") {
is_main_found = true;
} else if (Common::ToLower(virtual_name) == "main.npdm") {
is_npdm_found = true;
return true;
} else if (Common::ToLower(virtual_name) == "rtld") {
is_rtld_found = true;
} else if (Common::ToLower(virtual_name) == "sdk") {
@ -83,14 +87,14 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
}
// We are done if we've found and verified all required NSOs
return !(is_main_found && is_rtld_found && is_sdk_found);
return !(is_main_found && is_npdm_found && is_rtld_found && is_sdk_found);
};
// Search the directory recursively, looking for the required modules
const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
FileUtil::ForeachDirectoryEntry(nullptr, directory, callback);
if (is_main_found && is_rtld_found && is_sdk_found) {
if (is_main_found && is_npdm_found && is_rtld_found && is_sdk_found) {
return FileType::DeconstructedRomDirectory;
}
@ -108,9 +112,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
process = Kernel::Process::Create("main");
const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
const std::string npdm_path = directory + DIR_SEP + "main.npdm";
metadata.Load(npdm_path);
metadata.Print();
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
const std::string directory = filepath.substr(0, filepath.find_last_of("/\\")) + DIR_SEP;
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const std::string path = directory + DIR_SEP + module;
@ -127,7 +135,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
metadata.GetMainThreadStackSize());
// Find the RomFS by searching for a ".romfs" file in this directory
filepath_romfs = FindRomFS(directory);

View File

@ -6,6 +6,7 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/loader.h"
@ -41,6 +42,7 @@ public:
private:
std::string filepath_romfs;
std::string filepath;
FileSys::ProgramMetadata metadata;
};
} // namespace Loader