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Merge pull request #1894 from wwylele/set-config-block

Implement config savegame editing & clean up
This commit is contained in:
Yuri Kunde Schlesner 2016-07-09 20:39:19 -07:00 committed by GitHub
commit ffda82eea5
14 changed files with 703 additions and 41 deletions

View File

@ -22,6 +22,7 @@ set(SRCS
configure_debug.cpp
configure_dialog.cpp
configure_general.cpp
configure_system.cpp
game_list.cpp
hotkeys.cpp
main.cpp
@ -52,6 +53,7 @@ set(HEADERS
configure_debug.h
configure_dialog.h
configure_general.h
configure_system.h
game_list.h
game_list_p.h
hotkeys.h
@ -69,6 +71,7 @@ set(UIS
configure_audio.ui
configure_debug.ui
configure_general.ui
configure_system.ui
hotkeys.ui
main.ui
)

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@ -24,6 +24,11 @@
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="QWidget" name="inputTab">
<attribute name="title">
<string>Input</string>
@ -57,6 +62,12 @@
<header>configure_general.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureSystem</class>
<extends>QWidget</extends>
<header>configure_system.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>

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@ -9,9 +9,10 @@
#include "core/settings.h"
ConfigureDialog::ConfigureDialog(QWidget *parent) :
ConfigureDialog::ConfigureDialog(QWidget *parent, bool running) :
QDialog(parent),
ui(new Ui::ConfigureDialog)
ui(new Ui::ConfigureDialog),
emulation_running(running)
{
ui->setupUi(this);
this->setConfiguration();
@ -21,10 +22,14 @@ ConfigureDialog::~ConfigureDialog() {
}
void ConfigureDialog::setConfiguration() {
// System tab needs set manually
// depending on whether emulation is running
ui->systemTab->setConfiguration(emulation_running);
}
void ConfigureDialog::applyConfiguration() {
ui->generalTab->applyConfiguration();
ui->systemTab->applyConfiguration();
ui->audioTab->applyConfiguration();
ui->debugTab->applyConfiguration();
}

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@ -16,7 +16,7 @@ class ConfigureDialog : public QDialog
Q_OBJECT
public:
explicit ConfigureDialog(QWidget *parent = nullptr);
explicit ConfigureDialog(QWidget *parent, bool emulation_running);
~ConfigureDialog();
void applyConfiguration();
@ -26,4 +26,5 @@ private:
private:
std::unique_ptr<Ui::ConfigureDialog> ui;
bool emulation_running;
};

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@ -0,0 +1,136 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "citra_qt/configure_system.h"
#include "citra_qt/ui_settings.h"
#include "ui_configure_system.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/cfg/cfg.h"
static const std::array<int, 12> days_in_month = {{
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31
}};
ConfigureSystem::ConfigureSystem(QWidget *parent) :
QWidget(parent),
ui(new Ui::ConfigureSystem) {
ui->setupUi(this);
connect(ui->combo_birthmonth, SIGNAL(currentIndexChanged(int)), SLOT(updateBirthdayComboBox(int)));
}
ConfigureSystem::~ConfigureSystem() {
}
void ConfigureSystem::setConfiguration(bool emulation_running) {
enabled = !emulation_running;
if (!enabled) {
ReadSystemSettings();
ui->group_system_settings->setEnabled(false);
} else {
// This tab is enabled only when game is not running (i.e. all service are not initialized).
// Temporarily register archive types and load the config savegame file to memory.
Service::FS::RegisterArchiveTypes();
ResultCode result = Service::CFG::LoadConfigNANDSaveFile();
Service::FS::UnregisterArchiveTypes();
if (result.IsError()) {
ui->label_disable_info->setText(tr("Failed to load system settings data."));
ui->group_system_settings->setEnabled(false);
enabled = false;
return;
}
ReadSystemSettings();
ui->label_disable_info->hide();
}
}
void ConfigureSystem::ReadSystemSettings() {
// set username
username = Service::CFG::GetUsername();
// ui->edit_username->setText(QString::fromStdU16String(username)); // TODO(wwylele): Use this when we move to Qt 5.5
ui->edit_username->setText(QString::fromUtf16(reinterpret_cast<const ushort*>(username.data())));
// set birthday
std::tie(birthmonth, birthday) = Service::CFG::GetBirthday();
ui->combo_birthmonth->setCurrentIndex(birthmonth - 1);
ui->combo_birthday->setCurrentIndex(birthday - 1);
// set system language
language_index = Service::CFG::GetSystemLanguage();
ui->combo_language->setCurrentIndex(language_index);
// set sound output mode
sound_index = Service::CFG::GetSoundOutputMode();
ui->combo_sound->setCurrentIndex(sound_index);
}
void ConfigureSystem::applyConfiguration() {
if (!enabled)
return;
bool modified = false;
// apply username
// std::u16string new_username = ui->edit_username->text().toStdU16String(); // TODO(wwylele): Use this when we move to Qt 5.5
std::u16string new_username(reinterpret_cast<const char16_t*>(ui->edit_username->text().utf16()));
if (new_username != username) {
Service::CFG::SetUsername(new_username);
modified = true;
}
// apply birthday
int new_birthmonth = ui->combo_birthmonth->currentIndex() + 1;
int new_birthday = ui->combo_birthday->currentIndex() + 1;
if (birthmonth != new_birthmonth || birthday != new_birthday) {
Service::CFG::SetBirthday(new_birthmonth, new_birthday);
modified = true;
}
// apply language
int new_language = ui->combo_language->currentIndex();
if (language_index != new_language) {
Service::CFG::SetSystemLanguage(static_cast<Service::CFG::SystemLanguage>(new_language));
modified = true;
}
// apply sound
int new_sound = ui->combo_sound->currentIndex();
if (sound_index != new_sound) {
Service::CFG::SetSoundOutputMode(static_cast<Service::CFG::SoundOutputMode>(new_sound));
modified = true;
}
// update the config savegame if any item is modified.
if (modified)
Service::CFG::UpdateConfigNANDSavegame();
}
void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
if (birthmonth_index < 0 || birthmonth_index >= 12)
return;
// store current day selection
int birthday_index = ui->combo_birthday->currentIndex();
// get number of days in the new selected month
int days = days_in_month[birthmonth_index];
// if the selected day is out of range,
// reset it to 1st
if (birthday_index < 0 || birthday_index >= days)
birthday_index = 0;
// update the day combo box
ui->combo_birthday->clear();
for (int i = 1; i <= days; ++i) {
ui->combo_birthday->addItem(QString::number(i));
}
// restore the day selection
ui->combo_birthday->setCurrentIndex(birthday_index);
}

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@ -0,0 +1,38 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureSystem;
}
class ConfigureSystem : public QWidget
{
Q_OBJECT
public:
explicit ConfigureSystem(QWidget *parent = nullptr);
~ConfigureSystem();
void applyConfiguration();
void setConfiguration(bool emulation_running);
public slots:
void updateBirthdayComboBox(int birthmonth_index);
private:
void ReadSystemSettings();
std::unique_ptr<Ui::ConfigureSystem> ui;
bool enabled;
std::u16string username;
int birthmonth, birthday;
int language_index;
int sound_index;
};

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@ -0,0 +1,252 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureSystem</class>
<widget class="QWidget" name="ConfigureSystem">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>360</width>
<height>377</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="group_system_settings">
<property name="title">
<string>System Settings</string>
</property>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label_username">
<property name="text">
<string>Username</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QLineEdit" name="edit_username">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maxLength">
<number>10</number>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_birthday">
<property name="text">
<string>Birthday</string>
</property>
</widget>
</item>
<item row="1" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_birthday2">
<item>
<widget class="QComboBox" name="combo_birthmonth">
<item>
<property name="text">
<string>January</string>
</property>
</item>
<item>
<property name="text">
<string>February</string>
</property>
</item>
<item>
<property name="text">
<string>March</string>
</property>
</item>
<item>
<property name="text">
<string>April</string>
</property>
</item>
<item>
<property name="text">
<string>May</string>
</property>
</item>
<item>
<property name="text">
<string>June</string>
</property>
</item>
<item>
<property name="text">
<string>July</string>
</property>
</item>
<item>
<property name="text">
<string>August</string>
</property>
</item>
<item>
<property name="text">
<string>September</string>
</property>
</item>
<item>
<property name="text">
<string>October</string>
</property>
</item>
<item>
<property name="text">
<string>November</string>
</property>
</item>
<item>
<property name="text">
<string>December</string>
</property>
</item>
</widget>
</item>
<item>
<widget class="QComboBox" name="combo_birthday"/>
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_language">
<property name="text">
<string>Language</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="combo_language">
<item>
<property name="text">
<string>Japanese (日本語)</string>
</property>
</item>
<item>
<property name="text">
<string>English</string>
</property>
</item>
<item>
<property name="text">
<string>French (français)</string>
</property>
</item>
<item>
<property name="text">
<string>German (Deutsch)</string>
</property>
</item>
<item>
<property name="text">
<string>Italian (italiano)</string>
</property>
</item>
<item>
<property name="text">
<string>Spanish (español)</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese (简体中文)</string>
</property>
</item>
<item>
<property name="text">
<string>Korean (한국어)</string>
</property>
</item>
<item>
<property name="text">
<string>Dutch (Nederlands)</string>
</property>
</item>
<item>
<property name="text">
<string>Portuguese (português)</string>
</property>
</item>
<item>
<property name="text">
<string>Russian (Русский)</string>
</property>
</item>
<item>
<property name="text">
<string>Traditional Chinese (正體中文)</string>
</property>
</item>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
<string>Sound output mode</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
<string>Mono</string>
</property>
</item>
<item>
<property name="text">
<string>Stereo</string>
</property>
</item>
<item>
<property name="text">
<string>Surround</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QLabel" name="label_disable_info">
<property name="text">
<string>System settings are available only when game is not running.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@ -508,7 +508,7 @@ void GMainWindow::ToggleWindowMode() {
}
void GMainWindow::OnConfigure() {
ConfigureDialog configureDialog(this);
ConfigureDialog configureDialog(this, emulation_running);
auto result = configureDialog.exec();
if (result == QDialog::Accepted)
{

View File

@ -40,6 +40,20 @@ struct SaveFileConfig {
};
static_assert(sizeof(SaveFileConfig) == 0x455C, "SaveFileConfig header must be exactly 0x455C bytes");
enum ConfigBlockID {
StereoCameraSettingsBlockID = 0x00050005,
SoundOutputModeBlockID = 0x00070001,
ConsoleUniqueIDBlockID = 0x00090001,
UsernameBlockID = 0x000A0000,
BirthdayBlockID = 0x000A0001,
LanguageBlockID = 0x000A0002,
CountryInfoBlockID = 0x000B0000,
CountryNameBlockID = 0x000B0001,
StateNameBlockID = 0x000B0002,
EULAVersionBlockID = 0x000D0000,
ConsoleModelBlockID = 0x000F0004,
};
struct UsernameBlock {
char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
u32 zero;
@ -73,8 +87,7 @@ static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
static const UsernameBlock CONSOLE_USERNAME_BLOCK = { u"CITRA", 0, 0 };
static const BirthdayBlock PROFILE_BIRTHDAY = { 3, 25 }; // March 25th, 2014
/// TODO(Subv): Find out what this actually is
static const u8 SOUND_OUTPUT_MODE = 2;
static const u8 SOUND_OUTPUT_MODE = SOUND_SURROUND;
static const u8 UNITED_STATES_COUNTRY_ID = 49;
/// TODO(Subv): Find what the other bytes are
static const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
@ -224,6 +237,22 @@ void GetConfigInfoBlk8(Service::Interface* self) {
Memory::WriteBlock(data_pointer, data.data(), data.size());
}
void SetConfigInfoBlk4(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
u32 block_id = cmd_buff[1];
u32 size = cmd_buff[2];
VAddr data_pointer = cmd_buff[4];
if (!Memory::IsValidVirtualAddress(data_pointer)) {
cmd_buff[1] = -1; // TODO(Subv): Find the right error code
return;
}
std::vector<u8> data(size);
Memory::ReadBlock(data_pointer, data.data(), data.size());
cmd_buff[1] = Service::CFG::SetConfigInfoBlock(block_id, size, 0x4, data.data()).raw;
}
void UpdateConfigNANDSavegame(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = Service::CFG::UpdateConfigNANDSavegame().raw;
@ -234,13 +263,13 @@ void FormatConfig(Service::Interface* self) {
cmd_buff[1] = Service::CFG::FormatConfig().raw;
}
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 flag) {
// Read the header
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries),
[&](const SaveConfigBlockEntry& entry) {
return entry.block_id == block_id && (entry.flags & flag);
return entry.block_id == block_id;
});
if (itr == std::end(config->block_entries)) {
@ -248,17 +277,38 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
return ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
}
if ((itr->flags & flag) == 0) {
LOG_ERROR(Service_CFG, "Invalid flag %u for config block 0x%X with size %u", flag, block_id, size);
return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
}
if (itr->size != size) {
LOG_ERROR(Service_CFG, "Invalid size %u for config block 0x%X with flags %u", size, block_id, flag);
return ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent);
}
void* pointer;
// The data is located in the block header itself if the size is less than 4 bytes
if (itr->size <= 4)
memcpy(output, &itr->offset_or_data, itr->size);
pointer = &itr->offset_or_data;
else
memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size);
pointer = &cfg_config_file_buffer[itr->offset_or_data];
return MakeResult<void*>(pointer);
}
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
void* pointer;
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
memcpy(output, pointer, size);
return RESULT_SUCCESS;
}
ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input) {
void* pointer;
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
memcpy(pointer, input, size);
return RESULT_SUCCESS;
}
@ -336,25 +386,25 @@ ResultCode FormatConfig() {
res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data());
res = CreateConfigInfoBlk(StereoCameraSettingsBlockID, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data());
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE);
res = CreateConfigInfoBlk(SoundOutputModeBlockID, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, &CONSOLE_UNIQUE_ID);
res = CreateConfigInfoBlk(ConsoleUniqueIDBlockID, sizeof(CONSOLE_UNIQUE_ID), 0xE, &CONSOLE_UNIQUE_ID);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK);
res = CreateConfigInfoBlk(UsernameBlockID, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x000A0001, sizeof(PROFILE_BIRTHDAY), 0xE, &PROFILE_BIRTHDAY);
res = CreateConfigInfoBlk(BirthdayBlockID, sizeof(PROFILE_BIRTHDAY), 0xE, &PROFILE_BIRTHDAY);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE);
res = CreateConfigInfoBlk(LanguageBlockID, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO);
res = CreateConfigInfoBlk(CountryInfoBlockID, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO);
if (!res.IsSuccess()) return res;
u16_le country_name_buffer[16][0x40] = {};
@ -363,10 +413,10 @@ ResultCode FormatConfig() {
std::copy(region_name.cbegin(), region_name.cend(), country_name_buffer[i]);
}
// 0x000B0001 - Localized names for the profile Country
res = CreateConfigInfoBlk(0x000B0001, sizeof(country_name_buffer), 0xE, country_name_buffer);
res = CreateConfigInfoBlk(CountryNameBlockID, sizeof(country_name_buffer), 0xE, country_name_buffer);
if (!res.IsSuccess()) return res;
// 0x000B0002 - Localized names for the profile State/Province
res = CreateConfigInfoBlk(0x000B0002, sizeof(country_name_buffer), 0xE, country_name_buffer);
res = CreateConfigInfoBlk(StateNameBlockID, sizeof(country_name_buffer), 0xE, country_name_buffer);
if (!res.IsSuccess()) return res;
// 0x000B0003 - Unknown, related to country/address (zip code?)
@ -382,10 +432,10 @@ ResultCode FormatConfig() {
if (!res.IsSuccess()) return res;
// 0x000D0000 - Accepted EULA version
res = CreateConfigInfoBlk(0x000D0000, 0x4, 0xE, zero_buffer);
res = CreateConfigInfoBlk(EULAVersionBlockID, 0x4, 0xE, zero_buffer);
if (!res.IsSuccess()) return res;
res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL);
res = CreateConfigInfoBlk(ConsoleModelBlockID, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL);
if (!res.IsSuccess()) return res;
// 0x00170000 - Unknown
@ -399,11 +449,7 @@ ResultCode FormatConfig() {
return RESULT_SUCCESS;
}
void Init() {
AddService(new CFG_I_Interface);
AddService(new CFG_S_Interface);
AddService(new CFG_U_Interface);
ResultCode LoadConfigNANDSaveFile() {
// Open the SystemSaveData archive 0x00010017
FileSys::Path archive_path(cfg_system_savedata_id);
auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
@ -431,14 +477,75 @@ void Init() {
if (config_result.Succeeded()) {
auto config = config_result.MoveFrom();
config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
return;
return RESULT_SUCCESS;
}
FormatConfig();
return FormatConfig();
}
void Init() {
AddService(new CFG_I_Interface);
AddService(new CFG_S_Interface);
AddService(new CFG_U_Interface);
LoadConfigNANDSaveFile();
}
void Shutdown() {
}
void SetUsername(const std::u16string& name) {
ASSERT(name.size() <= 10);
UsernameBlock block{};
name.copy(block.username, name.size());
SetConfigInfoBlock(UsernameBlockID, sizeof(block), 4, &block);
}
std::u16string GetUsername() {
UsernameBlock block;
GetConfigInfoBlock(UsernameBlockID, sizeof(block), 8, &block);
// the username string in the block isn't null-terminated,
// so we need to find the end manually.
std::u16string username(block.username, ARRAY_SIZE(block.username));
const size_t pos = username.find(u'\0');
if (pos != std::u16string::npos)
username.erase(pos);
return username;
}
void SetBirthday(u8 month, u8 day) {
BirthdayBlock block = { month, day };
SetConfigInfoBlock(BirthdayBlockID, sizeof(block), 4, &block);
}
std::tuple<u8, u8> GetBirthday() {
BirthdayBlock block;
GetConfigInfoBlock(BirthdayBlockID, sizeof(block), 8, &block);
return std::make_tuple(block.month, block.day);
}
void SetSystemLanguage(SystemLanguage language) {
u8 block = language;
SetConfigInfoBlock(LanguageBlockID, sizeof(block), 4, &block);
}
SystemLanguage GetSystemLanguage() {
u8 block;
GetConfigInfoBlock(LanguageBlockID, sizeof(block), 8, &block);
return static_cast<SystemLanguage>(block);
}
void SetSoundOutputMode(SoundOutputMode mode) {
u8 block = mode;
SetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 4, &block);
}
SoundOutputMode GetSoundOutputMode() {
u8 block;
GetConfigInfoBlock(SoundOutputModeBlockID, sizeof(block), 8, &block);
return static_cast<SoundOutputMode>(block);
}
} // namespace CFG
} // namespace Service

View File

@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <string>
#include "common/common_types.h"
@ -35,7 +36,14 @@ enum SystemLanguage {
LANGUAGE_KO = 7,
LANGUAGE_NL = 8,
LANGUAGE_PT = 9,
LANGUAGE_RU = 10
LANGUAGE_RU = 10,
LANGUAGE_TW = 11
};
enum SoundOutputMode {
SOUND_MONO = 0,
SOUND_STEREO = 1,
SOUND_SURROUND = 2
};
/// Block header in the config savedata file
@ -177,6 +185,22 @@ void GetConfigInfoBlk2(Service::Interface* self);
*/
void GetConfigInfoBlk8(Service::Interface* self);
/**
* CFG::SetConfigInfoBlk4 service function
* Inputs:
* 0 : 0x04020082 / 0x08020082
* 1 : Block ID
* 2 : Size
* 3 : Descriptor for the output buffer
* 4 : Output buffer pointer
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* Note:
* The parameters order is different from GetConfigInfoBlk2/8's,
* where Block ID and Size are switched.
*/
void SetConfigInfoBlk4(Service::Interface* self);
/**
* CFG::UpdateConfigNANDSavegame service function
* Inputs:
@ -205,7 +229,19 @@ void FormatConfig(Service::Interface* self);
* @param output A pointer where we will write the read data
* @returns ResultCode indicating the result of the operation, 0 on success
*/
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output);
/**
* Reads data from input and writes to a block with the specified id and flag
* in the Config savegame buffer.
* The input size must match exactly the size of the target block
* @param block_id The id of the block we want to write
* @param size The size of the block we want to write
* @param flag The target block must have this flag set
* @param input A pointer where we will read data and write to Config savegame buffer
* @returns ResultCode indicating the result of the operation, 0 on success
*/
ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input);
/**
* Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory.
@ -236,11 +272,70 @@ ResultCode UpdateConfigNANDSavegame();
*/
ResultCode FormatConfig();
/**
* Open the config savegame file and load it to the memory buffer
* @returns ResultCode indicating the result of the operation, 0 on success
*/
ResultCode LoadConfigNANDSaveFile();
/// Initialize the config service
void Init();
/// Shutdown the config service
void Shutdown();
// Utilities for frontend to set config data.
// Note: before calling these functions, LoadConfigNANDSaveFile should be called,
// and UpdateConfigNANDSavegame should be called after making changes to config data.
/**
* Sets the username in config savegame.
* @param name the username to set. The maximum size is 10 in char16_t.
*/
void SetUsername(const std::u16string& name);
/**
* Gets the username from config savegame.
* @returns the username
*/
std::u16string GetUsername();
/**
* Sets the profile birthday in config savegame.
* @param month the month of birthday.
* @param day the day of the birthday.
*/
void SetBirthday(u8 month, u8 day);
/**
* Gets the profile birthday from the config savegame.
* @returns a tuple of (month, day) of birthday
*/
std::tuple<u8, u8> GetBirthday();
/**
* Sets the system language in config savegame.
* @param language the system language to set.
*/
void SetSystemLanguage(SystemLanguage language);
/**
* Gets the system language from config savegame.
* @returns the system language
*/
SystemLanguage GetSystemLanguage();
/**
* Sets the sound output mode in config savegame.
* @param mode the sound output mode to set
*/
void SetSoundOutputMode(SoundOutputMode mode);
/**
* Gets the sound output mode from config savegame.
* @returns the sound output mode
*/
SoundOutputMode GetSoundOutputMode();
} // namespace CFG
} // namespace Service

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@ -22,7 +22,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
// cfg:i
{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
{0x04020082, nullptr, "SetConfigInfoBlk4"},
{0x04020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},
@ -31,7 +31,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x04080042, nullptr, "SecureInfoGetSerialNo"},
{0x04090000, nullptr, "UpdateConfigBlk00040003"},
{0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
{0x08020082, nullptr, "SetConfigInfoBlk4"},
{0x08020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
{0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
{0x080400C2, nullptr, "CreateConfigInfoBlk"},
{0x08050000, nullptr, "DeleteConfigNANDSavefile"},

View File

@ -22,7 +22,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"},
// cfg:s
{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"},
{0x04020082, nullptr, "SetConfigInfoBlk4"},
{0x04020082, SetConfigInfoBlk4, "SetConfigInfoBlk4"},
{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"},
{0x04050000, nullptr, "GetLocalFriendCodeSeed"},

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@ -259,7 +259,7 @@ using FileSys::ArchiveFactory;
/**
* Map of registered archives, identified by id code. Once an archive is registered here, it is
* never removed until the FS service is shut down.
* never removed until UnregisterArchiveTypes is called.
*/
static boost::container::flat_map<ArchiveIdCode, std::unique_ptr<ArchiveFactory>> id_code_map;
@ -520,12 +520,7 @@ ResultCode CreateSystemSaveData(u32 high, u32 low) {
return RESULT_SUCCESS;
}
/// Initialize archives
void ArchiveInit() {
next_handle = 1;
AddService(new FS::Interface);
void RegisterArchiveTypes() {
// TODO(Subv): Add the other archive types (see here for the known types:
// http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes).
@ -562,10 +557,23 @@ void ArchiveInit() {
RegisterArchiveType(std::move(systemsavedata_factory), ArchiveIdCode::SystemSaveData);
}
void UnregisterArchiveTypes() {
id_code_map.clear();
}
/// Initialize archives
void ArchiveInit() {
next_handle = 1;
AddService(new FS::Interface);
RegisterArchiveTypes();
}
/// Shutdown archives
void ArchiveShutdown() {
handle_map.clear();
id_code_map.clear();
UnregisterArchiveTypes();
}
} // namespace FS

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@ -235,5 +235,11 @@ void ArchiveInit();
/// Shutdown archives
void ArchiveShutdown();
/// Register all archive types
void RegisterArchiveTypes();
/// Unregister all archive types
void UnregisterArchiveTypes();
} // namespace FS
} // namespace Service