ReinUsesLisp
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23b8714732
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spirv: Define StorageImageWriteWithoutFormat capability when used
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2021-07-22 21:51:27 -04:00 |
ReinUsesLisp
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5c61e860e4
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shader: Implement SR_THREAD_KILL
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2021-07-22 21:51:27 -04:00 |
ameerj
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3db2b3effa
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shader: Implement ATOM/S and RED
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2021-07-22 21:51:27 -04:00 |
ReinUsesLisp
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ab543f1821
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spirv: Guard against typeless image reads on unsupported devices
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2021-07-22 21:51:27 -04:00 |
ReinUsesLisp
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7cb2ab3585
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shader: Implement SULD and SUST
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2021-07-22 21:51:26 -04:00 |
ReinUsesLisp
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e9a91bc5cc
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
ReinUsesLisp
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1f3eb601ac
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shader: Implement texture buffers
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2021-07-22 21:51:26 -04:00 |
FernandoS27
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1d51803169
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shader: Implement indexed attributes
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2021-07-22 21:51:26 -04:00 |
ReinUsesLisp
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da6cf2632c
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shader: Add subgroup masks
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2021-07-22 21:51:26 -04:00 |
FernandoS27
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12f5f32098
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shader: Mark SSBOs as written when they are
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2021-07-22 21:51:25 -04:00 |
FernandoS27
|
d819ba4489
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shader: Implement ViewportIndex
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2021-07-22 21:51:25 -04:00 |
FernandoS27
|
0c4cf3b9eb
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shader: Implement ClipDistance
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2021-07-22 21:51:25 -04:00 |
FernandoS27
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9d7422d967
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shader: Add PointCoord attribute
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2021-07-22 21:51:25 -04:00 |
ameerj
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b7589fe115
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shader: Add PointSize attribute
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2021-07-22 21:51:25 -04:00 |
ameerj
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6c51f49632
|
shader: Implement FSWZADD
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2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
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dbd882ddeb
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shader: Better interpolation and disabled attributes support
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2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
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f0031babeb
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shader: Implement front face
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2021-07-22 21:51:24 -04:00 |
ameerj
|
32c5483beb
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shader: Implement SHFL
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2021-07-22 21:51:24 -04:00 |
ameerj
|
3d07cef009
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shader: Implement VOTE
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2021-07-22 21:51:24 -04:00 |
ReinUsesLisp
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76c8a962ac
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spirv: Implement VertexId and InstanceId, refactor code
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2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
260743f371
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
3a63fa0477
|
shader: Partial implementation of LDC
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2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
ab46371247
|
shader: Initial support for textures and TEX
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2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
e2bc05b17d
|
shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
b5d7279d87
|
spirv: Initial bindings support
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
9170200a11
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |