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Author SHA1 Message Date
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
lat9nq ef70054367 cmake: Specify the compiler on autotools externals
Enables CCache on externals if available.
2021-07-06 12:54:24 -04:00
Ameer J bab400daaf
Merge pull request #6459 from lat9nq/ubuntu-fixes
cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
MerryMage f54f29198f libusb: Apple is a POSIX system 2021-06-26 20:24:18 +01:00
lat9nq 932c0184a7 cmake: Fix find_program usage for 3.15
yuzu requires CMake 3.15 yet find_program was using REQUIRED, which is
only available on 3.18 and later. Instead, we check for
"<VAR>-NOTFOUND".

In addition, check for additional requirements before building libusb or
FFmpeg with autotools. Otherwise, CMake configuration will pass yet
compilation will fail.
2021-06-13 01:15:54 -04:00
lat9nq 2817ef1a53 externals: Don't set FOUND or VERSION on LIBUSB
Fixes an issue where libusb.h wouldn't be found when building yuzu on
MSVC.

This only affects the "traditional" CMake pathway for linking libusb to
yuzu AKA MSVC. For autotools we still want to set these variables before
configuring SDL.
2021-06-11 16:57:04 -04:00
lat9nq 7395cd3124 externals: libusb: Call program names not full paths 2021-06-03 04:53:01 -04:00
lat9nq 890acfa2c0 externals: libusb: Link libusb statically on Linux
Turns out that this is possible. Also addresses my own review comment.
2021-06-03 04:38:29 -04:00
lat9nq ddc47e6df8 cmake: General improvements to libusb linking
Delegates libusb external communication to externals/CMakeLists.txt
Ensures an interface library `usb` for every pathway
input_common just links to the `usb` library now
externals/libusb/CMakeLists.txt sets variables to override SDL2's libusb
finding
Other minor cleanup
2021-06-03 03:49:35 -04:00
lat9nq 55dd027115 cmake: Use autotools to build libusb generally for GNU
Building libusb was also broken on GCC (and maybe Clang) on our
CMakeLists after upgrading to 1.0.24, but it was not being checked
because our 18.04 container had libusb installed on it.
This builds on the MinGW work from earlier and extends it to the rest of
the GNU toolchains. In addition we make use of pkg-config when present
to find libusb. pkg-config is preferrable because we can specify a
minimum required version.
2021-06-03 02:49:53 -04:00
lat9nq 1914a1d21c externals: libusb: Use autotools for MinGW
After updating to 1.0.24, MinGW fails to build libusb as a result of
numerous errors. So we build libusb their way and let them update the
nontrivial stuff.

This only applies to MinGW: the old path is still in use for Linux
toolchains as well as MSVC.

This will dynamically link libusb, since I hit build errors with the old
way we used to resolve the conflict with SDL2.
2021-05-31 13:57:06 -04:00
german77 3a6e2922a2 Update libusb to 1.0.24 2021-05-20 22:10:48 -05:00
Morph df9899eed6 externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC 2021-03-15 10:51:46 -04:00
Lioncash 91cbe52122 externals: Work around libusb duplicate GUID errors
Given we have two libraries that seem to use the same identifier, we can
alter one of them so that the variable is used in place, effectively
changing the used identifier, but without altering the source of
libusb.
2020-09-02 19:32:19 -04:00
Lioncash 045255a0a0 externals: Track upstream libusb
We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2020-08-26 02:45:11 -04:00
Lioncash 58ee9b4197 externals: Untrack non-upstream variant of libusb
We shouldn't be tracking personal forks of repositories when upstream
can be managed directly.
2020-08-25 22:19:15 -04:00
Ameer 8ccc8cb252 update libusb dependency 2020-06-22 17:05:57 -04:00
ameerj f5d2a1e8bd Update src/input_common/main.cpp
Co-authored-by: LC <mathew1800@gmail.com>

update libusb submodule (hopefully windows build error fixed)
2020-06-22 17:05:50 -04:00
Ameer 18a42d3815 Add libusb dependency 2020-06-21 12:39:15 -04:00