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155 Commits

Author SHA1 Message Date
german77 e7eee36d52 service/hid: Remove includes of core.h and settings.h 2021-11-24 20:30:27 -06:00
german77 77fa4d4bf6 second commit lion review 2021-11-24 20:30:26 -06:00
german77 61d9eb9f69 input_common: Revert deleted TAS functions 2021-11-24 20:30:26 -06:00
german77 464c4d26ac settings: Fix mouse and keyboard mappings 2021-11-24 20:30:25 -06:00
german77 e0da5c1bbc kraken: Fix errors from rebase and format files 2021-11-24 20:30:24 -06:00
german77 456397ed39 debugger/controller: Remove TAS 2021-11-24 20:30:23 -06:00
german77 5a785ed794 input_common: Rewrite keyboard 2021-11-24 20:30:22 -06:00
ameerj 80f8d4989e bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
2021-11-16 22:11:30 +01:00
Morph b02d662980
Merge pull request #6774 from lat9nq/remove-global-yuzu
yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Romain Failliot 39b3c9022d Create local variables for mouse and wheel positions 2021-10-11 19:21:24 -04:00
Romain Failliot 818651909f Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
  whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
  `ev->position()`, which returns floats, thus the addition of
  `.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
  namespace instead
2021-10-11 19:21:17 -04:00
lat9nq fb66a455c4 yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
german77 75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77 5401cf6eb5 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
MonsterDruide1 f078b15565 input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77 c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1 b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
yzct12345 001675dced
logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
Ameer J 5edc96f4a4
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
german77 b188d7792a profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
lat9nq 7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
german77 ac48e059bc settings: Disable controller preview if controller is not active 2021-05-30 10:57:20 -05:00
german77 7f445a59fa settings: Forbid docked mode on handheld 2021-05-23 20:34:46 -05:00
bunnei 4b03e6e776 hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei 2a7eff57a8 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
bunnei bf380b8584 hle: kernel: Remove deprecated Object class. 2021-05-05 16:40:52 -07:00
bunnei aa2844bcf9 hle: kernel: HandleTable: Remove deprecated APIs. 2021-05-05 16:40:52 -07:00
bunnei 7ccbdd4d8d hle: kernel: Migrate KProcess to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei da7e9553de hle: kernel: Migrate more of KThread to KAutoObject. 2021-05-05 16:40:50 -07:00
bunnei 60511976bb
Merge pull request #6199 from lioncash/log-ns
common/log: Move Log namespace into the Common namespace
2021-04-14 21:29:44 -07:00
Lioncash 64606aefcf common/log: Move Log namespace into the Common namespace
Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2021-04-14 23:10:58 -04:00
bunnei a4c6712a4b common: Move settings to common from core.
- Removes a dependency on core and input_common from common.
2021-04-14 16:24:03 -07:00
lat9nq 6269cd7f1d debugger: controller: Add access key
Adds the access key to the Controller P1 selection at View -> Debugger
-> Controller P1. Avoids using the windowTitle as that would add a
literal & to the beginning of the window title.
2021-02-14 16:10:12 -05:00
german 160341fcf8 Refresh debug controller settings 2021-02-06 09:43:42 -06:00
german a7f9983563 Add controller window and single joycon top view 2021-02-06 09:43:42 -06:00
bunnei e86a7e3691 hle: kernel: Rename ReadableEvent to KReadableEvent. 2021-02-05 14:00:36 -08:00
bunnei 10738839ad yuzu: debugger: Ignore HLE threads. 2021-01-28 21:42:27 -08:00
bunnei cdd14b03e5 hle: kernel: Recode implementation of KThread to be more accurate. 2021-01-28 21:42:26 -08:00
bunnei 4dbf3f4880 hle: kernel: KThread: Clean up thread priorities. 2021-01-28 21:42:25 -08:00
bunnei eea346ba8e hle: kernel: KThread: Remove thread types that do not exist. 2021-01-28 21:42:25 -08:00
bunnei c0d3aef28c core: hle: kernel: Rename Thread to KThread. 2021-01-28 21:42:25 -08:00
bunnei 03dfc8d8e7 hle: kernel: thread: Preserve thread wait reason for debugging only.
- This is decoupled from core functionality and used for debugging only.
2021-01-11 14:23:17 -08:00
bunnei 81c1bfafea yuzu: debugger: wait_tree: Handle unknown ThreadState. 2021-01-11 14:23:16 -08:00
bunnei 912dd50146 core: hle: Integrate new KConditionVariable and KAddressArbiter implementations. 2021-01-11 14:23:16 -08:00
bunnei c3c43e32fc hle: kernel: thread: Replace ThreadStatus/ThreadSchedStatus with a single ThreadState.
- This is how the real kernel works, and is more accurate and simpler.
2021-01-11 14:23:16 -08:00
bunnei 35c3c078e3 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
lat9nq 17badbc442 yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
2020-12-22 19:32:58 -05:00
bunnei 9e29e36a78 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei e18ee8d681 hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei c2ad1243ba hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00