Fernando Sahmkow
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492040bd9c
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Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.
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2019-04-08 11:36:11 -04:00 |
Fernando Sahmkow
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c60b0b8432
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Fix TMML
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2019-04-08 11:35:22 -04:00 |
Fernando Sahmkow
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fd4e994de3
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Refactor GetTextureCode and GetTexCode to use an optional instead of optional parameters
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2019-04-08 11:35:18 -04:00 |
Fernando Sahmkow
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4841440382
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Implement TXQ_B
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2019-04-08 11:29:52 -04:00 |
Fernando Sahmkow
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189bd1980c
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Implement TMML_B
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2019-04-08 11:29:49 -04:00 |
Fernando Sahmkow
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ac3ba9a33e
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Corrections to TEX_B
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2019-04-08 11:28:44 -04:00 |
Fernando Sahmkow
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fe392fff24
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Unify both sampler types.
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2019-04-08 11:23:45 -04:00 |
Fernando Sahmkow
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e28fd3d0a5
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Implement Bindless Samplers and TEX_B in the IR.
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2019-04-08 11:23:42 -04:00 |
Mat M
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da02946f4f
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shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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2019-03-31 00:12:54 -03:00 |
ReinUsesLisp
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cb68ce7c2f
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shader_ir/decode: Implement AOFFI for TEX and TLD4
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2019-03-30 02:53:29 -03:00 |
ReinUsesLisp
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5ca63d0675
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shader/decode: Remove extras from MetaTexture
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2019-02-26 00:11:30 -03:00 |
ReinUsesLisp
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48e6f77c03
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shader/decode: Split memory and texture instructions decoding
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2019-02-26 00:11:30 -03:00 |