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11420 Commits

Author SHA1 Message Date
Lioncash de72956181 service: Add arp services
Adds the basic skeleton of the arp services based off the information
provided by Switch Brew.
2018-08-04 18:01:12 -04:00
Lioncash df51207ed2 service: Remove redundant #pragma once directives
These don't do anything within .cpp files (we don't include cpp files,
so...)
2018-08-04 17:39:08 -04:00
Lioncash 0d04ee97dc aes_util: Add static assertion to Transcode() and XTSTranscode() to ensure well-defined behavior
These functions should only be given trivially-copyable types.
2018-08-04 17:30:52 -04:00
Lioncash 64c8212ae1 aes_util: Make CalculateNintendoTweak() an internally linked function
This function doesn't directly depend on class state, so it can be
hidden entirely from the interface in the cpp file.
2018-08-04 17:30:48 -04:00
Lioncash b25468b498 aes_util: Make Transcode() a const member function
This doesn't modify member state, so it can be made const.
2018-08-04 16:49:42 -04:00
Lioncash 8da651ac4d core/crypto: Remove unnecessary includes 2018-08-04 16:44:07 -04:00
Lioncash c1f76abfaf key_manager: Use regular std::string instead of std::string_view
The benefit of std::string_view comes from the idea of avoiding copies
(essentially acting as a non-owning view), however if we're just going
to copy into a local variable immediately, there's not much benefit
gained here.
2018-08-04 16:37:30 -04:00
bunnei 02fccc0940 cubeb_sink: Support variable sample_rate and num_channels. 2018-08-04 15:30:10 -04:00
Zach Hilman 2cc962e171 content_archive: Add support for titlekey cryptography 2018-08-04 14:57:21 -04:00
bunnei 34b3f83498 audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
bunnei 9f846d3aa4 audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
bunnei 2b06301dbf
Merge pull request #849 from DarkLordZach/xci
XCI and Encrypted NCA Support
2018-08-04 14:33:11 -04:00
bunnei 13d6593753
Merge pull request #919 from lioncash/sign
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
2018-08-04 14:29:59 -04:00
Lioncash 3b678b9e8e gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
This lets us indent the majority of the code and places the error case
first.
2018-08-04 02:57:11 -04:00
Lioncash dde5dce736 gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
Ensures both operands have the same sign in the comparison.

While we're at it, we can get rid of the redundant casting of ub_size to
an int. This type will always be trivial and alias a built-in type (not
doing so would break backwards compatibility at a standard level).
2018-08-04 02:55:03 -04:00
Lioncash 2665457f4a renderer_base: Make Rasterizer() return the rasterizer by reference
All calling code assumes that the rasterizer will be in a valid state,
which is a totally fine assumption. The only way the rasterizer wouldn't
be is if initialization is done incorrectly or fails, which is checked
against in System::Init().
2018-08-04 02:36:58 -04:00
Lioncash 6030c5ce41 video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
2018-08-04 02:36:57 -04:00
bunnei 762fcaf5de
Merge pull request #911 from lioncash/prototype
video_core: Remove unimplemented Start() function prototype
2018-08-04 02:18:38 -04:00
bunnei b0129489ea
Merge pull request #913 from lioncash/unused-func
memory: Remove unused GetSpecialHandlers() function
2018-08-04 02:17:44 -04:00
bunnei 206f2e3436
Merge pull request #914 from lioncash/codeset
kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
bunnei d43dad001e
Merge pull request #917 from lioncash/crash
kernel/thread: Fix potential crashes introduced in 26de4bb5
2018-08-04 01:19:01 -04:00
Lioncash e93fa7f2cc kernel/thread: Fix potential crashes introduced in 26de4bb521
This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
bunnei 29f31356d8
Merge pull request #910 from lioncash/unused
gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
2018-08-03 15:54:11 -04:00
Lioncash e649db8c6b kernel/process: Use std::array where applicable 2018-08-03 14:46:30 -04:00
Lioncash 2beda7c2b3 kernel/process: Use accessors instead of class members for referencing segment array
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00
Lioncash 59b04c0df6 memory: Remove unused GetSpecialHandlers() function
This is just unused code, so we may as well get rid of it.
2018-08-03 14:20:50 -04:00
bunnei 40e63ede6d
Merge pull request #908 from lioncash/memory
core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
bunnei 64806a8397
Merge pull request #909 from lioncash/const
gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
2018-08-03 14:07:30 -04:00
Lioncash b4e050e6c4 video_core: Remove unimplemented Start() function prototype
Given this has no definition, we can just remove it entirely.
2018-08-03 12:48:14 -04:00
Lioncash b45e5c2399 gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
This variable was being incremented, but we were never actually using
it.
2018-08-03 12:18:31 -04:00
Lioncash 555d76d065 gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
This function doesn't modify class state, so it can be made const.
2018-08-03 12:08:17 -04:00
Lioncash 26de4bb521 core/memory: Get rid of 3DS leftovers
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
David c1d54f4aea Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) 2018-08-03 11:02:55 -04:00
bunnei b6d61abd78
Merge pull request #895 from lioncash/sink
sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
bunnei 40e78b9a89
Merge pull request #898 from lioncash/mig
service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei ef9433411d
Merge pull request #900 from lioncash/init
math_util: Always initialize members of Rectangle
2018-08-03 11:00:10 -04:00
bunnei 00ba704a7f
Merge pull request #892 from lioncash/global
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
bunnei 4c3c608d59
Merge pull request #894 from lioncash/object
kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei 4b84d5bcec
Merge pull request #904 from lioncash/static
kernel/thread: Minor changes
2018-08-03 00:19:29 -04:00
bunnei 9e48ca23b2
Merge pull request #906 from lioncash/override
input_common: minor changes
2018-08-03 00:18:52 -04:00
bunnei 49d817134a
Merge pull request #907 from lioncash/slot
yuzu: Use Qt 5 signal/slots where applicable
2018-08-03 00:17:55 -04:00
bunnei 61ed68f3d0
Merge pull request #905 from lioncash/vma
kernel/vm_manager: Minor changes
2018-08-02 23:18:03 -04:00
bunnei 291ccf7257
Merge pull request #903 from lioncash/copy
vfs_vector: Minor changes
2018-08-02 23:01:19 -04:00
bunnei 52da0ce399
Merge pull request #901 from lioncash/ref
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02 23:00:56 -04:00
Lioncash db340f6402 yuzu: Use Qt 5 signal/slots where applicable
Makes the signal/slot connections type-safe instead of string-based.
2018-08-02 22:18:33 -04:00
Lioncash 684fc2c320 input_common: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash 29b6afb82f input_common: Add missing override specifiers 2018-08-02 21:44:25 -04:00
bunnei 4de18e054b
Merge pull request #899 from lioncash/unused
hw: Remove unused files
2018-08-02 14:58:01 -04:00
bunnei bae1822aed
Merge pull request #902 from lioncash/array
gl_state: Make texture_units a std::array
2018-08-02 14:57:42 -04:00
bunnei e79e967151
Merge pull request #891 from lioncash/ns
service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00