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yuzu-android
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26612 Commits

Author SHA1 Message Date
t895 d79d4d5986 android: Use callback to update progress bar dialogs 2024-01-19 17:09:36 -05:00
t895 ccd3dd842f frontend_common: Add content manager utility functions
Creates utility functions to remove/install DLC, updates, and base game content
2024-01-19 17:09:35 -05:00
liamwhite b4a8e1ef8a
Merge pull request #12713 from shinra-electric/mvk-127
macOS: Bump MoltenVK to v1.2.7
2024-01-19 13:07:14 -05:00
shinra-electric 5ea8f05ec6
Bump MoltenVK to v1.2.7 2024-01-19 17:28:53 +01:00
liamwhite 10535e0016
Merge pull request #12687 from german77/amiibo-lock
core: hid: Disable special features before disconnecting the controllers
2024-01-19 09:33:31 -05:00
liamwhite a8c552e261
Merge pull request #12695 from anpilley/user-arguments-v2
Allow -u to accept a username string in addition to index
2024-01-19 09:33:25 -05:00
liamwhite 932bd98824
Merge pull request #12709 from german77/npad-disc
service: hid: Clear controller status when aruid is no longer used
2024-01-19 09:33:16 -05:00
Narr the Reg 9f376cd901 service: hid: Clear controller status when aruid is no longer used 2024-01-19 00:09:49 -06:00
liamwhite a560b9f5a2
Merge pull request #12678 from german77/settings_impl
service: set: Implement stubbed functions
2024-01-18 21:18:37 -05:00
liamwhite 4f04bd3697
Merge pull request #12683 from german77/amiibo-dump
service: nfc: Create backup when none exist
2024-01-18 21:18:27 -05:00
liamwhite 97c8b49444
Merge pull request #12644 from liamwhite/vkspec-image-offset
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
2024-01-18 21:18:19 -05:00
Liam 748465f5a5 device_memory_manager: use unique_lock for update 2024-01-18 21:12:30 -05:00
Liam 04867e2456 nvhost_vic: use map erase by key 2024-01-18 21:12:30 -05:00
Liam 32f623e029 nvdrv: clean up preallocation 2024-01-18 21:12:30 -05:00
Liam b6c6534c30 nvdrv: use correct names for interface factory 2024-01-18 21:12:30 -05:00
Liam beb438bb0b nvdrv: use static typing for SessionId, smmu Asid types 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 4b963ca8a5 Core: Invert guest memory depandancy 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 648ed55fe6 Core: Make sure GPU Dirty Managers ae shared by all processes. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 23430e6772 Core: Eliminate core/memory dependancies. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 0672847330 SMMU: Fix Right Shift UB. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow a874ab0133 SMMU: Fix 8Gb layout. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 590d9b7e1d Core: Clang format and other small issues. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow b0bca0f8b0 SMMU: Fix software rendering and cleanup 2024-01-18 21:12:30 -05:00
Fernando Sahmkow d8f1ce2f76 SMMU: Add continuity tracking optimization. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 9b11b9dce5 SMMU: Simplify and remove old code. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 303cd31162 SMMU: Add Android compatibility 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 0adc09e0af GPU-SMMU: Estimate game leak and preallocate device region. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 96fd1348ae GPU SMMU: Expand to 34 bits 2024-01-18 21:12:30 -05:00
Fernando Sahmkow bad705f245 SMMU: Fix Unregister on MultiAddress 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 34a8d0cc8e SMMU: Implement physical memory mirroring 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 0a2536a0df SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow c85d7ccd79 SMMU: Implement backing CPU page protect/unprotect 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 7a9d1ad2f8 NVDRV: Implement sessions and initial implementation of SMMU 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 2f0418c101 Core: Initial implementation of device memory mapping 2024-01-18 21:12:30 -05:00
Charles Lombardo 3092855d5a
Merge pull request #12702 from german77/android-input
input_common: Add android input engine
2024-01-18 09:16:58 -05:00
Narr the Reg 72f803c366 input_common: Add android input engine 2024-01-17 22:47:56 -06:00
liamwhite c87b96435d
Merge pull request #12699 from t895/overlay-saving
android: Save overlay data while using emulation fragment
2024-01-17 22:56:40 -05:00
Liam e4bbb24dcf vi: check layer state before opening or closing 2024-01-17 22:03:40 -05:00
Andrew Pilley 6536d29c61 Update based on feedback 2024-01-17 18:14:05 -08:00
t895 116f76e4b6 android: Save overlay data while using emulation fragment
This should have been fully embraced before but the items within the popup menu and the adjust controls dialog fell through. This ensures that everything related to the overlay is saved during emulation and can't be lost during a crash.
2024-01-17 20:14:25 -05:00
Liam ce89580749 nvnflinger: ensure display abandonment considers all layers and future layers 2024-01-17 18:45:39 -05:00
Andrew Pilley dff0a7c52a Allow -u to accept a username string in addition to index, and suppress the User selector even if settings requires it to be shown for one instance only. 2024-01-17 10:31:00 -08:00
liamwhite 915efa4236
Merge pull request #12689 from liamwhite/remove-format
ci: remove format dep from mainline step2
2024-01-17 00:36:07 -05:00
Liam 4548e5ae1d ci: remove format dep from mainline step2 2024-01-16 22:59:20 -05:00
Narr the Reg 46c2435235
Merge pull request #12380 from flodavid/save-profile
Save configuration profile name used by players
2024-01-16 21:27:25 -06:00
Liam e9eb017aac renderer_vulkan: recreate swapchain when frame size changes 2024-01-16 16:09:39 -05:00
Narr the Reg 0b0e9ef18d core: hid: Disable special features before disconnecting the controllers 2024-01-16 14:44:54 -06:00
Narr the Reg 7f5adf8982 service: set: Implement stubbed functions 2024-01-15 23:17:03 -06:00
Narr the Reg 89d6856090 service: set: Refractor setting service 2024-01-15 23:16:36 -06:00
Narr the Reg 2cacb9d48c service: hid: Fully implement abstract vibration 2024-01-15 23:15:40 -06:00