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11190 Commits

Author SHA1 Message Date
bunnei 62860dc0b0
Merge pull request #2301 from FearlessTobi/remove-amiibo-setting
core/yuzu: Remove enable_nfc setting
2019-04-01 15:02:08 -04:00
bunnei ffc72c8f15
Merge pull request #2283 from FearlessTobi/port-4517
Port citra-emu/citra#4517 &  citra-emu/citra#4686: Changes to macOS buildscripts
2019-04-01 14:59:44 -04:00
bunnei e0eee250bb
Merge pull request #2312 from lioncash/locks
general: Use deducation guides for std::lock_guard and std::unique_lock
2019-04-01 14:36:24 -04:00
Lioncash 781ab8407b general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-01 12:53:47 -04:00
bunnei d9b7bc4474
Merge pull request #2304 from lioncash/memsize
kernel/process: Report total physical memory used to svcGetInfo slightly better
2019-03-30 20:11:17 -04:00
bunnei a89266bc5e
Merge pull request #2303 from lioncash/thread
common/thread: Remove unused functions
2019-03-30 20:10:32 -04:00
bunnei 1960164055
Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
bunnei e199d1e14f
Merge pull request #2298 from lioncash/variable
video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable
2019-03-30 19:59:45 -04:00
bunnei ba3d95e550
Merge pull request #2308 from lioncash/deduction
kernel/scheduler: Minor tidying up
2019-03-30 19:59:10 -04:00
bunnei f911d1f685
Merge pull request #2307 from lioncash/regnames
service/fatal: Name FatalInfo structure members
2019-03-30 19:57:21 -04:00
Lioncash 824b8e4086 kernel/scheduler: Remove unused parameter to AddThread()
This was made unused in b404fcdf14, but
the parameter itself wasn't removed.
2019-03-30 05:29:33 -04:00
Lioncash cb805f45ae kernel/scheduler: Use deduction guides on mutex locks
Since C++17, we no longer need to explicitly specify the type of the
mutex within the lock_guard. The type system can now deduce these with
deduction guides.
2019-03-30 05:28:43 -04:00
Lioncash 4b33a346ed service/fatal: Mark local variables as const where applicable 2019-03-30 03:06:23 -04:00
Lioncash 11505d3d9f service/fatal: Remove unnecessary semicolon
Resolves a -Wextra-semi warning.
2019-03-30 03:04:16 -04:00
Lioncash cc737e5832 service/fatal: Name FatalInfo structure members
Based off RE, most of these structure members are register values, which
makes, sense given this service is used to convey fatal errors.

One member indicates the program entry point address, one is a set of
bit flags used to determine which registers to print, and one member
indicates the architecture type.

The only member that still isn't determined is the final member within
the data structure.
2019-03-30 03:01:20 -04:00
Lioncash 108be41316 kernel/shared_memory: Remove unused core/memory.h include
Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
Lioncash c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping
The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.

This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
Lioncash 394095438a common/thread: Remove unused functions
Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
unknown 4fad477aeb gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 2019-03-29 18:13:00 +01:00
unknown c791192d64 Addressed feedback 2019-03-29 18:12:42 +01:00
unknown 6a1a2d4aa5 core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead. 2019-03-29 16:42:34 +01:00
unknown 74cee1b65d gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 2019-03-29 16:42:19 +01:00
unknown 798d76f4c7 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 2019-03-29 16:42:19 +01:00
fearlessTobi ff7e6a42c1 core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
2019-03-29 15:02:28 +01:00
ReinUsesLisp 746dab407e vk_swapchain: Implement a swapchain manager 2019-03-29 00:00:51 -03:00
Lioncash 3a846aa80f kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
2019-03-28 22:59:20 -04:00
Lioncash 2289e895aa kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
2019-03-28 22:51:17 -04:00
bunnei f770c17d01
Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
2019-03-28 21:42:24 -04:00
bunnei b404fcdf14
Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
2019-03-28 21:41:40 -04:00
Lioncash 5d4ab5ec2f kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
2019-03-28 18:45:06 -04:00
Lioncash 427f1e3e3d kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
2019-03-28 18:26:12 -04:00
Lioncash 2aca7b9e1e kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
2019-03-28 18:25:00 -04:00
bunnei 16dc3a1dd5
Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
2019-03-28 17:56:49 -04:00
bunnei 76f024865d
Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
2019-03-28 17:54:51 -04:00
bunnei a09d8cc8a2
Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
2019-03-28 17:54:20 -04:00
Lioncash c1ba3e3d4a gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.

core/memory.h is also not used within this file at all, so we can remove
it as well.
2019-03-28 11:16:25 -04:00
Lioncash 1650593927 gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
2019-03-28 11:16:21 -04:00
Lioncash 7d88fc83bf gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.

This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
2019-03-28 11:14:24 -04:00
Fernando Sahmkow db42bcb306 Fixes and corrections on formatting. 2019-03-27 14:49:43 -04:00
Fernando Sahmkow f35e09fe0d Fixes to multilevelqueue's iterator. 2019-03-27 14:34:33 -04:00
Fernando Sahmkow dde0814837 Use MultiLevelQueue instead of old ThreadQueueList 2019-03-27 14:34:32 -04:00
Fernando Sahmkow 9dbba9240b Add MultiLevelQueue Tests 2019-03-27 14:34:31 -04:00
Fernando Sahmkow 3bc815a5dc Implement intrinsics CountTrailingZeroes and test it. 2019-03-27 14:34:29 -04:00
Fernando Sahmkow 522957f9f3 Implement a MultiLevelQueue 2019-03-27 14:33:44 -04:00
Lioncash d68716efdc gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
2019-03-27 13:10:43 -04:00
Lioncash 947d364dba gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
2019-03-27 12:51:21 -04:00
Lioncash e2131f7310 gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
2019-03-27 12:45:59 -04:00
Lioncash a5fa4b311e video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.

This also silences -Wreorder warnings.
2019-03-27 12:37:53 -04:00
Lioncash bbe700359d video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.

Also silences a few compilation warnings.
2019-03-27 12:24:52 -04:00
Lioncash e36f1a5ba9 video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
2019-03-27 12:12:57 -04:00